Rebirth: Japanese investor
Chapter 83: minority
Chapter 83 Niche
Another day at about ten o'clock in the morning, Kishimoto Masayoshi led Miyazaki Longjing and Sato Shunaka to appear at NEXON computer game company.
He not only met Mr. Park who came to Tokyo to seek investment, but also met for the first time the president of this company who will become the first brother of the Korean game industry in the future.
The two sides did not conduct an international handshake, but bowed to each other at a forty-five degree angle. Japanese and Korean etiquette and habits do not like physical contact.
After the friendly greetings, Masayoshi Kishimoto started a tour of the company under the guidance of the president of NEXON Computer Game Company. He is not a guest, but a host. After all, he holds 40% of the company's equity.
NEXON computer game company is very unfamiliar to the Chinese. However, its first game that made Chinese players remember is not an online game, but a computer stand-alone game connected to a local area network.
"Counter-Strike", also known as "CS", this first-person shooter game will be popular in Internet cafes all over China in the near future.
Even the piracy of Internet cafes has made this confrontational shooting game deeply imprinted in the memory of many people.
As far as Masayoshi Kishimoto is concerned, his favorite online game is "Rocky" by NEXON computer game company. What game is this?
At that time, after the official launch of "Rocky", the entire online game can be divided into two categories, one is "Rocky", and the other is other.
Although "Rocky" was not popular in the Chinese mainland market, it ended hastily, and few people even knew about this online game, but it performed amazingly in the European and American markets.
Its biggest feature is the gameplay. It is not the simple, direct, and rude way of fighting monsters to upgrade the map, but a high-freedom mode with adventure and exploration.
Players can engage in all desired occupations in the game, and can also interact with other players to improvise an open-air concert, similar to The Sims.
Because this game itself has a high free mode of gameplay, players who have just come into contact feel at a loss, which can be said to be extremely unfriendly to novices.
Especially those impatient players will definitely regard this "Rocky", which is regarded as a masterpiece by European and American players, as a garbage online game.
In this aspect, Chinese players are used to taking missions, running missions, fighting monsters and upgrading maps. From the original "Legend of Blood" game mode to the "World of Warcraft" game mode, after the full level is the next copy, play equipment, and complete the set required by the current version to graduate.
Therefore, during that period in 2003, "Eve of Star Wars", also known as "EVE" developed by Icelandic CCP Computer Company, also suffered from Waterloo.
However, "EVE" is not popular in China, it is only a niche category, and it is reasonable, after all, it is too **** compared to other online games.
It also has a high degree of freedom in gameplay, making it confusing for newbies who have just come into contact with it. Not only that, but it is also extremely cumbersome.
There is a popular saying in "EVE", you can get started after three months of playing, you will be a rookie after playing for half a year, and you will be considered a beginner after playing for a year.
Once the ship explodes, there is no such thing as resurrection, it just disappears. Once the hull is broken, part of the broken hull will become someone else's loot.
Then, you will run away in the escape pod. If someone else's interception is successful, you will die. Until then, don't forget to bring your clones.
In this way, after you die, you will be resurrected at a certain designated place. Otherwise, you will also be resurrected in one place. However, characters without clones will randomly deduct a certain degree of learned attributes.
When Titan first appeared, such a spaceship in an online game was a real Buick.
Therefore, it is generally not used by various forces in small-scale conflicts. Not only is it expensive, but it also takes three months to make one in reality. During the manufacturing process, thousands of various components and a huge amount of virtual currency are also required.
Masayoshi Kishimoto is well aware that whether it is "Rocky" by NEXON Computer Game Company or "Eve Star Wars" by CCP Computer Company in Iceland, they are all niche online games.
They are like the online novels of later generations in China with similar development experience. For the public, I just want to be cool, to be happy, other things are not important, it's useless to talk about it.
As for the niche, what I need is to learn something in the process of reading online novels. At the very least, let me know something I didn't know before.
NEXON computer game company has a certain well-known "Rocky Heroes" in the Chinese mainland market. "Rocky" and "Rocky Heroes" are completely two different online games.
The former is the Q version of the 3DMMORPG game, while the latter is the mainstream 3DMMORPG. The best thing about the latter is the sense of attack in the game.
also made mainland Chinese players realize what is the sense of blow in the game. Furthermore, the art is excellent, the characters are beautifully done, and the skills are cool. The computer requirements are also high, so there is no fire.
In addition, the most famous NEXON computer game company in the Chinese mainland market is "Dungeon and Warriors", also known as "DNF", commonly known as poisonous milk powder. Low computer requirements are one of the important factors for success.
Secondly, there are Chinese players who are familiar with "Bubble Hall", "Running Kart" and "Adventure Island". At that time, if there wasn't a computer playing one of these games in China's large and small Internet cafes, it was completely self-suspecting whether it was a fake Internet cafe.
Masayoshi Kishimoto was very wise and correct in his decision to invest in this Korean computer company. However, the profitability of its early games in the Chinese mainland market is far from satisfactory, far less than the outstanding performance in the European and American markets.
In fact, it was mainly because the players in mainland China were still relatively unfamiliar with online games at that time, which made the "Legend of Blood" imitating "Paradise" so popular, and many masterpiece online games fell into the sand.
Masayoshi Kishimoto knew that the deep-seated reason for this was that China’s personal PCs and internet speeds were relatively backward at that time.
Even the computers in Internet cafes are not very good. High-end Internet cafes are not absent in the big cities of Beijing, Shanghai, Guangzhou and Shenzhen, but they are also rare.
The price of an hour for a public Internet cafe is generally 1.5 yuan or 2 yuan, while the high-end Internet cafes charge more than ten yuan or even tens of yuan per hour.
For the general public, it is difficult to consume at this price. As for the student party, that becomes more difficult.
Saying 1000, saying 10,000, the computer-related core hardware in mainland China is tightly pinched in the hands of others, so that the price will remain high.
This wants to have a high-performance personal gaming computer, and ordinary people need a year's income without eating or drinking. Even if many people have played a lot of popular games, they haven't really played one, two games that can be called masterpieces are also due to this limitation.
(end of this chapter)
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