Rebirth: My Boss Is Too Humble
Chapter 164: Be Number One In China First, Then Conquer The World! (3Rd Update!)
In the end, with the warm applause of dozens of employees at the scene, the first all-staff meeting of Future Brilliant Group came to an end!
However, Ye Yihui's work has only just begun.
After all the other employees had left, Ye Yihui left Li Yanqing behind and began to communicate with him about various matters concerning the establishment of the game department.
In line with the principle of not being suspicious and not being suspicious, Ye Yihui gave Li Yanqing a lot of rights and freedom, and was only responsible to him.
However, Ye Yihui and Li Yanqing had some disagreements regarding the direction of game development.
From Li Yanqing's point of view, he hopes to make a stand-alone plot game with unique characteristics, and his references are games such as "Legend of Sword and Fairy" and "Swordsman Love".
This type of game has a good reputation and many loyal fans, which is very suitable for starting the company's first shot!
However, Li Yanqing's idea was rejected by Ye Yihui!
"Old Li, you overlooked a problem," Ye Yihui shook his head and said, "Now is the Internet age!"
"Then what's the matter?" Li Yanqing said suspiciously, "In the Internet age, there are still people who like to play stand-alone games!"
"However, more people will choose to play online games," Ye Yihui said with a smile, "The characteristics of stand-alone games determine that they cannot allow players to interact with other players.
Why do you think StarCraft, Sweet Potato, and Delta are so popular? That’s why!”
"Although stand-alone games have wonderful plots and can attract a group of diehard fans, their era will eventually pass!"
"Besides, with the domestic distribution environment, every time a new game is launched, within a few days, piracy has already ravaged the streets! This is still the present, and after a few years, when the domestic Internet speed starts to speed up
Players only need to find all kinds of pirated game resources online, do you think there will be people who spend money to buy genuine stand-alone games?"
Hearing Ye Yihui's words, Li Yanqing opened his mouth, but he couldn't say anything!
…
At the end, Li Yanqing sighed and said, "Then...is there no way to play such a game?"
"Of course!" Ye Yihui smiled and said, "It's just that you can't just do stand-alone games!"
"In the Internet age, it is natural to make an online game!" Ye Yihui said, "As long as it is an online game, there is no need to worry about piracy. Even if the other party installs the game for free, they still have to go to our game (beaj) server Play, when the time comes, rubbing or pinching, it is naturally under our control!"
Of course, Ye Yihui silently added another sentence in his heart: Just protect the source code and don't let that damn private server appear!
Hearing Ye Yihui's words, Li Yanqing's heart moved, and he couldn't help asking: "Boss, what do you mean, games similar to Legend of Sword and Fairy can also be made into online games?"
"Why not?" Ye Yihui smiled.
In later generations, such as "Legend of Sword and Fairy ol", "Swordsman Love ol" and so on, all kinds of online games that are extended from the plot of stand-alone games will grab a lot, and the monthly turnover will be more than 10 million. Well, it can even break through 100 million!
That's money that you can't make in your lifetime by playing stand-alone games!
"Then...then we're doing this now?!" Li Yanqing immediately said excitedly.
"Certainly not now!" Ye Yihui shook his head and said, "Do you think the current network in China can handle such traffic?"
"Uh..." Hearing this, Li Yanqing suddenly came to his senses!
yes!
With the network speed of only tens of kb, how could it be possible to drag an online game with so many dynamic images!
Don't you see that all the popular online games in China are mainly based on text?
Li Yanqing asked: "Then you asked us to develop games now, what kind of games do you want to develop?"
Ye Yihui said lightly: "Online chess and card games!"
"What?! A board game?!" Li Yanqing was dumbfounded!
"Boss! What's so good about making this kind of chess and card game? How much influence can this kind of game have? And, can it make money?"
My boss chatted with me for so long, from the entire Internet environment and general direction to the development trend and direction of online games. In Li Yanqing's opinion, the boss will definitely propose a game development direction that can surprise him enough.
In the end, after talking so much and analyzing so much, the boss finally came up with a sentence - develop chess and card games!
What is there to develop for that kind of thing?
It must be too childish!
Li Yanqing couldn't help being a little dumbfounded!
"What? Look down on bridge games?" Seeing Li Yanqing's reaction, Ye Yihui knew what was going on in his heart.
I saw Ye Yihui smiled and said: "Bridge can be regarded as one of the earliest games in the world. As far back as thousands of years ago, our ancestors invented various bridges, such as go, chess, mahjong, etc. Wait, wait, it can be said that these games have a natural game audience!"
"The reason why you are asked to develop this game first is because you and the team you are about to form have no experience in game development and operation. It is naturally suitable to try this bridge game!"
"If you can't even develop and operate such a simple game, then...
"I'll do it!" Before Ye Yihui could finish speaking, Li Yanqing who was opposite stood up immediately!
Although he knew Ye Yihui was trying to provoke him, Li Yanqing still took the bait on his own initiative!
"Boss, don't worry! I promise to make you the number one bridge game platform in China! Then conquer the world!"
Seeing Li Yanqing's confident and confident expression, Ye Yihui smiled and said, "Then I'll wait and see!"
In fact, at this time, a bridge game has already appeared in China, which is Lianzhong Game World!
Lianzhong Game World can be regarded as a pioneer in the field of domestic games. It is the first platform to provide players with online chess and card games!
Therefore, since it came out last year, it has attracted countless bridge enthusiasts, and the number of active online users is also amazing!
In the original historical trajectory, Lianzhong has become the largest casual game platform in the world in just five years, occupying about 85% of the chess and card casual game market. At its peak, the number of registered users exceeded 200 million, and it was active every month. Up to 15 million users!
Therefore, when Li Yanqing said that he would create the number one bridge game platform in China, Ye Yihui expressed his expectation!
"Oh, that's right! This is just your first job, and there is another one that requires you to lead the development!"
"Ah? What is it?" Li Yanqing was shocked, full of anticipation!
This time, after all, it won't be a bridge game or something like that!
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