Rebirth: My Boss Is Too Humble

Chapter 225 Create A Brilliant Entertainment World!

The ideas of Li Yanqing and Hou Mingtao not only amazed Liu Haojie and others present, but even Ye Yihui, who has more than 20 years of vision for future generations, was severely amazed again!

In the original historical track, Goose Factory actually launched the q coins first.

At that time, Xiao Ma, who was eager to cash in, launched the QQ pretty account business.

The so-called qq number business is, as Ye Yihui said to Xiao Ma before, the sale of some qq numbers with better numbers or the right to use qq numbers that can correspond to the user's birthday number, and enjoy the qq membership function.

It’s just that qq hadn’t yet formed a situation of dominating the world at that time, and the users’ emotional affiliation to qq was not strong, so this kind of good account had no doubts for everyone, which eventually led to the premature death of the good qq account!

However, it was during this process that the Pony team felt the drag on them from the backward payment system at that time, so they launched their own currency payment system.

However, with the cessation of the qq account business, the q coin was also in a state of termination. It was not until the appearance of the qq show that the q coin became a sharp weapon! "Nine Six Three"

It can be said that it is the appearance of the qq show that has completely stimulated the profit function of qq, turning it from a gold swallowing beast into a big gold mine!

From then on, qq, qq members, qq show and q coins constituted an independent and closed-run qq world, which also caused a series of strategic-level evolutions within the organization system of Goose Factory!

Of course, these are things that happened on the original historical track.

In this life, because of Ye Yihui's early intervention, the development of qq has been several times faster than the original historical track, and many wrong strategic decisions have been avoided.

Under the guidance of Ye Yihui, qq has always been on the right path, and also launched a strategic qq show!

It can be said that qq show is one of the cores of qq's early profit!

In comparison, Brilliant Network Technology, which started as a game forum, lacks a core product like QQ Show that can revitalize its entire closed loop!

In fact, the current Brilliant Game Forum is still following the old path of the three major portals, which is to use content to attract users, increase traffic, and then attract advertisers to spend money on advertising.

Even the game platform developed by Li Yanqing can't escape this way-they lack a core product that can stimulate users' desire to pay!

After all, no matter how popular your game forum is, how do you attract users to deposit money?

But now, according to Li Yanqing's idea, they can use "Stone Age" as the core product to play the same role as QQ show!

Of course, the premise of doing this is that "Stone Age" must be popular enough to attract users and be willing to spend money for it!

And Ye Yihui, who came over, knows very well that this premise is completely established!

People who haven't experienced that era can't imagine how popular "Stone Age" was back then!

It is not an exaggeration to say that it has dominated the domestic online game market for two full years!

Such a popular game is enough to make it play a role like a QQ show!

And because the game adopts the form of point cards, the exchange price can also be very flexible! For example, 1.2 brilliant coins can be exchanged for 12 points of "Stone Age" game points, which can be played for two full hours!

Users can purchase game point cards of "Stone Age" by directly recharging, or earn game coins through the Brilliant game platform and exchange them into Brilliant coins to purchase game point cards, but on the game platform, if you win, you lose.

Winners can naturally exchange the won game coins into Brilliant Coins after paying a certain handling fee, but those who lose want to play again, either wait for a day or recharge!

In this way, the brilliant game platform can form a closed-loop world like QQ!

The Brilliant game platform can not only make profits through player recharges, but also win the favor of advertisers because of attracting a large amount of traffic!

It can be said to kill two birds with one stone!

And two years later, when the popularity of "Stone Age" has plummeted due to being outdated, and it can no longer continue to serve as the core of the operation, Ye Yihui will replace it with another more influential game, that is "Legend"!

Wang Dawei's trip to Japan and the Cold Country not only won the shares of jss, but also successfully won most of the shares of Maid Virtue, the company that developed "Legend"!

Thanks to Li Yanqing's flash of inspiration, Hou Mingtao's proposal based on this made the entire closed-loop world even bigger!

Now, the registered users of Brilliant Game Forum have exceeded 3 million!

Compared with the fact that the age of QQ users is generally relatively young, the registered users of Brilliant Game Forum are basically over 20 years old. They have more online time and a better economic foundation than QQ users.

But again, their hunger for money is greater!

When they find out that Brilliant game coins can also be generated in the Brilliant Game Forum and can be withdrawn into cash, it will definitely greatly stimulate their enthusiasm for participating in forum interaction and content construction!

And with their active participation, the traffic of the forum will naturally increase, which in turn will increase the advertising fee!

At the same time, some of the three million users are also players of the Brilliant game platform, and these people will contribute to the traffic and profits of the game platform, thus establishing a large cycle of the entire Brilliant game world economic system !

Of course, it is worth noting that, because the game coins in the Brilliant Game Forum are additionally generated, it is necessary to control the distribution of game coins in the forum, and absolutely not randomly distribute them!

Otherwise, once the amount of game currency generated by the forum is too large, it will inevitably cause serious interference to the economic system of the entire Brilliant Game. Once players do not need to recharge with cash at all, they only need to go to the forum to "play gold" to earn enough money. Brilliant coins to buy game points, then the profitability of this game will be completely abolished!

Therefore, while affirming the thoughts of the two, Ye Yihui also raised this issue...

After hearing this question from Ye Yihui, everyone at the scene showed serious expressions!

Indeed, if this problem is not resolved, it will not only kill "Stone Age", but even the game forum will be implicated!

"We will study this after we go down!" Li Yanqing said, "The economic system is part of the game design!"

"Okay! Then I will leave this matter to you!" Ye Yihui nodded with a smile, and gave them some encouragement and expectation, "I believe you can do it!"

Therefore, for the entire month of September, Li Yanqing's team, Hou Mingtao, Liu Haojie and others "ten heavy" conducted various discussions and calculations on the economic system of the entire Brilliant Game World.

At the same time, Sun Island jss company also handed over the source code of their "Stone Age" game to Ye Yihui, and also dispatched a development team to pass on the key points of the game to Li Yanqing's team.

This is the treatment that Huayi Company, which also won the "Stone Age" in the original historical track, did not enjoy!

Of course, the reason why they are so active is because Ye Yihui is the largest shareholder of their company and has great influence and decision-making power on the company; Rejected Salary Figures!

Not only that, unlike the agent of "Stone Age" in the original historical track, Ye Yihui directly bought out the permanent agency right of "Stone Age" in China for one million US dollars by virtue of his status as a major shareholder!

In other words, no matter how much money "Stone Age" makes in China, Ye Yihui doesn't have to give it to jss5.8 company!

If Ye Yihui's actual 70% shares in jss company are included, he actually only spent 300,000 US dollars to get the permanent agency right!

Of course, this is also related to the fact that the current domestic online game market basically has no level of profitability!

At this time, no matter if it is Hijima, Hanguo, or game companies from other western countries, they basically look down on the big online game market.

After all, how big of an online game market can you expect a country with an average internet speed of only 64kb or even 32kb to generate?

It is precisely because of this that in the original historical trajectory, the Shanda Qiao brother was able to pick up the legend with 300,000 US dollars, and became the richest man in the country by virtue of it!

Under the leadership of the "Stone Age" development team, Li Yanqing's team quickly grasped all the key points about "Stone Age".

October 1st!

On the first day of the 40th anniversary of the founding of the People's Republic of China, and the first seven-day Golden Week of National Day in China, "Stone Age" is officially launched in **!

Thus began a crazy journey of stone tools!.

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