Rebirth of an Entrepreneurial Life
Chapter 514: Gaming development gap
As for Chen Ping, he has a past life, more than ten years of memory of this era. Under such a situation, under the premise of no capital and no foundation, the initial starting period is the biggest thing Chen Ping needs to face. Difficulty.
As for the subsequent battles in the market, Chen Ping has countless methods waiting for these giants in the business world.
Although the risks that Chen Ping needs to face are getting bigger and bigger in the battle in the mall after another, in fact Chen Ping has never been afraid of such risks.
On the contrary, he will be excited about these upcoming risks, but Chen Ping is also very clear that the total assets of Mingyu Group have been close to 8 billion so far.
At present, the development within Dongjiang Province is almost coming to an end.
The next step of Pingyu Group will inevitably be to break through the scope of Dongjiang Province and become a national enterprise. In this process, Pingyu Group still lacks slightly more.
The first point is the need for funds. If you want to develop a comprehensive group company into a national enterprise, the biggest difficulty is the need for funds.
Since the development of Pingyu Group, its financial strength has already amazed the bigwigs from all walks of life in Dongjiang Province.
In fact, Chen Ping himself knows very well that Tianyu Group is different from other group companies. According to Chen Ping’s goal, within one and a half years, the layout of Pingyu Group will reach a peak within Dongjiang Province. This is the first step of the strategic development plan I made for Pingyu Group.
After completing this first step, Pingyu Group wants to break through the blockade of Dongjiang Province and become a national enterprise. What it takes will be about half a year. Of course, this half a year is only for Pingyu Group to become It's just a cross-provincial enterprise.
It is impossible to spread all over the country, and this is only part of the future strategic development direction of Pingyu Group.
Therefore, Chen Ping is very clear that he needs to raise enough funds within the past six months to help Pingyu Group complete this first step, but for a group company of the nature of Pingyu Group, it wants to break through the blockade of Dongjiang Province. The amount of funds needed is far beyond the imagination of outsiders.
Although the several major subsidiaries of Pingyu Group have extremely good development prospects, in fact, at such a juncture, these major subsidiaries still have some disadvantages compared with companies in other industries.
The first is Coslight Technology. Coslight Technology is a purely Internet industry company. Speaking of which, this company can be regarded as Pingyu Group. It is the easiest company to become a national enterprise.
Because companies in the Internet industry have no geographical restrictions, in fact, what Coslight Technology wants to become a national company does not need a breakthrough, but a transformation.
To put it simply, companies in other industries can break through regional blockades and become national companies, but Coslight Technology Co., Ltd. cannot. Coslight Technology Co., Ltd. can only develop step by step and expand its national influence step by step. In order to become a truly national Internet industry company.
To put it simply, Coslight Technology’s several major departments, headed by the Game Development Department, and Coslight Technology’s Game Development Department, currently have game development capabilities, although they are among the best in the country, but Coslight Technology’s game development However, the number of games developed is far less than the number of games developed by large game development companies.
Basically, they are in double digits or more, and there are even some crazy game development companies that have developed as many as hundreds of games.
Since the establishment of Coslight Technology, the game development department has only developed 4 online games. Although each of these 4 online games is a classic, it can be popular all over the country in a very short time. But even so, the influence of Coslight Technology in the gaming circle is still far behind those of the top game development companies.
This is an extremely simple truth. If we say that the average number of game users of the 4 online games developed by Coslight Technology has reached between 8 million and 10 million.
Then these 4 online games are definitely the classics among the classics. With this average number, they can be ranked among the most popular games in China, but this number is still too small.
If the number of users of online games is tested as the influence of online games, then the combined influence of these four games is only between 30 million and 40 million.
However, the number of online games developed by other large-scale online game development companies must be at least double digits. The vast majority of large-scale online game development companies have more than 20 games.
These games, there are well-made main games, of course, there are also shoddy, ordinary games just to make money.
But even so, the combined effect of these games is far greater than the four online games developed by Coslight Technology.
Because even if these games are uneven, the average number of game users for each game is roughly between 1.5 million and 3 million. If this is calculated, the amount of influence that each large game development company can have , At least more than 30 million.
Of course, this is just a simple number, and the impact it can have is not just these simple numbers. For game users, a game user is not just a loyal user of a certain game.
Some gamers, the games they have played, or the games they are playing, are likely to be as many as a few, and even some crazy gamers, and they are playing as many as a dozen games at the same time.
Although such people are rare, but based on a very high number, such people are by no means a minority.
To give a very simple example, the most classic online game currently developed by the Game Development Department of Coslight Technology is regarded as Dota Map by the outside world. The Dota Map has become a worldwide game. The most classic competitive game.
Such real-time competitive games require stamina and energy consumed during the game, which are not comparable to other types of games. As long as they enter the game, high-intensity confrontation is required.
In the course of this confrontation, the physical strength and energy of game players will inevitably be quickly consumed. The average game time for normal game players is about one or two hours.
In other words, a normal game player is likely to have exhausted his energy after two hours, and at this time, turn his head to play some other lighter games to relax his nerves. , It is absolutely normal.
The same example can also be applied to all games in the entire gaming circle.
So at present, although the domestic gaming circle is already under extremely rapid development, and the Internet industry, the influence it can exert is also changing with each passing day. The number of domestic netizens, after a re-counting at the end of this year, has reached as high as There are hundreds of millions of people.
Among these hundreds of millions of people, some people don't play games.
According to incomplete statistics, in December 2004, the number of domestic gamers should be around 65 million, but these 65 million gamers have come into contact with hundreds of games.
It stands to reason that the average number of gamers for each game is only a few hundred thousand, but in fact, many games on the market have more than one million gamers, and even some popular online games , Can be as high as tens of millions.
If judged not by the number of people, but by the number of people, the number of domestic game players is likely to have reached at least 300 million.
At present, the top large-scale online game development companies in China are still led by several giants of online game development companies, which can be called giants of online game development companies, and the number of game players should be at least 40 million.
This is not the same order of magnitude as Coslight Technology’s current 30 million game players.
Therefore, Coslight Technology has a long way to go if it wants to become the top online game company in China. After all, Chen Ping's goal is not just to be the first, but to become the first in the true sense.
There is still a huge difference between the two. If you just want to step into the first ranks, then Coslight Technology may just need to develop one or two online games. After all, Coslight Technology owns games. The number of player visits is not much different from the lowest number of game players in the first row.
It is only about 10 million, but in fact I want to become the number one in the true sense, so Coslight Technology will need to improve by several times.
Because at present, the country's top online game development company is actually ranked No. 1 in the real sense. The number of game players has reached 120 million. The gap between this is simply a huge difference. do not.
What's more, although every online game developed by the Game Development Department of Coslight Technology can be regarded as a classic among the classics, the number of game players that can be created far exceeds some ordinary online games.
There is still a certain gap between the development speed ~www.wuxiaspot.com~ Coslight Technology and the top large-scale online game development companies.
Perhaps when Coslight Technology developed an online game, the top large online game development companies have been able to develop two or three online games at the same time. After all, these large online game development companies are only in terms of numbers. The number of development teams it has is far above that of Coslight Technology.
In other words, while Coslight Technology Inc. is increasing the number of game players it owns, these top large-scale online game development companies are also improving themselves.
With the vigorous development of the Internet industry, the number of domestic game players is also increasing day by day. In the process of development of the game development department of Coslight Technology, other companies will naturally not wait to die.
They are also on the road of development, so Coslight Technology still has a long way to go if it wants to become the number one in the true sense.
It is also for this reason that, although the game development department of Coslight Technology has developed several national and even worldwide online games, in fact, the online game development department of Coslight Technology is far from reaching Chen Flat goal.
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