Rebirth of the Evil Life
Chapter 1998 The pros and cons of the merit system
Merit is the key to success, facing "Swordsman Love od.e"
All players are excited about the new system launched in the upcoming copy "Shushan". For players, the introduction of this merit system not only protects newcomers, but also greatly enriches the gameplay.
Think about it, after entering the world of "Shu Mountain" and players start practicing, then there will be a catastrophe. Heavenly catastrophe, what kind of disaster will it be then? This in itself is a selling point, a selling point that makes players crazy enough to carry it. Think about it, after playing the game for so long, who has ever encountered a catastrophe? Even the storms and rains in the game only increase the load on the graphics card and have no practical significance. Of course, the weather system in "War of the Worlds" is enough to change the environment.
However, that is not a catastrophe. What is a heavenly tribulation? Cultivation novels explain very clearly, that is, the monks changed their fate against the will of heaven, which was not tolerated by God, so God sent a heavenly tribulation to kill the monks. If successfully passed, the monk will go one step further and enter a more mysterious world. How do you evolve the catastrophe in the game? The sky is filled with thunderclouds, and lightning strikes as thick as an arm. How exciting it is.
And in this merit system, the flag is raised, which means that the heavenly calamity is also divided into levels. If you do good deeds, the calamity will be small, and if you do evil, the calamity will be high. This invisibly balances the calamity that those players who do not like comparison usually suffer in the game. Wronged. There has always been a phenomenon of competition in any online game. This is one of the disadvantages of online games. However, not all players like PK. Some just like to do tasks and simple games with friends, but there is no place for them. The absence of Bi disrupts the fun of their game.
And in "Shu Mountain", "The merits of Rao's elegance will probably curb this phenomenon of random PK to a certain extent. Even if this phenomenon cannot be curbed, at least "good people," will have an easier time when they go through calamities. Such actions Peaceful people can also have a calmer mentality. At least if you are maliciously compared to someone in the future, you can still drop a few words - sooner or later, you will be struck to death by lightning.
Think about it, after being killed innocently, it will be so cool to be able to leave such a simple sentence behind! And this is by no means a mere talk, but something that can be fulfilled by creating a god.
As for those war elements, the merit system seems to be hindering their competition, but many people also see a hint of mystery in it. According to the official introduction of "Second World", righteous people accumulate merits and have weak power in natural disasters, but their upgrades are slow. People of evil ways have no accumulation of merits and great tribulations, but they upgrade quickly.
Does this mean that by killing the opponent in a roundabout way, you can create a god and obtain the opponent's skills? Just like what is described in cultivation novels, you can create gods and transform enemy skills for your own use.
If that's the case, that's good news for people like them. In this case, they can PK as much as they want. In previous games, the most explosive equipment was available, but the equipment was not so easy to explode. But now, not only can you create divine explosive equipment, but you can even absorb other people's skills. This is not even good for the conscience of the world.
certainly,
We will have to wait until "Father Shushan" comes out to find out. But no matter what, for now, it is still good to accumulate some merit by holding multiple jobs. After all, Zhi doesn't know whether this skill spike only acts on the heavenly tribulation. No one knows. What if this merit also affects the player's luck in the game? When it comes to luck, it is the most elusive thing in the game. I am afraid that no one can figure it out except the system's own settings.
However, all players are extremely obsessed with luck, even obsessed with it. Will do a lot of ridiculous things to verify luck,,. Therefore, under the background of luck, self-discipline, merit system was immediately promoted, and newcomers immediately became the hottest meat and potatoes in "Swordsman Love od.e".
In the past, new people entered the game and justified you. Ah. If you don’t understand something, ask someone, and the experts will give you the answer directly.
If you are killed, go to the teacher's gate, who will blame you! If someone robs you of your equipment, and the other party tells you that you have a higher level and is looking for a veteran, you will be so angry that you will die. These are common things in every game. But now, it's different. When this skill system was introduced, novices in "Swordsman Love od.e" almost became masters. ,, Excuse me, where is x? A new guy yelled in the chat channel, and his private message nearly choked him to death. When he opened it, he saw that everything told him how to make batches. He even threatened a certain powerful person to take him there personally. This makes newcomers who have just entered the game feel very lucky.
Not only did he ask for directions, this newcomer had just come out and had no store or equipment. In the past, you would cry for daddy or grandma in the game to see if anyone would give you some charity. But it's different now. As soon as the newcomer calls, the family members immediately offer him with both hands. Of course, they don't have much money and the equipment is not very good. They are all the most ordinary. For these masters, they are only a little better than the beggars. But for newcomers, the things these masters can casually play are enough for them to get through the novice stage.
As soon as it started, the number of disabled people in the game increased sharply, especially many players who had originally entered the game directly but were kicked out of the game, returned to the game again. As for many old players who left the game and entered other games, they also returned to the world of "Swordsman Love od.e", breaking the situation where "World War" was the only one in mainland China. In the domestic market, there is a faint competition with "World War". 》The trend of fighting against each other.
("World of Warcraft" was originally supposed to be a popular game, but due to the emergence of "World War", the number of people online has dropped sharply. However, globally, it is the second most popular online game after "World War". But now "Swordsman" "Love od.e" relied on the launch of the "merit system," edging out "World of Warcraft" and becoming the second-ranked online game in China.) Boss, what do you think of the merit system? It's great. Yes! Wu Zhaopu said in admiration.
This merit system is undoubtedly the first of its kind in online games, a brand new system. This is enough to bring about earth-shaking changes to online gaming. At least, for now, "Swordsman Love od.e"
It has been turned upside down. Although Bi is still everywhere, at least he is not as reckless as before, and there are also many chivalrous people in the game. This is also more in line with the definition of "Swordsman Love od.e".
Just like before, this doesn't look like a game, it just looks like a mafia game.
Mr. Wu, he is not as Xuanzi as you said. This Gongsui system is currently only suitable for "Shushan" and cannot be used by other systems. After all, it is impossible for other games to produce a catastrophe. Lin Feng was not too complacent. This Kung Sui system was the result of Lin Feng's sudden inspiration after he was rescued by "Yue Fei" yesterday. In fact, its uses are extremely limited, after all, its function is specifically for cultivation types.
Of course, it doesn't mean it can't be used in other games.
For example, link the merit system with luck.
The more you do good deeds, the better your luck will be, and there will be adventures in the game. But this also limits the ratio to a certain extent. After all, Ya hopes that his luck in the game will be bad! Of course, this will not be any problem in "Shu Mountain". After all, evil people can create gods and directly devour the opponent's skills, which makes up for the lack of merit. , Lin Feng said in a deep voice.
Wu Zhaopu Wufen shook his head. It seems that in the face of the disadvantages brought by the perfect merit system mirror in other games, it is temporarily impossible to promote it to other games.
"Boss, this. Merit is good, but there are also troubles at the moment. Many people are now opening new accounts to cheat money. This is okay. Some players even register a novice account by themselves, and then set up their own accounts. Return the money to your own account to earn merit. If this problem is not solved, I'm afraid our merit system will become useless, Qiu Xin said with a headache.
The phenomenon he mentioned has already appeared in the game. Although it is not common yet and is just a few attempts by individual players, if it is not stopped, it may cause huge trouble once it spreads.
Lin Feng smiled slightly.
Minister Shit, I have expected this for a long time. Regarding merit, although we provide a viewing function, we do not directly display the number. Instead, we describe it with adjectives such as "infinite merit," "small merit," etc., so that players cannot see the exact number. At the same time, There are restrictions on the merits that each old player can obtain from a new player. For example, each old player can only obtain merits from a new player once per day, and the merits obtained by the old players will be directly from the player who received the gift. Deduction. In other words, if the player who receives the gift does not perform good deeds, his merit will always be negative.
Once the negative number reaches a certain level, disaster will come. " Lin Feng explained.
Regarding the many loopholes in this "merit system", Lin Feng has already thought of a series of countermeasures. But as a certain philosophical master said, there is no perfect defense in this world. Every defense has holes. Lin Feng's set of rules naturally has loopholes. But for now, this is the best rule Lin Feng can think of. If a loophole is found by players again in the future, it will be updated again. What's more, in the "Second World", one ID card can only create one account, which itself limits the number of large and small accounts that the player can have. As for players transferring items by themselves in the game, there are similar ~ in the game. The player will hand over the items to be transferred, then set the question and password, and then change the account to enter the account and password to withdraw it. Therefore, the flaws of the "merit system" are inherently reduced without limit.
Besides, anything will be fine as long as the overall benefits outweigh the disadvantages.
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