Reborn Game Producer

Chapter 110 Legendary Beta

In the blink of an eye, it has been almost a month since I came to school, and the school has also issued a National Day holiday notice. Qian Xiaotian is sitting in the conference room of Tengfei.

"Tomorrow the National Day holiday officially begins, all departments are ready, and Legend World will be officially launched tomorrow."

Among everyone present, the most excited person is Ding Shaofeng. He was able to complete all tasks in such a short period of time because he watched the department employees carry out research and development work day and night.

Due to time constraints, only a small number of players were selected for a three-day trial, which can be regarded as an internal test. The main reason is that this game is different from the previous game. Qian Xiaotian designed the most advanced 2D engine, which is better than the original version in all aspects.

All have been improved, and the technical team is extremely powerful, so there are almost no bugs, so we dare to directly test it publicly without large-scale testing.

Online games are generally divided into closed beta, internal beta, and public beta!

The closed test is also a closed test, which means that only a limited number of people can play the game. Generally, only internal personnel of the game company can play. Just like some time ago, Xiaomei and others gave Lei Weidong a trial of Legend, which is considered a closed test.

Internal testing is also called internal testing. This test is different from closed testing. In addition to company personnel, people participating in internal testing will also invite outsiders to participate. Ordinary game fans can participate in the game by applying, and they will cooperate with the company's game personnel.

Look for bugs in the game. Of course, in order to maintain fairness to the public beta players, the character ID during the private beta will be deleted after the end of the game.

It was the Koreans who first proposed the concept of the inner side. Before that, online games in Europe and the United States did not have the concept of the inner side. They only conducted closed beta testing. As mentioned earlier, before the game meets the players, it will be debugged on the company's internal server.

, let the company's internal employees and technical personnel detect whether there are any problems with the game.

With the rapid development of online games, the weaknesses of closed beta tests were quickly exposed. Compared with open beta tests, the number of people in closed beta tests is limited. There are hundreds of people. With so few people playing in the game, it is easy to miss them.

There are some problems that are not easy to find. Instead of making modifications after the public beta and affecting the reputation of the game, it is better to make modifications in advance!

For this reason, Koryo Corporation has proposed the concept of internal testing, which involves conducting small-scale public testing of games that have not yet been fully formed, allowing a large number of players to come and assist the game development company in testing the game. Compared with closed testing, the advantages of internal testing are huge.

For manufacturers, having players help find game bugs can save their own labor costs. After all, compared to players, game company testers have limited time.

There are also many benefits for players. They can play their favorite games in advance to understand the progress of the game. When the inside is over and the public beta is open, these players can easily stand out among the players based on their experience. It is a win-win situation for players and game developers.

.

After the closed beta is completed, it will be a public beta, which is the official operation of the game. It is different from the closed beta! During the public beta of the game, there is no limit to the number of accounts, which means that anyone can play. During the public beta, the game company will adjust the game according to the players' responses.

Further modifications to the game will of course be small-scale. After closed beta testing, there will generally be no major errors in closed beta games.

It can be said that no one would dare to play like Qian Xiaotian in any game. Which game has not gone through several years of polishing from research and development to public beta, large and small closed tests, and more than ten rounds of closed beta to reduce BUGs?

existence.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like