Restart the Gaming Era
Chapter 361 Promotional CG
With the emergence of the Alpha6 bracelet, many domestic and foreign evaluation media have also begun to evaluate this bracelet.
The evaluation results are generally consistent: this is a product that will profoundly change the structure of the bracelet market!
Just as Lin Xiaoguang guessed, the success of the Alpha6 bracelet is a success that has been accumulated over time, and its emergence is very likely to profoundly change the structure of the global bracelet market.
However, during the evaluation process of this bracelet by major technology media, an episode occurred, which even put Zhong Ming and Weiguang Studio on the hot list of real Q\u0026A.
…
i Review is a media in China that specializes in evaluating technology products. Naturally, it is impossible to miss the popularity of Alpha6 bracelets.
However, after the review video came out, the response was mediocre. Instead, a Weibo post by the CEO of i Review caused quite a controversy in the real Q\u0026A.
When publishing the video, Peng Liang, CEO of i Evaluation, also expressed his views on the Alpha6 bracelet on his personal Weibo: "I would like to boldly predict the profound impact this bracelet will have on our lives: Alpha6's The self-developed chips and power can support the bracelet to run some large-scale games. Some low-end games that can be run on handheld consoles can also be completely transplanted to the bracelet. Not only existing mobile games, including "Zodiac Guardian" and There is no problem with games like "Ink Clouds 2". Coupled with the visual capture technology of the bracelet itself, it will bring about earth-shaking changes in our entertainment life."
As a result, someone quickly responded on Weibo, and many players did not agree with this point of view.
"It's impossible for Shimmer Studio to move "Zodiac Guardian" and "Ink Clouds 2" to the bracelet. Stop talking nonsense..."
"I think the bracelet is still incomparable to the GS1. Shimmer Studio has its own exclusive host. Why do you want to use your bracelet?"
"The Alpha6 bracelet is indeed awesome, but I think it is unlikely to replace the game console."
Of course, there are also those who support Peng Liang, and players have different opinions on this issue.
Not long after, Peng Liang probably saw the comments of some players and posted another Weibo post.
"Haha, if Shimmer Studio moves "Ink Clouds and Smoke 2" to the Alpha6 wristband, it will definitely make huge profits! Don't tell me about the quality and persistence of designers. Which designer can't make ends meet with money? Many people don't want to Admit it, but this is the fact. In the future, host devices will definitely succumb to the constantly updated bracelets from generation to generation. There is absolutely no studio in the world that cannot be changed by capital, and the same is true for Shimmer Studio. It must be just right, no Shameful."
After all, Peng Liang is the CEO of a relatively well-known evaluation agency, and these two Weibo posts triggered a lot of discussion. Someone moved his Weibo content to a real Q\u0026A, which triggered another discussion.
The focus of everyone's discussion is, what is the outcome of traditional gaming hardware VS the new generation of smart bracelets?
The Alpha6 bracelet is undoubtedly a huge revolution for traditional bracelets. The market share of this bracelet is currently rising. Because it is a self-developed closed system, the popularity of the bracelet has made Alpha Mall has also become a very influential channel in the world. A large number of apps and games are launched every day. The revenue of many games in just one month on Alpha Mall has already reached more than half of their previous monthly revenue.
If Alpha's next-generation bracelet can continue this success, then this bracelet will surely dominate the world's bracelet market.
In other words, the Alpha bracelet has defeated the previous bracelet industry, and the hardware on which the entire bracelet game depends has undergone complete changes. Many bracelet game manufacturers are trying their best to cater to the Alpha bracelet and find ways to Send your own games to the Alpha store.
But where should traditional games go?
In fact, Peng Liang’s view is not without foundation. Before, wristband games have had a certain impact on the global game market. Both console games and PC games have been squeezed by wristband games to a certain extent.
In recent years, the total global console sales have only been around 150 million, while the global sales of wristbands have reached 7.8 billion a year. Just looking at the numbers, it is obvious which one has the greater number. The revenue of many mobile game manufacturers is no less than that of traditional PC game manufacturers, or even slightly exceeds it.
Peng Liang believes that the emergence of the Alpha6 bracelet, which is about to dominate the world, may be the straw that breaks the camel's back, realizing that the bracelet will completely replace the PC and console industries.
However, although i Review and Peng Liang's hot search also brought Shimmer Studio to the list, Zhong Ming had no intention of responding to this.
After this question stayed on the hot list of real Q\u0026A for a while, the melon-eating people discussed it individually, and the popularity gradually disappeared.
…
On February 17th, Shimmer Studio officially announced its next game, "Starfire 2: Rebellion"!
On the Weiguang gaming platform, this game already has a special section, exposing the game content and a promotional video of about 3 minutes.
At the beginning of the video, there is a reddish-brown wasteland, and the protagonist from the first-person perspective is walking alone in the wasteland. He slid quickly across the surface, then easily climbed over obstacles and over the pits of the crater.
The gravity of this planet is slightly lower than that of the Earth, so the height and distance of the jump are also farther than on the Earth. Moreover, the protagonist also uses high-tech roller skates to move quickly like in "Xuanjia Project", and the whole picture looks very smooth.
It can be seen from the picture that the protagonist is wearing special protective clothing and has a special protective mask on his head.
The gun in the protagonist's hand has a similar style to "Xuanjia Project". You can vaguely tell that it is a shotgun, but it is full of a sense of technology. The field of view seems to be blocked by a layer of light glass. This is the protective suit mask worn by the protagonist. There are some special interface UIs on the mask, such as protective suit status, constant temperature energy, oxygen reserves, number of bullets, direction guidance, etc. .
In the background setting, the world of "Starfire" is much more technologically advanced than it is now, so the protective mask integrates many high-tech functions, not just for supplying oxygen.
Suddenly, dust rose up all over the sky in the distance, instantly covering the sky!
The protagonist raised his hand in vain to block it, but it was of no use. There was only a long stretch of "red sand" in front of him, and the reddish-brown color filled his entire field of vision, making it impossible to move forward at all.
After a few seconds, the sandstorm stopped, and the protagonist's mask was completely obscured by reddish-brown sand. At this time, the mask starts its self-cleaning function, and soon, the protagonist's vision is restored.
The surrounding scene didn't change much, except that the ground was covered with a thick layer of reddish-brown sand, and the previous footprints (to be precise, the tracks left by roller skates on the ground) had completely disappeared.
The protagonist looked down and saw reddish-brown sand accumulated directly above his ankles. He pulled his feet out, apparently used to it, and moved on.
This planet has a thin atmosphere, but it is mainly carbon dioxide. Therefore, when the temperature drops sharply, the carbon dioxide will turn into dry ice and cover the surface of the planet, turning it into a snowfield. But now, the temperature obviously hasn't dropped to that level yet.
Although the planet's crust is made of hard metal minerals and rocks, a large amount of sand and dust has accumulated on the surface due to long-term weathering. Sandstorms like this occur on this planet from time to time without warning.
Continuing to move forward, the protagonist's perspective is slightly raised, and he sees a huge planetary engine on the edge of the distant skyline.
This planetary engine is like a huge crater. The skeleton has been built, but it is not completely completed. You can see that many small construction spacecraft are continuously constructing around this huge metal mountain.
The camera stayed on the planetary engine for two or three seconds. Just when the protagonist was distracted, the ground under his feet suddenly cracked in an instant!
A five to six meter long sandworm suddenly emerged from the ground, and bit into the protagonist with its sharp mouthparts!
This sandworm is also a type of Zerg. It looks like a giant centipede. Its whole body is covered with reddish-brown horn. It is extremely difficult to find when it is usually hidden in the red sand. Its biggest threat to humans is its sharp mouthparts and corrosive acid. Once it bites through the protective clothing, the corrosive acid may cause great harm!
The protagonist hurriedly raised his left arm to block it. A special protective armguard instantly unfolded on his protective suit on his left arm, and he withstood the bite of the sandworm.
Green acid poison is released from the mouth of the sandworm, and a burst of white smoke instantly rises from the protagonist's left arm, and a harsh sizzling sound is made at the same time!
At the same time, the sandworm retreated directly underground, and the protagonist's vision instantly became dark. No one knew where he would be dragged.
Two or three seconds later, the protagonist seemed to have been dragged by sandworms for a long distance under the dunes. Suddenly, the protagonist fell onto a hard rock. Judging from the surrounding scene, it seemed to be an underground cave. cave.
In the chaos, the protagonist holds a gun in his right hand and shoots the sandworm's body!
The shotgun was very powerful. This shot directly interrupted the sandworm. Green juice splashed out from the port and sprinkled on the red sand dunes.
Although the sandworm was broken at the waist, its broken body was still twisting and struggling crazily. Its upper body was still biting the protagonist's left arm and would not let go. The protagonist spent a lot of effort to finally get rid of it. Half of the sandworms were freed.
Looking at the protective suit on his left arm, there was a corroded dent on the protective arm guard. Fortunately, the protective suit was not damaged. There is just a yellow prompt on the UI of the protective suit mask, indicating that the protective suit armor plate needs to be repaired by adding molten metal.
The protagonist took out a special syringe from his backpack and injected it into the joint of the arm guard with his right hand. Soon, the arm guard returned to its original state.
The sandworm that suddenly emerged from the ground was eliminated, but the protagonist had already been dragged underground.
This is a huge cave, with light shining through the hole in the head, but it is so high that even with high-tech roller skates, it is almost impossible to climb up. Fortunately, there was a thick layer of sand and dust underneath when he fell, and the protective clothing and high-tech roller skates themselves also had a good cushioning effect, so the protagonist was not disabled after the fall.
But even so, the protagonist was badly knocked down, walking with a slight limp, and the roller skates were not as smooth as before.
The protagonist lowered his body and chose stealth mode. The appearance of his protective suit has a special mimicry, which is a kind of light green fluorescence. This light effectively reduces the probability of the underground bugs discovering him.
At the same time, the light underground is getting darker and darker. The mask of the protagonist's protective suit has a night vision function, and the entire field of vision has completely changed. Although you can see the surrounding scene, the severely restricted field of vision still gives people a very depressing feeling.
After entering stealth mode, the protagonist's movement speed also slowed down, and he carefully walked through the Zerg's lair.
Soon, the protagonist came to a lair where the Zerg gathered. From a night vision perspective, there were terrifying Zerg activities everywhere!
Swarms of springtails passed by quickly, and the dense swarm of insects gave people goosebumps; the huge thunderworms were like a hill, and they were hibernating most of the time, but once there was movement around them, they would They will wake up immediately and be on high alert; there are also brainworms that are like fat maggots. They are in the deepest part of the nest, and other Zergs will constantly bring food...
The protagonist walks carefully through the swarm of insects, not daring to be careless in the slightest. Once his protective suit is destroyed and the camouflage effect fails, he will immediately be attacked by a crazy swarm of insects. If he doesn't have many bullets in his hand, he will be dead.
While walking, the protagonist turned into a narrow path. Just when he thought he was safe, a large amount of bright green light suddenly appeared in front of him!
The protagonist stopped immediately and did not dare to make any sound.
This is a bunch of Baneling Bugs, about twenty or thirty in number. These Baneling Bugs lurk in groups on the walls of the lair. They can identify enemies by sound. When they find the enemy, they will rush forward and automatically explode and spray out corrosion. Sexual acid.
This acid is not very harmful to the horniness of the Zerg, but it is very scary to the human protective clothing.
However, the discovery of self-banaling insects means that this place is almost reaching one of the exits of the Zerg lair. These Banelings are the first line of defense for the Zerg lair, and they often lurk at the entrances and key hubs of the Zerg lair.
The protagonist took a deep breath, took a tracer bullet and put it in the pistol in his left hand, and then fired one directly at the place where the self-banaling bugs were densest!
The tracer bullets exploded instantly, and after a violent flash, the baneling bugs all fell to the ground one by one, losing their vitality.
The protagonist hurriedly walked out. He carefully avoided the corpses of self-exploding bugs on the ground and came outside the cave.
When the camera turned, the planetary engine that was still under construction had been completed and was already emitting light blue tail flames.
Obviously, the two shots seem to be seamlessly connected, but in fact there is a long time span. The current shot may be decades later than before.
When I saw the surface of the earth again, it was no longer a barren scene filled with red sand, but was instead covered with white snow. Near the planetary engine, the pale blue particle tail illuminates the sky brightly, and the dry ice is melted; but once it is far away from the planetary engine, only the cold is left around.
The surrounding ambient temperature is clearly displayed on the protective cover of the protagonist's protective suit, which is minus 73 degrees. The energy of the protective suit is slowly being consumed to maintain the temperature inside the protective suit so that the protagonist will not freeze to death.
The protagonist climbed out of a pit with difficulty and continued to move forward in the vast snowfield.
The camera quickly zoomed up, continuing to rise from the protagonist's head, showing the full picture of the planetary engine; it continued to zoom up, showing the scene of the planet being pushed by countless light blue particle beams in the universe; finally, the camera came to the front of the planet, in front of There, a small fleet was leading the way.
Finally, the scene of the promotional video was frozen in a dark universe, and the title of the game appeared.
"Starfire 2: Rebellion"!
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