Savior Simulator

Chapter 1026: Making a Fake Come True

"You have reached the main storyline milestone of this chapter, Star Plate Energy +1!"

After the battle in the spider web pit, Xiao Ma was promoted to level 11 "Machinist", HP +4 (46), and learned the professional ability "Advanced Activation Skill", which is the 5th ring "Item Activation", which can activate objects up to "huge" in size and temporarily transform them into constructed creatures.

From level 11, machinists can analyze, copy, and learn 5th ring magic.

In addition to the "Item Activation" that comes with the profession, there are five 5th ring spells in Ma Yun's magic book for study, namely: "Break the Barrier", "Control the Wind", "Mirage", "Teleport" and "Malicious Transformation".

Among these spells, the most necessary priority is the 5th ring "Teleport", which is basically the best teleportation magic except that it cannot cross planes.

The second priority is "Break the Barrier", which can remove most negative abnormal states, including permanent "Curse", "Petrification" and "Malicious Transformation".

Dimitri, the lion who stole the show in this chapter, was promoted to level 6 "Warrior", with HP +12 (141); Strength attribute +1 (26), and also obtained the follow-up feat "Strong" "Heart and Body".

Strong (prerequisite: Strong): A character who masters this feat automatically gains proficiency in Fortitude, Reflex, and Willpower saving throws. If a character already has proficiency in one of these, then double the proficiency modifier will be applied when making the saving throw.

The "Warrior" profession comes with two saving throw proficiency in "Fortitude" and "Willpower". After Dimitri learns "Strong Heart and Body", he will gain double the proficiency modifier when making the above two saving throws, which is +8 at his current level!

Scarecrow Vita was promoted to level 6 "Trickster", with HP +9 (114); Intelligence attribute +1 (22).

Starting from level 6, the sneak attack damage dice of the "trickster" rises to 3d6, and there is another more important change that can be called a complete transformation, that is, you can choose a school and specialize in related spells.

Before this, the trickster could only learn spells from the two schools of "illusion" and "enchantment". They were good at pretending to be ghosts, but suffered from insufficient hard power, especially lack of attack means. They only had the "sneak attack" skills comparable to thieves, but could not deal high damage.

Now there is an opportunity to choose an "extra school", the trickster finally stood up!

Under Ma Yun's strong recommendation, Vita chose the "Evolution School" - magic involving the call of elemental energy, especially lethal magic, such as "fireball", mostly belongs to the "Evolution School".

In Ma Yun's magic book, the following 0~2 level Shaping Magic is recorded:

0 level - Fire Arrow, Magic Trick, Dancing Lights;

1 level - Magic Missile, Thunder Wave, Electric Claw, Burning Hand;

2 level - Scorching Ray, Wind Creation;

Vita can copy and learn all the above spells and add them to her spell list.

The most urgent thing Vita needs to learn at present is the 2 level "Scorching Ray".

After learning "Scorching Ray", she can cooperate with "Invisibility" and "Sneak Attack" skills to deal high damage, and immediately transform from a supporting role on the battlefield to a main attacker with amazing explosive power.

Tin Man Nick is promoted to level 6 "Judgment", HP +10 (118); Perception attribute +1 (21), automatically learn "Telepathy", and can communicate with all intelligent creatures within 120 feet.

Level 6 "Judgment" can choose a 2 level divine spell.

Nick was equipped with "Spell Clockwork (Lightning Beam)", which was enough as a long-range output means, and he was more inclined to play a more auxiliary role in the team.

After listening to Jiang Feng's advice, he chose the 2nd ring "Guardian".

The Iron Man has strong defense, with up to 118 HP, and can also use "Complete Repair" to repair his own damage, like a steel fortress on the battlefield.

In contrast, Xiao Ma, a pure mage, only has 46 HP after reaching level 11, which is too fragile and can be killed instantly if he is not careful.

The Iron Man gave her a "Guardian" to establish a life chain, which is equivalent to doubling Ma Yun's HP, which can just make up for her only shortcoming as a fragile mage.

The bonus expertise in this chapter is all super magic series, "Spell Reach", "Spell Shaping" and "Spell Fixed Release" three choices.

...

Spell Reach: For every 2 more magic points spent when casting a spell, the spell range is doubled.

Spell Shaping: Spend 2 more magic points when casting a spell, and you can designate several safe zones within the spell's effective area to avoid being affected by the spell's effects.

Spell Fixing: Spend 2 more magic points when casting a spell, and exempt the spellcasting gesture.

These three metamagic specialties have different application scenarios.

“Spell Extended Range”, needless to say, simply extends the spell's range, which is honest and simple.

The value of “Spell Shaping” lies in cooperating with group attack spells to avoid accidental injuries to one's own personnel.

“Spell Fixing” has a relatively narrow application range and is usually only suitable for two scenarios:

Both hands are already occupied by weapons and cannot be freed, or wearing heavy armor and cannot flexibly make casting gestures.

The arm is injured and cannot make gestures freely, or the hands are tied up and cannot move.

Among these three metamagic specialties, the most practical one is “Spell Extended Range”. However, after careful consideration, Xiao Ma finally chose “Spell Shaping”.

In the game, she has no shortage of long-range attack spells, and in reality, she can use guns + magic bullets to increase the range of spells.

In contrast, she cares more about her teammates around her to avoid accidental injuries from the spells she casts.

The most typical one is "Thunder Wave", which spreads with a radius of 15 feet (5 meters) centered on the caster, causing 3d6 thunder damage and blowing away all objects and creatures around.

When the mage is approached by the enemy, he often needs to use the extremely fast "Thunder Wave" to protect himself and shake the enemy away from him.

If there are enemies all around, it's okay, but if there are allies, they will also be blown away by the "Thunder Wave", and the consequences will be unimaginable.

Learning "Spell Shaping" can avoid this embarrassing situation. When casting a spell, the allies around you will be marked into the safe zone, and only the enemy will be killed.

While Xiao Ma was upgrading his level and selecting his rewards, Gao Fei and Jiang Feng were not idle either. They carefully searched the bottom of the spider web pit, found the treasury of Ares's party, opened the lock, removed the trap, and looted a large amount of ill-gotten gains.

This rich harvest included gold, silver, jewelry, antiques and artworks worth a total of 20,000 gold duggar, as well as 1 pound of industrial magic crystals brought by the spider elves from the dark region rich in magic crystal veins, and the five magic scrolls that Ares carried with him.

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