Savior Simulator
Chapter 1035 Mind Barrier Amulet
"Brother Musk! I dare to swear to the gods that I have absolutely no intention of taking advantage of you or looking down on you!" Paul's face flushed with excitement, and his voice couldn't help but rise. "I admit that I am a coward and dare not face the devil, but... ...However, in order to prove our sincere friendship, I am willing to retract those cowardly and stupid words before and accompany you to fight against the devil!"
Before he finished speaking, he strode towards the monastery gate.
"Hey! Silly boy, stop!"
Claire grabbed Paul and scolded Gao Fei angrily: "Musk, you know that Paul doesn't mean that, why do you still goad him?"
Gao Fei smiled and said nothing. Sister Claire took the initiative to accompany Bai Lian, which saved him trouble.
Claire scolded Gao Fei, then turned back and glared at Paul: "You kid, please wake up and wait outside!"
"No! I can fight too. I want to prove that I am not a coward——"
"Crack!"
Claire slapped him on the back of the head impatiently and said angrily: "Okay, okay, Mr. Potter, don't be willful! I know you are brave and loyal, but it is a pity that you are not capable on the battlefield. It’s far less than having fun, I don’t expect you to help, just don’t hold us back!”
Paul was stunned for a moment, his expression of excitement suddenly turned into dejection, and he was obviously deeply affected.
Gao Fei coughed twice, put his arm around Paul's shoulders and comforted him for a few words, and then changed the subject.
"Paul, although you can't fight alongside us, you can still provide assistance in other ways."
"Uh... Brother Musk, what do you mean?"
"The 'Mind Barrier Talisman' you wear next to your body can resist all magic that causes negative mental states, including the 'Confusion Technique' and 'Law and Shock' that the Bewitcher is good at. If you can lend it to us, there will be more Do you think this is the truth about destroying ‘Soul Connoisseur’ Saratus?”
The 4th level "Confusion" is a mass control magic.
Unless the subject passes the Will save, he will become trance-like and at a loss what to do. Unless he is attacked, he will not take the initiative to take action, and may even make many inexplicable actions, like a drunkard.
Those noble children in the monastery who fell into a psychedelic state were actually hit by the "Confusion Spell" enhanced by the "Prayer Spell". The spell's effect was increased from 1 round/casting level to permanent, unless they received treatment or eliminated Saratu. If so, it would be impossible to wake up from the carnival dream.
Even more terrifying than the "Confusion" spell is the 8-level "Law and Stun" of the Enchanted Demon - designate a recipient and force him to be frightened for at least one round.
A series of spells bearing the name "Law", such as "Law: Blind" and "Law: Death", all have one thing in common. Unless the subject's Hit Dice (HD) exceed a certain level, otherwise the spell cannot be cast. There is no chance of saving throws or resisting spell effects.
For "Command and Stun", the critical point is 20 HD. Creatures below 20 HD will be stunned for at least 6 seconds (1 round) the moment they hear the command. After 6 seconds, they can attempt a Will save and regain consciousness.
For human characters with extraordinary professions, their professional levels are usually equal to their Hit Dice (HD).
For example, Goofy is a level 9 "imitator" with 9 hit dice. Each level increases by one hit die.
Lisa and others are in the same situation.
Umberto, the highest level member of the team, only has 11 "Swift Swordsman" levels, which is equivalent to 11 HD, which is far from enough to resist the "Law and Shock" of the Bewitched Demon, let alone the others.
In front of the ferocious Bewitching Demon, if you are frightened for one round, you will basically have to wait for death. As long as you kill a teammate, it is very likely that you will not get the perfect pass reward in this chapter.
In this case, Paul's "Psychic Barrier Talisman" is particularly crucial.
After hearing what Gao Fei said, Paul held the pendant on his collar and hesitated.
At the same time, Gao Fei received two system prompts:
Make a DC18 "Persuasion" check. If you succeed, you can persuade Paul Porter to lend you the "Psychic Barrier Amulet"!
Since you successfully Bluffed Paul Porter, this Lobbying check has advantage!
Gao Fei snickered secretly. It seemed that his work was not in vain and he successfully triggered a hidden plot.
The success rate of the "Persuasion" check depends on Charisma, and Goofy's current Charisma attribute is 21.
Put on the "Mage Mask" and bless yourself with the "Eagle Majesty". The charm attribute will be increased to 27, and the correction will be +8.
A 9th-level imitator has a +4 proficiency modifier on skill checks.
To pass the DC18 "Persuasion" check, if you have an advantage, roll two twenty-sided dice, and at least one of the dice must be greater than or equal to 6.
The difficulty of this test is not high, and Gao Fei's luck is not bad either. He got 4 points on the first throw and 11 points on the second throw, passing the test without any danger.
Paul finally made up his mind and took off the amulet and handed it to Gao Fei: "Brother Musk, take the amulet. I hope it can help you in the battle against the devil. I wish you a safe return!"
Gao Fei accepted the amulet, thought for a moment, and handed it to Umberto.
"Brother Umberto, put on this amulet and synchronize it immediately. After the synchronization is completed, we will enter the monastery."
"Why give it to me?" Umberto looked surprised.
"Because I have other ways to overcome the Law·Shock, the magic of the seducer is not a threat to me. As for this amulet..." Gao Fei smiled slightly, "Give it to the strongest person in the team to wear, so that it can become the backbone of the fight against Saratus, so as to maximize its value."
"Musk is very thoughtful, Mr. Esposito, don't refuse, put on the amulet quickly."
Lisa also agreed with Gao Fei's approach.
Umberto looked at Gao Fei deeply, his sapphire-like eyes showed a sincere look, without saying anything more, he put on the amulet and focused on synchronizing with this "epic" magic device.
At the same time, Lisa was also making final preparations for the upcoming battle.
She took out a bottle of silver powder from the spell material bag, sprinkled it on herself and her companions, and blessed everyone with "Protection from Evil".
Under the protection of "Protection from Evil", defense and immunity against evil creatures are +2, and the will immunity against the control effect has an advantage, and more importantly, it can prevent demon possession.
Next, Lisa casts the 3rd-level "Spirit Guardian" spell, opening a golden protective shield with a radius of 15 feet (5 meters) centered on herself, forcing hostile creatures that enter this area to have their movement speed halved and suffer 3 to 18 (3d6) points of radiant damage each round.
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