Savior Simulator
Chapter 949: Seeing Through the Vital Point
Jiang Feng's "Temple Raider" has also been upgraded to level 9, with HP +7 (66), proficiency modifier +1 (4), sneak attack 5d6, and also learned the signature skill of the thief profession "Ghost Strike"!
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Ghost Strike: Forced sneak attack for one round, also effective against creatures that are usually immune to sneak attacks.
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Different thief archetypes have different "Ghost Strike" times available per day.
The main attribute of "Temple Raider" is perception, and "Ghost Strike" can be used 3 + perception modifier times per day.
Jiang Feng has 22 points of perception attribute, modifier +6, and 9 "Ghost Strike" can be used per day, which is enough as a killer.
In addition, the 10th-level "Temple Raider" automatically learns a 4th-ring domain magic.
The heroine is a believer of the sun god, and the 4th-ring magic corresponding to "Sun Domain" is the powerful "Flame Strike".
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4th level “Flame Strike” (Evocation): Range 100 feet + 10 feet/casting level, violent golden-red flames, covering a 20-foot radius cylindrical space, causing 15d6 points of damage to all creatures in the area, half of which is fire and half is light. With a Reflex save, the damage received is halved.
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Martin is promoted to a 9th level ranger, with HP +9 (85) and proficiency modifier +1 (4).
Starting from level 9, rangers are immune to poisoning, and their partner connection is also strengthened. They can use animal companions as the starting point for spells, and can also learn a 2nd level natural divine spell.
Ranger spells are generally weak.
Gao Fei scrolled through the spell list from beginning to end, and accidentally saw a “See Through the Vital Gate”. His eyes suddenly lit up, and he decisively used his subjective initiative as a player to manually help Martin, the NPC, choose “See Through the Vital Gate”!
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2nd level "See Through the Vital Point" (Prophecy): The caster blesses himself, his eyes emit red light, and he can see through the enemy's vital point, temporarily gaining a sneak attack of 1d6/3 levels, up to 5d6 at level 15, lasting for 1 round/casting level.
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The spell "See Through the Vital Point" can allow professions that do not have the ability to sneak attack, such as rangers, to temporarily master the sneak attack skills. Although it is not as good as thieves of the same level, it can actually increase damage, which is still very good.
After blessing "See Through the Vital Point", the prerequisites for launching a sneak attack must also be followed - either go around and backstab the target who is caught off guard, or let teammates provide a flanking attack.
For a ranger like Martin, compared to the authentic thief profession, there is another convenient condition, that is, he has his own animal companion, and can send a hound to entangle the enemy and provide a flanking attack for himself, thus meeting the prerequisite for launching a sneak attack.
Martin's 1st level spell "Hunter's Mark" can also be used in conjunction with "See Through the Vital Point".
The 9th-level ranger is blessed with "See Through the Vital Gate", with a sneak attack damage of 3d6, plus the 1d6 damage provided by the "Hunter's Mark", Martin can output an additional 4d6 damage each time he attacks.
That's not all.
Don't forget that the animal companion of the ranger can share spell effects with the owner.
When Martin and the hound team up to deal with an enemy, the hound can also enjoy the benefits of "Hunter's Mark" and "See Through the Vital Gate", and gain the advantage of flanking from the owner, and the bite launched against the enemy will have an additional +4d6 damage!
With "See Through the Vital Gate", Martin's combat power immediately took off.
However, Martin is not the one who benefits the most from the spell "See Through the Vital Gate".
After the upgrade, Gao Fei has an extra stealing slot, and originally planned to ask Jiang Feng for help to copy back the "attribute enhancement" removed in the battle.
However, now he has a better copy target, which is the "See Through the Vital Gate" that Martin has just learned.
Including the 4 additional spellcasting levels provided by "Experienced Spellcaster", Gao Fei's 9th-level Spellthief has a spellcasting level of 13.
When he casts "See Through the Vital Gate", the buff effect can last for 13 rounds, during which he gains 4d6 sneak attack damage dice.
What's even more wonderful is that the sneak attack effect obtained through spells can be compatible with the sneak attack that comes with the Spellthief profession. Adding the two together, Gao Fei can deal 9d6 sneak attack damage every time he attacks, which can only be described as perverted!
This chapter finally has a reward profession, which is "Magic Archer" of "Hawkeye" Hawke.
The Magic Archer belongs to a paradigm of "Arcane Knight", and its characteristics are specializing in long-range shooting and incorporating various special effects into shooting.
The magic archer's spellcasting ability is relatively weak, and the magic he chooses is either to provide assistance for long-range sniping or to better cover himself.
The three candidate reward feats in this chapter are "Reflex Evasion", "Brutal Strike" and "Spell Extension".
"Evasion" is a professional ability that most thieves and monks have built-in, so there is no need to waste a reward opportunity to learn it specifically.
Gao Fei has already learned "Brutal Strike" in other modules, and this time he chose the metamagic feat "Spell Expansion" to increase the effective range of "Darkness", "Silence", "Oil" and "Dispel".
Jiang Feng also wanted "Spell Expansion", but after looking at his spell list, only "Dispel" and "Flame Strike" could benefit from it.
On the other hand, "Brutal Strike" is also very good, simply and straightforwardly increasing a melee damage dice.
Jiang Feng couldn't make up his mind, so he asked Gao Fei for advice through the astrolabe.
"Honey, 'Spell Expansion' and 'Brutal Strike', which one do you think I should choose?"
"In the game, both of these specialties are very practical. Which one you choose depends on your preference in real life." Gao Fei said.
"In real life... I use Sun Monk the most, and I use Templar Raiders relatively less." Jiang Feng thought and answered.
"Then it's more cost-effective for you to choose 'Brutal Strike', which can directly enhance the damage of the monk's fists, feet and sticks. As for 'Spell Extension', it cannot expand the attack range of supernatural martial arts such as 'Sun Palm'."
"Okay, I understand!"
Jiang Feng followed her boyfriend's advice and added "Brutal Strike" to her specialties list.
After upgrading, Gao Fei cleaned up the battlefield and picked up four magic equipment from the body of "Black Hand" Cody.
First, Cody's two rapiers, both +1 magic weapons.
Jiang Feng has a Twilight Sword, Gao Fei has a defensive dagger, each of them takes a +1 rapier, just enough to make up for the dual-wielding magic weapons.
Cody's flesh and blood have crystallized, but the leather armor he wears is not damaged.
Gao Fei identified it and found that it was a set of +1 "Stealth Armor".
Wearing the Stealth Armor, the defense level is +4, and the "Stealth" check gains advantage; and the effect of the 1st level spell "No Trace" is constantly obtained, and no footprints will be left when walking, and no footsteps will be made.
Obviously, this is a set of protective gear for the thief profession.
Gao Fei already has the Mithril Armor, and Jiang Feng is still lacking a good set of protective gear, so Gao Fei gave her the Stealth Armor.
The last piece of loot is the pair of black leather gloves that made "Black Hand" Cody famous, and it is also the most valuable magic device on him.
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