Sect: My Disciple Is A Player
029 Double Exp Talisman
"Does the mission actually require the player's level?"
Su Chen touched his chin and thought about it.
As the host of the system, this problem, in fact, couldn't be easier to solve.
Directly adjust the experience sharing ratio.
simply put.
That is to reduce the system proportionally.
For example, normally, a wild wolf would gain a hundred experience points after all its blood was extracted and transformed by the system.
However, under the current distribution ratio, players can only obtain 20 experience points, and the remaining 80 experience points are absorbed by the system and stored as energy, that is, initial Experience Points.
Of course, in fact, Su Chen did not deprive players of this.
Of the remaining 80 Experience Points, he will also convert 20 of the initial experience points into "Instruction Experience Points" that are specially designed to issue tasks to players as rewards.
That is to say, players can probably occupy more than 30% and close to 40% of their own income.
If this share is changed, then players may be able to get dozens of Experience Points by killing a wild wolf.
Even in a team, one person can get more than ten experience points.
According to today's upgrade requirements, even a Level 8 player like Chen Xiaoguo only needs to kill a dozen wild wolves to complete the upgrade.
If it is a single brush, the experience provided by three or four wild wolves is enough.
But Su Chen did not consider this approach.
First, the system has no storage experience, which is detrimental to subsequent development.
Secondly, in Su Chen's opinion, players' level improvement is too fast, which is not a good thing.
After all, these players have improved rapidly in strength.
According to the practice of the "Heavenly Origin World" itself, even if an ordinary person with a fairly good Root Bone starts practicing, the Body Tempering stage will take several years.
People like Su Chen, who is not very talented, have been stuck in Body Tempering Third Layer for more than ten years.
What about the players?
Chen Xiaoguo has only been in the game for eleven days now.
But the level has been upgraded to Level 8, which is equivalent to Body Tempering Eighth Layer.
The speed can be said to be so fast that it takes off.
Raising the level too quickly will result in poor control of power.
Even for players, the same is true.
Take the simplest example.
Players' strength is indeed reflected in numerical values.
But if you don’t have a good grasp of power, take an attack power of 7-10 as an example.
Maybe players can only hit the lowest Damage Points with each attack.
As the level increases, the upper and lower attack limits do not stop there, because "Heavenly Origin World" is not a real game, and all data are set according to its own status.
Such as strength.
A person, even if he has a thousand catties of strength, is still ten thousand catties of strength, even if he can smash a mountain with one punch.
The lower limit of his strength is also at the number "0".
Otherwise, wouldn't it mean that he destroys everything instantly wherever he goes, crushes bowls when eating, and crushes people's hands when shaking hands?
What really affects the lower limit of attack power is the weapon.
With a knife, the lower limit will not be "0". Only when a weapon is equipped, the player's lower limit of attack power will increase.
The gap between the lower limit and the upper limit is too big.
This may also lead to a player who is Level 10 and has an attack power of 0-100.
But because of his poor control over the use of power, he can only exert an attack power of 40.
On the contrary, he is a steady Level 4 player who can deal maximum damage with every attack.
Su Chen does not expect that these players can be invincible at the same level, and can fight across levels like some Prodigy in this world.
But it has to be like that anyway.
Therefore, based on two reasons, Su Chen does not plan to increase the proportion of experience gained from hunting monsters for the time being.
"However, it can also appropriately increase the upgrade speed of some players."
"If you compromise a bit, you can use that thing..."
Su Chen squinted slightly at this time and opened the system panel.
System mall.
Item category.
Su Chen quickly found the items she needed.
[Double EXP Talisman]
"It's a good choice to use this thing."
“But the quantity must be controlled.”
He plans to produce a batch of "double talismans" and put them in the sect shop.
The double rune, to put it bluntly, is something similar to a mark.
After the player uses this rune, he will receive a mark.
With this mark, the system will temporarily change the experience distribution ratio for players with the mark.
Although the same is the distribution ratio change.
However, using the "double experience talisman" has a time limit and is not a complete change.
In Su Chen's view, this impact is acceptable.
Moreover, double experience runes have to be purchased, which can be regarded as making up for it in other aspects.
"That's it."
"Even when new players are invited later, in order to let them keep up with the large army as soon as possible, you can also choose to give them two "double charms"."
After careful consideration, Su Chen felt that this method was indeed feasible.
"Then just make an announcement."
Su Chen is not an indecisive person. Now that he has made a decision, he directly edits an announcement and publishes it.
In an instant, all players saw it.
[Announcement: Zongmen Store-Uncle Tie adds "Double Experience Talisman" for sale]
[After using this rune, the experience gained by killing wild monsters within half an hour will be doubled]
[Price: 3 merit points]
[Each player is limited to purchasing 2 tickets per day]
[In order to enhance the game experience for subsequent players, from now on, players can receive a double experience symbol for free every time they reach Level 1, 3, and Level 5. Players cannot receive it if they exceed the level. ]
As soon as this news came out.
Some players who just entered today are happy. Although most of them are no longer at Level 1, they can at least receive the next two double runes.
As for players who are above the level, they don’t care.
It's just three runes, and it only takes an hour and a half in total. It won't catch up with them in level, but it can slightly narrow the gap.
But at this moment, no players are heading towards Uncle Iron.
Today’s players are challenging the “Book Collection” skill experience Secret Realm.
PS: The fourth update is here today, and there will be another update tonight!
Then, continue to ask for evaluation votes and flowers! !
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