Silicon Invasion
#192 - Warriors Five
Warrior Five is the latest model in the Warrior series. When designing the Archer series, the designers at least slightly modified some of the bone armor structure based on the Warrior series, but when designing the Warrior series, they seemed to have cut corners, almost completely borrowing the platform of the Warrior series.
Therefore, Warrior Five, like Warrior 7, has a height of 8.2 meters, but in terms of armor configuration, as a heavy-duty machine, the armor thickness of the Warrior series averages an astonishing 160mm, almost 60% higher than Warrior 7.
With the same bone armor platform and such thicker armor, Warrior Five appears much bulkier than Warrior 7, and its overall mass reaches 47 tons. Adding its standard door-panel shield, the total mass directly breaks through the 50-ton mark.
Such a "clumsy" Warrior Five has almost no possibility of deployment on Blue Star. Therefore, students who play the Warrior series are aiming for the most elite troops that can explore Maikan.
I didn't expect Niu Wei, with his thick eyebrows and big eyes, to have such aspirations.
Warrior Five is a purely team-oriented machine. It can hardly fight independently. Without teammates, it can only choose to fight to the death. This also leads to the Warrior series having a relatively small number of machines compared to other machines, but the casualty rate has always been among the highest.
Therefore, choosing the Warrior series itself requires a spirit of dedication from the pilot.
In addition to the standard metal door-panel shield that is 6.12 meters long, 2.3 meters wide, 500mm thick, and weighs over 6 tons, the Warrior machine also has the most melee weapons of the three series. Its standard equipment includes a long-handled battle axe, two short-handled battle axes suspended externally on the waist for close and long-range slashing attacks, and two alloy short blades hidden inside the thigh armor for short-range piercing attacks when stalemated with the enemy.
In the early Warrior series, some long-range fire weapons were also equipped, but when it came to the Warrior Five model, it chose the ultimate path. In addition to the 30mm machine guns hidden in both arms, the mounting platform on its shoulders was removed, allowing it to choose more ferocious spiked shoulder armor.
Spiked shoulder armor is a defensive attack weapon. In addition to the shoulder armor that is 300mm thick, there are also multiple 50cm sharp spikes. These spikes are strengthened and sharpened, which not only enhances the defense of the Warrior machine but also provides another form of attack.
Moreover, the arms, elbow joints, and leg joints of the Warrior Five are equipped with these spikes of varying lengths, making it look very ferocious and terrifying.
It can be said that the Warrior series is a mobile ramming fortress. In terms of the positioning of online game classes, it is the positioning of a front-row shield warrior or tank. This thing is simply the nightmare of those low-level silicon-based beasts. Even just spinning in place is more than those silicon-based beasts can handle.
However, when Luo Rui saw the opponent's machine, he scratched his head a little. He originally thought that Niu Wei would choose Warrior Four. The biggest difference between Warrior Four and Warrior Five is that although Warrior Four also has thickened shoulder armor, the basic mounting platform has not been removed, so it is not as extreme as Warrior Five. It can remove the shoulder armor to mount a long-range fire platform.
In this way, it might be possible to exchange a few moves with Luo Rui. But if Niu Wei chooses the original Warrior Five, relying solely on two 30mm machine guns, wouldn't it be a pure target in front of Archer Three?
"This guy doesn't even want to win." Luo Rui shook his head slightly, but Niu Wei is not related to him, and there is no need to sacrifice himself to support him, and he doesn't need it either.
So, Niu Wei must have his reasons for doing so.
Luo Rui calmed down, and the observation device on his head lowered. Since the other party chose this way, then he must show himself to the fullest.
Rockets flew out with tail flames, recoilless cannons roared wantonly, and the sound of sniper grenade launchers interspersed among them. With the maneuverability of Warrior Five, Luo Rui didn't even need to waste too much ammunition to block its movements.
"Boom boom boom!"
Violent explosions rose and fell.
Smoke billowed!
After a burst of crazy bombardment, Warrior Five was shrouded in thick smoke, and the specific damage situation could not be seen clearly, but Luo Rui knew that Warrior Five was not seriously damaged.
Because that metal giant shield almost blocked all the attacks.
This was also thanks to Luo Rui. He hardly moved, so it was very easy for Niu Wei to block. He only needed to keep the machine behind the shield to avoid more than 80% of the attacks, and he could block all of them with a slight movement.
However, for Luo Rui, this was not useless. It wasn't like he hadn't fought against the Warrior series before. Although the platform of "Ace Pilot" was slightly different from the school's simulator, the mech parameters were not much different. When Luo Rui was playing in the civilian division before, he encountered almost all Warrior, Archer, and Warrior-like mechs.
However, Luo Rui played the Warrior series at that time, and this was the first time he had fought against the Warrior series with long-range fire.
Therefore, Luo Rui needed to find a feeling, or find out the opponent's weakness through a round of tentative attacks. Anyway, with the maneuverability of Warrior Five, it would not be possible to threaten him with that long-handled battle axe for a while, and he had specifically carried five bases of ammunition, which almost made Archer Three lose its maneuverability. If there was no 500-meter buffer zone at the beginning, Luo Rui would definitely not have done this.
After a round of attacks, using up half a base of ammunition, Luo Rui found that the lower body of the Warrior series was extremely stable. Some buffer and force-reducing systems must have been added behind the shield and arms. Even if explosive shells and rockets with strong impact force hit the shield at the same time, Warrior Five was still stable and did not move at all.
This made the method of destroying its posture and then finding flaws come to an end. As for a head-on confrontation, that 500mm thick alloy shield could not be broken even by armor-piercing bullets, and rockets could only leave scorch marks on it.
It's not easy to deal with.
In the mech compatibility introduction, Warrior Five was written to be countered by long-range fire, but this was actually not a problem. If Luo Rui was now using a fourth-generation mech like Qingniao or Thor, relying on the multiple external thrusters all over the body and a level of maneuverability beyond, he could easily get behind the Warrior Five fighting alone. Although its back was also covered with heavy armor, the thickness could not be compared with that big shield.
But everyone was fighting with third-generation mechs. With the maneuverability of Archer Three, it would be impossible to get behind Warrior Five within a distance of 500 meters unless its pilot was asleep.
So, if he wanted to launch an attack from the side or behind, he still needed to shorten the distance between the two sides.
But before that...
"Boom boom boom!"
Continuous explosions sounded again. Instead of discarding the extra ammunition to increase his own maneuverability, it was better to fire them all. Five bases of ammunition could allow Luo Rui to maintain this high-intensity bombardment for nearly ten minutes. Even if it couldn't cause damage to Warrior Five, it was still quite satisfying.
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