Silicon Invasion
#59 - Handheld remote fire
Today is the last day of summer vacation. Luo Rui has already reached 2655 points with the long-range fire mech. He gave away his first blood the day before yesterday to some expert smurfing. In that battle, Luo Rui experienced the feeling of the passerby from the beginning.
The opponent used a mech called "Lightning," a fourth-generation mech from the Lumi Federation, which has a real-world prototype.
The "Lightning" mech is 7.5 meters tall with a silver-white paint job. Given the Lumi Federation's stronger material science reserves compared to the Sesotho Alliance, the mech's external armor was changed from 30mm of superplastic steel to 20mm thick super-nanomaterial alloy.
This allows "Lightning," despite being 0.4 meters taller than "Swift Rainbow," to only increase in weight by 0.5 tons, and its armor defense is also slightly stronger. Although this enhancement makes little difference against the large long-range fire weapons that the mech can carry, it can at least withstand a few more autocannon shots, and 12.7mm machine guns are basically unable to penetrate its defenses.
Like "Swift Rainbow," "Lightning" also uses a design with 16 thrusters around its body, making it very maneuverable. However, the Lumi Federation's thruster technology is slightly inferior to the Sesotho Alliance, so "Swift Rainbow" is still superior in terms of extreme operation.
However, because "Lightning" is larger overall, its hidden ammunition bays can be made larger, and it can store more ammunition. At the very least, it has six more ready-to-fire heat decoys than "Swift Rainbow," making it more comfortable when facing homing missiles.
But in reality, few players in the high-score bracket choose homing missiles. Everyone prefers to mount more ordinary rockets. Therefore, this difference doesn't have as much impact as imagined. As a benchmark mech of the same type in the "Ace Pilot" game, there is little difference between them in terms of player usage rate and win rate. Players mostly choose them based on their preferences in appearance and paint job.
Under the control of the unknown expert, that "Lightning" was like a ghost. Even if Luo Rui used all his skills, he couldn't stop the opponent from getting close.
And this was even after unlocking the handheld long-range fire weapon.
After 2600 points, the long-range fire mech can unlock handheld long-range fire weapons, but this can only advance you 200 points. It is still very difficult to reach above 2800 points.
The limitations of the long-range fire mech are still too great, or rather, modern technology's long-range fire technology cannot keep up with the mech's upgrade speed in high-end confrontation.
Perhaps only the legendary custom mech with long-range fire weapons directly removed from silicon-based beasts can allow the long-range fire mech to suppress close-combat mechs again.
After gloriously offering the first blood, the second and third times became commonplace. This segment is full of experts with bad luck who have fallen from the 2800-point segment, forming a solid defense line, making Luo Rui's score go up and down, unable to make any progress.
However, even though Tian Junli, who graduated from a second-tier college, may have a level of less than 2500 points, Luo Rui has already been able to stand firm at 2600 points. As a student about to enter his third year of high school, Luo Rui's strength is already quite good.
Moreover, he has only been doing high-intensity practice for a few days. Even if his attributes are now locked, he still has a lot of room for improvement in the future. With his agility far exceeding ordinary people, it is no problem for him to break through to 2800 points after monetization.
Not to mention that his attributes will continue to grow.
"Please select a mech."
"Bluebird."
"Searching for an evenly matched opponent for you..."
"Match successful, battle about to begin."
3
2
1
Launch!
"Mr. Big Wolf," this opponent's ID is a bit familiar. Luo Rui remembers having just fought him once. He didn't expect to be matched with him again. This situation is not uncommon after reaching the high-score segment. After all, everyone is mixing in this area, so it's normal to run into each other.
The opponent chose the Swift Rainbow mech, but compared to the expert who took Luo Rui's first blood, his level is a bit worse. In the previous battle, he narrowly lost to Luo Rui.
But this doesn't mean that his skills are poor. If it were a LAN cafe competition or an exhibition match that prohibits handheld long-range fire weapons, Luo Rui really wouldn't be confident in defeating him.
In this segment, everyone generally chooses one or two mechs to specialize in. Therefore, in the case of having fought before, when encountering each other again, one can generally guess what mech the other party has chosen.
However, Luo Rui still did not relax. What if the other party was feinting? So, he still changed his position as soon as he came up, according to the routine of dodging the long-range fire "one-trick pony."
At this time, the opponent's mech has been captured by the observation system and projected onto the right screen. As expected, it is still Swift Rainbow.
The auxiliary sight lowered from above. While two rockets flew out, the Bluebird's shoulder-mounted recoilless rifle, a sniper grenade launcher, launched an attack first.
Luo Rui chose the QL015 sniper grenade launcher. The game indicates that the place of origin is China, but he doesn't know if this thing exists in reality. The weapon is 3.1 meters long overall, with a caliber of 45mm, a range of 3.5 kilometers, and can fire various types of ammunition, with a magazine capacity of 60 rounds.
Don't look at the large amount of ammunition, but the recoil of this thing is really not small, and the sound is also very loud. Even Swift Rainbow, which is also a standard steel-reinforced iron bone, cannot use it like a submachine gun.
"Boom!"
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With a dull gunshot, a cloud of smoke suddenly burst out backwards, making it feel like the 7-meter-tall mech shook. But in reality, these are all illusions. At least Luo Rui didn't feel any shaking in the cockpit.
The flight speed of the sniper grenade launcher's ammunition is much faster than that of rockets. It is estimated that it will hit the target position in less than half a second. But this "Mr. Big Wolf" also has rich combat experience. By calculating the pointing position of the muzzle, he can roughly estimate the target point and avoid it in advance.
Okay, most of the above process was completed by the auxiliary AI. Only the final avoidance is operated by the pilot. This is similar to the principle of avoiding recoilless rifles, but the difficulty is not the same.
In "Mr. Big Wolf's" perspective, a red crosshair icon is constantly flashing on the map, indicating the pre-aiming position of the sniper grenade launcher's trajectory.
The pilot must not only pay attention to this icon at all times, but also keep a close eye on the opposite mech, because unlike recoilless rifles, sniper grenade launchers not only adjust the aiming position faster, but also their ammunition flight speed exceeds the speed of sound. It's too late when the sound capture device provides feedback, so the pilot must make adjustments at the moment they see the opposite gun body shake.
This is not as simple as just leaving the original position, because the opponent may use pre-aiming, so you can't dodge blindly. You have to make the correct choice in less than half a second.
The 45mm caliber sniper grenade launcher is not as threatening as imagined to mechs like Warrior 7, which have 100mm metal armor. As long as you don't get hit in the few slightly weaker joint parts, it's not a problem to withstand a burst of fire.
But "Lightning" and "Swift Rainbow," these fragile mechs, don't have this body, they must be careful, otherwise they will definitely regret it.
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