Silicon Valley
Chapter 197 Firefly Sport
After some persuasion from Henry, Mike Morhaime and others decided to try as Henry said.
As a result, the release time of "Warcraft 1" has to be delayed again.
After the matter here was settled, Henry went to the Firefly Game Company to instruct them to develop the Firefly game platform.
The offline channel of Firefly Games has also developed very well. Now it has begun to publish games from other companies, becoming the second computer game publishing company in the United States after EA! Because EA has been in business for more than ten years, and it has produced many good and good games, its influence exceeds that of Firefly Games, and its publishing ability is also stronger!
But EA is still only involved in offline distribution, but there is no online plan!
However, it is very simple for Firefly Games to surpass EA. It only needs to release a few super popular games. The three subsidiaries of Firefly Game Company are all very good, and they will make super popular games in the next two or three years! ! !
Blizzard: Warcraft, StarCraft, Diablo.
Westwood Studio westwood-studios: "Red Alert", "Command and Conquer".
ID-software: "Half-Life" and "CS".
Therefore, Henry is very confident about surpassing EA!
In addition, EA's strength is sports games, and sports games are very profitable games, so Firefly Games will also be involved!
After coming to Firefly Game Company, Henry ordered the company's CEO Simon Hodge to be recruited, and told them to immediately develop the Firefly game platform, and cooperate with Blizzard to sell activation codes. At the same time, Henry described his positioning and vision for the Firefly game platform in detail!
Simon Hodge was shocked beyond words after listening to Henry's story.
"Chairman, your wise decision will make Firefly Game Company infinitely brilliant in the future!!!!"
Simon Hodge graduated from Harvard and worked for IBM and Apple. General Electric three companies, is a very good professional manager! He is not a flattering person, he praises Henry very sincerely!
Henry smiled. Indifferently said: "Maybe, but our competitors are very strong!"
Simon Hodge nodded and said: "Yes, EA has developed rapidly in recent years. Not only has it joined Sega's 3do game console, it has developed dozens of games, and its publishing capabilities have also increased rapidly!!!"
Henry continued his words and said: "So I decided that our Firefly Games company immediately got involved in sports and blocked EA company!!!"
Henry thought to himself, since he is involved in sports games. the best way. Nothing is more than grabbing EA's future ace games - FIFA series and FIFA football manager series! ! !
Henry paused, then said to Simon Hodge: "What I mean is this, Firefly Games has established a wholly-owned subsidiary, focusing on sports games. The company's name is 'Firefly Sport', and 1994 is not the World Cup football. Is it a game? Taking advantage of this football trend, we launched a football game called FIFA1994."
"As long as the game is done well, I believe. This will definitely become one of the ace games of Firefly Sport!" Henry said with great certainty!
Simon Hodge nodded and said in agreement: "Well, the 1994 FIFA World Cup is an opportunity, and it's best to launch a football game!"
Henry continued: "While developing this game, we must obtain the official authorization of all competitions, players and FIFA, and all names and materials must be detailed and accurate! And, please cooperate with our game's publicity work, so as to Create a phenomenon that our football game is the official designated football game!!! After football fans see it, when they choose a football game, they will naturally choose our game!!!”
"It's the chairman who thinks more comprehensively. In this way, it is difficult for our football game to be popular!" Simon Hodge said with admiration.
Henry chuckled and continued: "In addition, we can also develop a FIFA football manager management game, allowing players to own their own football clubs, giving players the responsibilities of team administrative affairs and coaching, which can be during training. Players, construction sites, banks, club meeting rooms, commodity trading, player trading, etc., every detail of running a football club will be experienced by players in this game!!!"
Simon Hodge's eyes lit up when he heard Henry say this. FIFA 1994's gameplay is football competition, and FIFA Football Manager's gameplay is to manage football clubs. The two complement each other. In terms of production and development, many things are the same. Take it from each other and use it directly. The two games are developed together, saving a lot of resources! ! !
In fact, it is equivalent to developing one game, but selling two games! ! !
"This idea is great!!!" Simon Hodge thought in his heart!
"Chairman, your idea is very good, it is definitely a genius idea!!!" Simon Hodge sincerely praised!
Henry just smiled, EA is just making money like this, developing a game and selling two games, but both FIFA and FIFA professional managers are super fun games, some players called on EA to merge the two games, But EA is not stupid, how could it be possible to merge the two games?
In any case, Henry "learned" the tricks that EA will play in the future. In addition, EA will launch Need for Speed in 1994. For this ace game, there is no doubt that Henry also decided to develop it first. So, he said to Simon Hodge: "In addition, we will also develop a racing game called 'Need for Speed'. The car data in the game will correspond to the real data, simulating real driving conditions, allowing players to You can experience the thrill of real driving!!! In addition, some plots should be added to the game as themes, such as police chasing speeders, speeders fleeing, etc. Therefore, there must be police cars in the game, as well as Chevrolet, Jaguar, Ferrari , Lamborghini, Mercedes-Benz and other luxury cars that car fans can only worship! Let them have an addiction to driving a luxury car!!!”
Simon Hodge felt his blood boil when he listened to it. It must be very cool to develop such a racing game! ! !
At this time, Henry suddenly remembered that "Need for Speed 1" is the product of the cooperation between EA and the professional car magazine RoadTrack. It can be said that the RoadTrack car magazine played a significant role in the development of this game. So Henry said to Simon Hodge: "RoadTrack magazine is a very professional car magazine in the world, so we must acquire it and then be able to provide the most professional and comprehensive data for our car game! The game is realistic and fun!!!”
"Okay, I'll arrange for someone to buy this car magazine!" Simon Hodge nodded.
(PS: Thank you for your support!)
(To be continued ~^~)
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