Simultaneous time travel: invincible starting from the anime!
Kendo Champion VS Black Swordsman
Kirito's provocation was poor, but it must be said that Seiya was quite susceptible to it.
Moreover, having been immersed in kendo for more than ten years, it is impossible to say that Seiya is not interested in Kirito's kendo level in the game.
So when faced with Kirito's provocation, Seiya readily accepted it and slowly tightened the one-handed sword in his hand.
Kirito was very happy to see Seiya accept his challenge, and with a flick of his fingers in the air, the two of them quickly entered fair PK mode.
In PVP mode, there is no death penalty for the two players fighting each other, and the time limit is three minutes.
When one side's health bar is emptied or the time runs out, the side with more health bars remaining wins.
Seeing Seiya and Kirito suddenly enter PK mode without any warning, Klein on the side was also extremely excited.
Obviously, compared to the boring killing of wild monsters just now, the PK between Kirito and Seiya at this moment can make him experience the charm of this game more intuitively.
Because the two people in PK are not ordinary people!
One of them is a "cheat blocker" player in the game's internal test, and the other is a kendo tournament champion who is blessed with unique advantages in this game.
Although the levels of both of them are very low now, it is undoubtedly a peak showdown.
SAO's system sword skills, in addition to most general skills, many sword skills also have prerequisites.
For example, one's own level, or proficiency in one-handed sword or two-handed sword, has reached a certain level.
Therefore, Kirito currently has not many skills that he can use.
But he had no reason to complain about this, because compared to him who had already mastered the gameplay during the internal test, Seiya now knew nothing about the system sword skills.
Perhaps Seiya's combat experience and swordplay in the real world can generate original skills in this world.
But Kirito didn't believe that with Seiya's current level and attributes, he could display all those sword skills.
Seiya might be very strong, but he has not yet fully mastered the game, while Kirito has already played it for a whole month during the internal beta test, and this is where he has the advantage.
With one foot pushing the ground, a strong wind swept through Kirito's heel. Almost at the moment the countdown ended, his body suddenly shot towards the direction where Seiya was!
"Sprint" is one of SAO's general skills. All professions have a short-distance dash skill.
Different from his real personality, Kirito in the game is an out-and-out attacker.
So almost at the moment the battle began, Kirito took the lead in launching an attack, intending to let the battle directly enter his own rhythm.
Kirito used the "Sprint" skill, and his speed was comparable to that of a sprint champion in the real world. In just a few breaths, he had already rushed in front of Seiya.
The speed it displayed was much faster than the manic wild boar just now.
Moreover, when using the "Sprint" skill, the body will enter a certain stiff state, which is commonly known as the skill forward or backward swing in the game.
However, Kirito used the sword skill switching operation to directly reduce the afterswing caused by the sprint skill.
When his figure rushed in front of Seiya, the one-handed sword in his hand also slashed towards Seiya.
Slash diagonally!
This is also a basic sword skill in SAO, but now after being used in conjunction with the sprint skill, Kirito's diagonal slash is stronger than the regular version in terms of both speed and power.
If the situation were reversed, if Kirito's opponent at this moment was Klein, then the guy with the turban might have been killed instantly with his neck cut off by a sword.
"clang------!"
But if the opponent is Seiya, it will obviously not be so easy for Kirito to succeed.
There was a sound like the collision of a huge bell echoing on the grassland, and the one-handed sword that Kirito chopped out was now firmly blocked by the one-handed sword held horizontally by Seiya.
After using the "Weapon Defense" in SAO to block Kirito's attack, Seiya quickly rotated the sword and stabbed Kirito's head directly.
The latter tilted his head slightly, and the tip of the sword pierced past his ear with a strong wind, and lifted up a few strands of black hair.
And soon, the long swords in the hands of the two men turned into flowing lights, and they engaged in an extremely fast hand-to-hand combat directly in the air!
The collision of the swords caused a large amount of sparks to fly out, and Klein, who was watching the fight on the side, was completely dumbfounded at this moment.
As he watched Seiya and Kirito fighting, he looked at the tattered sword in his hand and suddenly felt that he and the two guys in front of him were not playing the same game!
How should I put it? They are all low-level characters, and the sword skills used by Seiya and Kirito now are also the most basic general skills, such as oblique slashes, thrusts, straight slashes, etc.
But these skills that he could use suddenly became quite advanced in Klein's eyes.
The skill is still the same skill, but because of the different user, it suddenly becomes completely different.
In the high-speed hand-to-hand combat, Seiya and Kirito were evenly matched, because Klein could see that the health bars of both of them were decreasing at a speed visible to the naked eye.
In terms of the injuries on his body, Seiya actually suffered more damage because he has not yet adapted to the game SAO.
And he had to say that Kirito's reaction speed in the game was really abnormal!
In real-world kendo competitions, the reaction speed is fast enough, but the body may not be able to keep up with the brain's reaction speed. After all, the physical body has certain limits.
But in this kind of fully stealth virtual game, there is no such problem at all. As long as the reaction speed is fast enough, the operated character can keep up.
After all, even now the entire virtual character is controlled by the brain, which has little to do with the original physical fitness of the flesh.
Due to Kirito's outrageous reaction ability and reflexes, Seiya's attacks were constantly dodged and resolved. On the contrary, because he had not yet fully adapted, his body was stiff and he was repeatedly injured.
However, what Seiya didn't know was that while he was secretly complaining about Kirito's abnormal reaction ability, Kirito was also secretly cursing Seiya for being a beast.
With his excellent reflexes and the advantage of being more familiar with the game, Kirito thought he could win quickly.
But what he never expected was that Seiya was so tenacious!
And even though he suffered far fewer injuries than Seiya, only Kirito himself knew that the damage he suffered was almost all attacks on his weak points!
That bastard Seiya, knowing that the situation was unfavorable, always fought him head-on with an injury-for-injury tactic.
At the cost of suffering multiple minor injuries, he could exchange it for an attack on his weakness, causing considerable damage to himself.
Kirito also discovered that as the battle time got longer, Seiya's movements became more and more agile.
This bastard is fighting and slowly adapting to the game!
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