Soviet Union 1991
Text Chapter 373 Red Alert
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In August 1995, not long after Microsoft's Windows 95 was launched, the Soviet Union quietly launched its own computer operating system. This operating system was designed by the Soviet microcomputer led by the NPO Science Center. The team is responsible for the development. They had previously developed the famous elektronikabk series of systems, which was also one of the symbols of mass production of Soviet home computers.
The Amber operating system brought this time is the same as Microsoft's windos95. It abandons the previous 16-bit 86 support and brings a more powerful, stable and practical desktop graphical user interface. Microsoft spent huge sums of money on advertising for windos95. The launch site of windos95 was set up in a 12-acre sports field on the campus of Redmond University. More than 70,000 people around the world watched the conference through satellite broadcast, and the media reports were overwhelming.
Compared with Microsoft's high-profile, the Soviet Union's operating system development is much lower-key, and is only promoted on a small scale. As the operating system of the Soviet Union's new home computer, Amber does not have as good compatibility as Microsoft, but it is The first national brand vigorously launched by Yanayev.
At the beginning, Yanayev continued to implement the Soviet computer development plan against all objections, just like the implementation of Marshal Ogarkov's electronic information technology priority. The then Finance Minister Ryzhkov even cited economic difficulties. To coerce Yanayev to give up part of his electronic information technology development plan, because these things are as scary to the Soviet Union as the bottomless pit of the N1 rocket that attracts money. But these were all stopped by Yanayev.
"The Soviet Union's electronic technology must develop, and no one can stop this. If anyone uses economic difficulties as an excuse, then he is a sinner of the country."
Yanayev's speech at the Political Bureau meeting laid the foundation for this technological revolution. Clinton, who did not come to power according to the historical process, was unable to promote the golden decade of electronic information technology development in the 1990s in the United States and focused on foreign policy. Mario set his sights abroad and ignored the electronic information technology that was developing domestically.
Although the United States and the Soviet Union were not on the same starting line, Yanayev at least brought the distance between them several steps closer.
Amber can be said to be a copycat version of Soviet windos95. As the Soviet Union, which can copy and imitate any computer operating system in the West, the only difference is probably that the Amber computer comes with a computer game, according to Yanayev's request
In 1991, computers were still mid-range products in the Soviet Union, and the initial elektronikabk price was around 600 rubles. By 1995, after the emergence of the Amber operating system, the more powerful CPU and program design made its price a full one-third cheaper than in the bk era.
Computers began to spread in families with slightly better economic strength, which greatly facilitated people's office work. The imitated oie software allowed computerization to quietly begin to spread in more units. But for ordinary people. What attracted their attention even more was a game installed on the computer. It's not a mini-game like Tetris, Snake and Minesweeper, but a truly epoch-making work. Although the operation interface of the 1990s makes it look a bit crude.
The name of this work is, "Red Alert: Iron Curtain".
Different from the Black Soviet masterpiece released by Electronic Arts Game Company back then, this game won the favor of Russian teenagers with a completely different historical plot. It is no longer the brutal Soviet Union crushing the world with steel gears, but the United States. With the right-wing militaristic forces as the background, the story begins to form an axis of evil.
"The assassinated Roosevelt had no chance to implement Roosevelt's New Deal. He was replaced by another Hitler-style militarist madman. He frantically expanded armaments, developed nuclear bombs, and took the lead in starting a war around the world. The United States, Germany, Japan has formed the Axis of Evil. At this time, Europe has fallen. The American war machine has arrived at the door of the Soviet Union. The protagonist of the game as the commander has no way to retreat. Behind him is Moscow. The Axis of Evil will never surrender! The heart will pay the price for its actions!”
Kirov, Apocalypse. Magnetic storm coil, iron curtain system, super nuclear bomb. Soviet teenagers who had never experienced this kind of game atmosphere were immediately attracted. Before, they were still immersed in small games such as Tetris. The fact that the Soviet authorities, who had always been conservative in their image, would withdraw from a game with such a radical background was due to official promotion.
In order to cooperate with the promotion of the game, a promotional video was also released, showing the Apocalypse tanks traveling from Moscow across the icy Siberia, the Soviet troops fighting the Axis of Evil forces in Poland, and the Kirov bombing that covered the sky at dusk. boat. Every scene meets Yanayev's requirements and must be grand and inspiring.
At the same time, the Soviet Propaganda Department also subtly mixed the idea of elevating the Soviet Union and denigrating the United States into the game. When seeing the real steel torrent pushing down the city of Berlin and planting the flag symbolizing the Soviet Union in the game screen, everyone can't help but recall the neat, loud and exciting slogans of the soldiers in the game.
Long live the Soviet Union!
The exciting game background almost made this game popular throughout the Soviet Union in a short time. The novel real-time strategic operation game made the newly launched Amber operating system in the Soviet Union win many fans in a short time. Compared with Microsoft's huge investment in promoting its own games, the Science Center only used one game to promote its own developed system. And this game also became a masterpiece in the eyes of Soviet teenagers in a short time.
And this game was just a small suggestion that Yanaev made to the R\u0026D center at the beginning. He didn't expect that the Soviet Propaganda Department, which was extremely powerful, would use a game to promote the Soviet national consciousness, and this national image propaganda almost achieved amazing success.
Under the influence of Yanayev, Surkov learned the all-pervasive propaganda methods of the United States to perfection. They can penetrate the national ideology into any aspect, books, movies or games. However, unlike the rigid praise at the beginning, the Soviet Propaganda Department mainly denounced the other side in a subtle way, highlighting the greatness and shining points of the Soviet Union in every detail.
Before the winter of 1995, "Red Alert: Iron Curtain" had become a household name as a legendary work. Surkov was surprised to find that the impact of this work was more successful and wonderful than any previous propaganda.
ps. Friends who are following the update, are there any free appreciation tickets and Qidian coins left? ~ The countdown to the 515 red envelope list is coming, I will pull a vote, ask for additional code and appreciation tickets, and finally rush! (To be continued.)
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