Starting from Pirates, Myriad Worlds Simulation

Chapter 782: Ghost Hunting Game? Overwhelmingly Unfavorable Rules!

"That sounds nice, but Apollo, would you be so kind as to give away the child you worked so hard to get?"

When Hestia heard Hephaestus' sudden rebuttal, she immediately looked at her with a touched face.

Hestia naturally knew that Hephaestus was speaking for her.

To be honest, after Apollo's combination of punches just now, Hestia's little head is buzzing, and she doesn't even know how to fight back.

But fortunately, her god friend is quite powerful and directly questioned Apollo's godly quality.

Facing Hephaestus's doubts, Apollo was not panicked at all, and still maintained a confident attitude and said: "I can make an agreement here. If I win the "War Game" and take the child into my pocket.

Three days... oh no, after a week, if he wants to leave, I, Apollo, will not stop him at all."

Seeing Apollo directly release the big move, Hephaestus couldn't help but feel powerless at this moment, and then couldn't help asking: "Apollo, why did you do this?"

Apollo started the "War Game" against Hestia's followers in order to get Wood, but now he said he was willing to give up Wood's child. Such behavior not only made Hephaestus, but also the gods present were a little confused.

"Everyone, don't you understand yet? This "war game" is a real battle for survival for our followers.

If we really draw a game mode such as a single challenge or a ring battle, do you think my followers can win?

So this is also a deal. I will help you free the child from Hestia's bondage, and in exchange, my followers will win and the child will have a week.

After all, a week is enough for me to possess the child. This is a win-win deal for everyone, so I think you should be quite clear about how to choose."

After listening to what Apollo said, the gods present also understood that the reason why Apollo left himself a week was that he just wanted to possess the child.

Although after understanding Apollo's intentions, the gods present looked at him with contempt.

But they had to admit that as a veteran of playing tricks, the other party was indeed quite good. At least for the suggestions made by Apollo, the gods present were quite moved.

Anyway, Apollo was the one who took the blame, and they could not only see a more exciting game, but also get the chance to take down the child, which was not a loss for them at all.

By the same token, Apollo did not think that he would lose out by offering such conditions to win over the gods.

Because at least he won the "War Game", not to mention the amazing wealth of Hestia's followers, he could also get Hestia and her two other children.

As for Wood, didn't Apollo just say that? He would not stop Wood from leaving "voluntarily".

And Apollo was extremely narcissistic, and he thought that a week was enough for the child to be completely obsessed with him!

Even if the child really decided to leave in the end, Apollo would not lose out at all, after all, he not only saved his followers, but also monopolized them for a week, right?

"Despicable! Shameless! Can a shameless guy like you be called a god!"

Hey, half-elf over there, isn't his behavior a foul! "

After listening to Apollo's words, Hestia at this moment, had completely understood the other party's sinister intentions, so she couldn't help but protest again and again.

Although she also wanted to canvass for herself, she found that she could not meet the conditions given by Apollo at all.

It would be better to kill her directly than to let her hand over Wood.

After hearing Hestia's protest, Aegina, as the notary of the guild, also showed a face of embarrassment and said: "I'm really sorry, Lady Hestia, the other party's means did not violate the rules, it is a normal canvassing behavior, so..."

Although Aegina also wanted to help Hestia's family, and Apollo's promises for canvassing were a bit too shameless, canvassing itself did not violate the rules.

If you want to blame, you can only blame Hestia for being too naive. As early as when Hestia agreed to use the lottery to decide the result, she Already fell into Apollo's trap.

The person who drew the lot was arranged by the guild, so he naturally couldn't do anything, but that didn't mean he couldn't start from other places.

A god wrote down a way of playing the game, and the more people supported him, the more lots that would be favorable to Apollo's followers.

Drawing lots is about probability. If there is no cheating, the more lots that support him, the greater the probability of drawing the game rules that are favorable to him.

Unless Hestia can be lucky again and let the half-elves of the guild draw a few unfavorable lots.

Otherwise, before this "war game" has even started, Apollo has almost won half of it!

Under Apollo's excellent language offensive, the gods began to write down team battles such as "siege battle", "wheel battle", "army battle" and so on that are extremely favorable to Apollo's followers.

As for the single-player game mode that favors Hestia's followers, only Hestia herself and Hephaestus are a few people.

Based on the huge number of votes, Aegina drew a lot from the lottery box and sighed helplessly after carefully reading it.

Because the game rules she drew were undoubtedly extremely favorable to Apollo's followers.

Even from the perspective of the rules alone, this game rule almost puts Hestia's followers in a disadvantageous situation compared to the regular team battles such as "siege battle" and "army battle".

"Ghost hunting game", this is the game mode that Aegina drew from the lottery box, and the corresponding game instructions are also attached.

When Apollo saw the detailed game instructions clearly, he laughed out loud on the spot, because this game rule was more favorable to him than the game mode he decided.

Because it was an anonymous vote, Apollo and Hestia didn't know who the god who decided this game mode was, but Apollo is now very grateful to the other party.

Because of the rules of this game, his chance of winning, which was originally only 50%, has now increased directly to 70%, or even higher!

"Ghost Hunting Game" is just like the literal meaning, just like the game we played when we were children, but this game is the so-called upgraded version.

In general, the "ghost hunting game" is for the person who is responsible for being the ghost to catch other people, but the rules of this game are the opposite, and other people are responsible for finding ghosts.

First, one person must be found in both camps to be the "ghost", and the other people in the family are responsible for searching and capturing. The family that catches the "ghost" of the other camp first will be considered the winner of the game.

Game Condition 1: The entire maze city is the stage, except for the dungeon. (It is mainly to prevent Wood from hiding in the dungeon, and no one can catch him at all.)

Game Condition 2: It is not that you can win the game by finding the "ghost", but you need to knock down the opponent or step on the opponent's shadow to be considered the winner of the game.

Game Condition 3: The game time is one week. If the "ghosts" of both sides are in the "survival" state within the specified time, the winner will be determined by the number of remaining players.

Game Condition 4: Dependent players other than "ghosts" can attack each other. Once defeated once, they will be considered eliminated and cannot participate in the game again. (ps: "ghost" players can also attack ordinary players. When "ghosts" fight "ghosts", the only winning condition is to knock down the other party.)

When the gods present read the seemingly complicated but not complicated game rules, their eyes suddenly lit up, and they were obviously very satisfied with this novel game method.

After all, this so-called "ghost hunting game" has a combination of interesting gameplay such as searching and strategy, and it is coordinated and coordinated by team operations. It even has a special mechanism for "ghosts" as leaders to fight against "ghosts". It is much more interesting than the general game methods before.

"Protest! Protest! Who came up with this game rule? It's too shameless!

Under such harsh game rules, how can our followers have a chance to win!"

Compared to most of the gods present who were satisfied with this novel game rule, Hestia banged the table with both hands, verbally resisting this completely unfair game rule.

As for the emotional Hestia, the gods present were not unable to understand, because this game rule was not just a bad problem for Hestia's followers, but was completely targeted.

What is the only reliance of Hestia's followers to win? It is nothing more than the powerful strength of the "Great Sage" itself.

With the wisdom and powerful strength of that child, even if he draws a game mode such as team battle, he still has the possibility of winning. This is why even if Apollo feels that he has drawn a good lot, he only has a 50% chance of winning.

But this "ghost hunting game" is a big disadvantage for Wood.

Because even if the "Great Sage" has the power to turn the tide, in this game, the victory or defeat of the game is not determined by strength alone.

This game rule has the following disadvantages for Hestia.

Disadvantage 1: First of all, compared with Apollo's more than 100 followers, Hestia's followers, including Wood, only have three people.

With such a huge difference in numbers, let alone defeating the "ghost", Hestia and her friends don't even have the energy to find the "ghost".

Disadvantage 2: Hestia's biggest advantage is Wood's unparalleled strength. If you want to defeat him, it is probably not something that can be easily done by relying on numbers.

But because of the conditions of "Game Rule 2", Apollo's followers don't need to defeat Wood head-on, but just step on his shadow to be considered a victory in the game. This is simply a dimensionality reduction attack on Hestia's followers.

Disadvantage 3: This is the second winning condition of "Game Rule 3". If both sides' "ghosts" are not defeated within the specified time limit, the winner is determined by the number of survivors.

This is simply a joke. There are only three members of Hestia's family. What if all of them survive? Can they compare with Apollo's family in terms of number of people?

If Apollo's family does not take offensive measures at the beginning and keeps their "ghosts" hiding, once the game time is over, won't they win for sure?

Faced with such unfavorable game rules, Hestia naturally protested. Compared with this game that was ridiculously unfavorable to them, Hestia even felt that it would be better to agree to the "siege war" proposed by Apollo at the beginning.

"Hestia, stop being unreasonable. No matter how much you protest, it will be useless. After all, this is a matter that has been decided.

The rules of the game are determined by drawing lots, and the guild acts as a notary. Everything is legal and valid.

To paraphrase the words of the previous child, if you choose to retreat now, then it will be regarded as surrender without a fight.

Then I, Apollo, will take over all the property of your family, including your children and Hestia yourself."

Now that I have the advantage, Apollo will naturally not let Hestia default on her debts, so she has exposed her disgusting face at this moment, and seems to be thinking about what kind of posture Hestia will be put in after winning the war game.

The situation has evolved into what it is now, and Hestia has collapsed on the ground as if she was exhausted.

She was also very clear that everything was irreversible the moment Aegina drew the lot.

And Apollo would definitely not let them go so easily. Although she was very frustrated and helpless, Hestia had no other choice but to accept this reality.

"Hestia, don't forget that the "War Game" will start in three days. If you are not present at that time, it will also be considered a failure of the game."

Hearing the triumphant voice of Apollo behind her, Hestia clenched her fists and walked faster.

Three days is the time for Hestia's followers to discuss deployment and countermeasures with Apollo's followers, and it is also the time for the gods to build the game venue.

Hestia was in a hurry to leave because she wanted to discuss effective countermeasures with Wood and others as soon as possible in these short three days.

Anyway, surrender is impossible. Even if there is a little hope, Hestia will not choose to give up easily, let alone hand over her important child to a pervert like Apollo!

The news that Hestia's followers and Apollo's followers were about to start a "war game" soon spread throughout Orario.

The people of Orario did not expect that Wood had just made a big news, and then he made another one right after that. He was simply a news-making machine in Orario.

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