Yanagi Renji returned to his home, entered his bedroom, sat at the desk, and sat there for a while.

He took out a notebook from the drawer on the lower right side of the desk. This was the information he collected about Karasuma Gaki.

Most of the content inside was about tennis data.

Karasuma Gaki, male, birthday February 16, started learning tennis at the age of 4...

Speed ​​x, strength x, physical strength ∞, mental strength can only be estimated to be 13-16, technology 6...

His five-dimensional values ​​often change, and speed and strength often have sudden increases, but they are only limited to temporary increases.

Physical strength is unlimited, this is known to everyone in Rikkai University, mental strength also has threshold fluctuations, and it is surprisingly high, but technology is rare to be able to be stably calculated...

Things he is good at other than tennis: calligraphy, singing, piano, drums, shooting, fighting, swimming, programming, and magic...

Foreign languages ​​he is good at: Chinese, English, Italian, e-language, French...

How did he learn it?

He is an extrovert who can chat with anyone. He will take the initiative to strike up a conversation with people he is interested in. He is sometimes eccentric and unruly.

He is friendly and generous to friends he recognizes. He doesn't care much about most things or people, but Yukimura is an exception. He cares about Yukimura and is very frank with them most of the time.

Although he is frank, he actually has many secrets. He doesn't easily reveal his inner thoughts. He is warm on the outside but cold on the inside.

However, he is generous and friendly to everyone in the Tennis Club of Rikkai University and never cares about gains and losses.

His family is powerful and he is a rich young man, but he is very down-to-earth and never puts on airs.

He often asks for leave to go out, but never mentions what he is going out for. If asked, he will change the subject.

Now that I think about it, I'm afraid he was just going to do the organization's work.

Recalling the past three years, he and Karasuma Gaki have been together. Although he admires Yukimura, the head of the club who takes good care of them, he actually likes Karasuma Gaki very much.

It was hard for him to imagine that Karasuma Gaki went to carry out the assassination with Yukimura, Niou and others...

Niou and Bunta had dinner at Karasuma Gaki's house, returned to their own home, washed up and logged into the game cabin.

Put the mobile phone in the recording slot of the game cabin. If there is a message on the mobile phone, it will also be seen in the game, and you can reply in time without delaying anything.

The game is a real-name login. After the game helmet is put on and the hatch is closed, the personal identity information of the person will be transmitted to the system background.

This is a function of the software developed by Itakura Taku.

There is an area similar to a rest area in the game, called a room. When logging into the game cabin, players will first create a room or enter a room randomly.

In the room, you can set or try to adjust the appearance, and then select the copy. People in the same room do not necessarily have to choose a game. They can choose the game they are interested in without restrictions.

You can also make an appointment to play with your friends. The room can also set a password, and only discuss or play with friends you know in the room.

Karasuma Gaki assigned himself a fixed room number 000001. His room was always there, even if he was not online.

Other people entered the game room and opened rooms with random numbers.

Kirihara opened a room randomly to play.

A room can have 20 people. You can choose to set a password to limit entry to the people you have made an appointment with, or you can not set a password and randomly match with passers-by players to meet new friends in the game room.

Enter the password to enter room 000001. Karasuma Gaki has been waiting in the room for a few minutes, a few minutes of game time, after all, they have made an appointment to enter the game together.

Now it is 8:30 in the evening in Japan, and Yukimura in France is about 7 hours earlier than Japan, which is a little after 1 pm on Saturday, which is his lunch break.

Yukimura asked Karasuma Gaki to send him a message when he wants to play games. Karasuma Gaki agreed and sent a message to Yukimura an hour ago.

The most handsome guy in the universe: I will play games with Bunta and Masaharu at 8:30 pm today (˵¯͒〰¯͒˵)

The most handsome koi in the world: Good (›´ω`‹ )

Yukimura also entered the room.

Karasuma Gaki's game ID is "Accelerate", Yukimura is "Variable", Niou is named "Battlefield Fraudster", and Bunta is still called "Genius".

Karasuma Gaki, Yukimura and Niou did not make any adjustments to their game appearances. Bunta raised his height to 1.81 meters, and he grew another centimeter. Now he is 1.78 meters tall, hoping to break through the 1.80 meter mark.

Appearance adjustment can be adjusted every time you enter the room, free of charge. Karasuma Gaki can't help but sigh that he is a great philanthropist.

However, after entering the game and binding the game copy, if you want to change your appearance in the game copy, you have to pay. In the roomThe room is randomly adjusted.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

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