Super Game Empire

Chapter 277 The world's first 32-bit host

2 Apocalypse tanks, 20 T-72 tanks, 5 howitzer vehicles, 10 T-26s, 4 Brejeeps, and more than 30 mixed infantry, Yang Yun controlled the large army to launch a general attack on the enemy base camp.

In simple game mode, the alien base buildings are relatively scattered, and the resisters are only small numbers of sandworms, steel worms, and venom-squirting monsters.

Under the suppression of howitzer fire, the mixed forces of medium and light tanks and infantry began to advance slowly, while the Apocalypse tanks performed more invincible defense and destructive capabilities. Yang Yun deliberately made it the protagonist of the battlefield and acted as the culprit of the offensive.

The spear, with firepower all the way, crushed into the enemy's main base.

Accompanied by the end of the game, the players were still unsatisfied and gathered up to watch carefully, and called for more SS hosts to be tried.

In Yang Yun's opinion, this game is at most a sloppy real-time strategy game, wearing a sci-fi guise, but it is essentially an Earth War game.

But there are not many games that players can choose now. Although this game seems to be somewhat similar to "Dune 2", you will still find a difference after thinking deeply. To put it simply, everyone has nine years of compulsory education, "Sarroman Snake:

Dune 1993" is at the level of junior high school students, and "Dune 2" is at most a primary school student level.

So in comparison, the game's playability and creativity are judged immediately, and players gave Sega a round of applause.

In addition, one of the running platforms is 32-bit and the other is 16-bit, which has processing power, game speed, graphics, etc., which is completely incomparable.

Yang Yun has played SFC's "Dune 2". Not to mention anything else, just look at the game model.

The tank on the SS is three-dimensional, with ambient shadows on the environment. Walking in the sand, the tracks will leave long traces. The exhaust pipe of the Apocalypse tank can still see thick black smoke, and the tank can still see it when it fires.

The smoothbore movement is carefully viewed. Even the details of Apocalypse crushing the enemy bunker can be clearly seen.

On SFC, all units are floating on the water, and the models are the same. Except for the appearance, they have no energy or energy inside. No matter how you look at it, it looks like a fake and shoddy three-no model. To put it bluntly, it is a sticker.

After watching the demo game, people calmed down because the game was just a demonstration, and technical issues were left to professional commentators for in-depth evaluation, and they did not have to relate to specific data.

Here are the key questions related to the players' personal interests. This is the world's first 32-bit home game console. How much is it priced? And what games are Sega going to launch?

People are very concerned about this issue and must be attractive enough to make SS a hit.

"Japan priced at 54,000 yen, North America $398, the first batch of random games are "Sarroman Snake: Dunes 1993", "Heartbeat Memories", "Dinosaur Kombat". "Caikyin 1945", among which the MD version has been purchased

Consumers of the "Heartbeat Memories" cassette can exchange for free game discs in every Sega store with the original cassette.

In the next year, we will launch the SS platform's "Journey to the West", "Dragon and Tiger Fist", "King of Fighting 93", "Dragon Quest" full series, "Final Fantasy" full series, "Heroes" full series

The full series of Legends, the full series of "The Three Kingdoms", and more new SS platform games!"

Yang Yun's words made everyone shout loudly!

The $398 game console, although nearly twice as expensive as MD, is the world's first 32-bit home game console after all. No one would think it is expensive because everyone knows that the new product is on the market, in order to recover the R&D

The cost and advertising costs will definitely be very high.

But after seeing its effect, no one has said that it is very expensive, it is worth the money, or even great value!

Coupled with several games on the SS platform, the popular arcade games "Dinosaur Kombat" and "Caijing 1945" have been transplanted and will surely be supported by millions of arcade enthusiasts, especially North American customers!

The real-time strategy game "Sarroman Snake: Dune 1993" obviously has developed a new type of game, which will set off a craze for playing real-time strategy games all over the world, and the CD media can make the game capacity several times more than the cassette game.

, make the game content richer, the exquisite CG animation just now is an example.

A war game can be so perfect, so what about "Heartbeat Memories" in the love-building category? Will there be more CGs to date beautiful girls? Just like watching a romantic movie?

Since even war games are full of CG animations, what about "Dragon Quest" and "Final Fantasy"? Will Square, who is so powerful in CG, give up the opportunity to increase CG animations in the game?

It can be imagined that people will experience unparalleled visual enjoyment, playing games like watching a movie, 32-bit SS can easily change players' gaming habits. This is the trend led by Sega games!

...

...

Hiroshi Yamauchi waited for the news that came out of the Sega Carnival, but the content made him dumbfounded.

The world's first 32-bit console is launched?

How can this make Nintendo's SFC survive?

There are so many best-selling arcade games, and they all made SS ported versions, and the advertising slogans they made were not inferior to arcade effects!

Of course, it's not lost! They are all 32-bit processors, and even SS is better than Model1 on graphics cards, but nothing is missing!

And, what makes Hiroshi Yamauchi feel the most dim is this damn price!

The price is $400, twice the price of their SFC and SNES hosts at $200!

Sega claims to have spent 50 million US dollars in research and development funds, and uses the world's most advanced processors and purchases the best parts. In the eyes of an expert, these slogans are simply bullshits!

A layman watches the fun, while an expert looks at the trick. Hiroshi Yamauchi can roughly estimate the hardware cost by just using the published parameters. Even if it is a 32-bit CPU, a 32-bit GPU, and all kinds of miscellaneous things, the total is absolutely no more than $180

.

Apart from the overstatement of the 50 million US dollars of R&D costs, and exaggerating the profits of channel dealers, Sega can earn more than 100 US dollars with an SS!

Well, they were the first 32-bit host in the world, and they were the first to be the first. There is no other branch in this one, so Sega decided to set the price.

However, the game medium used by SS is directly impacting their game cartridges!

A "Heartbeat Memories" game cassette is priced at $19.8, and the profit belongs to Sega is $5.

Now after changing to CD, the price is $9.8, which is Sega's profit... or $5!

Hiroshi Yamauchi felt that he was Don Jikode, the tragic cassette game persistent. He became the last manufacturer in the world to insist on game cassettes. Everyone except him has rebelled!

CDs have changed the media of the game, and technology has changed human life habits. Anyone who cannot keep up with the trend of the times will be crushed by the wheels of history and will be crushed to pieces.

Yang Yun followed the trend, and it should be said that he took the initiative to lead the trend, so he could make more than 100 US dollars per console, and he was the only market monopoly. If he was a little bit nasty, he could make 200 US dollars per console or 300 US dollars.

In fact, he knew the disadvantages of CD game discs very well. The emergence of pirated CDs will make game production difficult to make money. The good days of a cassette making $5 for a game and a 5 million box were probably

Gone forever.

However, CDs can greatly reduce production costs. The cost of cassettes is $4 per box, and the cost of CDs is $0.4 per box. In terms of weight, transportation, storage and maintenance, it is not a little bit more convenient than cassettes.

The era of huge profits of making a lot of money in game cards and game CDs has ended. Before the Internet was popularized, serial numbers, verification codes, and various anti-pirated methods were futile. Only when the Internet was struggling to survive until the Internet period could genuine game software be obtained.

A trace of vitality.

Since Nintendo is still stubbornly thinking that cassette anti-pirated version is more effective than CD anti-pirated versions, then Yang Yun will let Yu Yamauchi go like this and hand over the important task of maintaining world peace to Nintendo.

And he went to grab the market, earn money from hardware, and at the same time reduced the cost of the game to a point where Yamauchi vomited blood, and continued to grab the Nintendo market, leaving all Sega's opponents in a painful situation.

This is Yang Yun’s plan, and this is an important reason why Sega must be determined to be a technology leader.

As a competitor, Hiroshi Yamauchi figured it out and finally figured out what Yang Yun did.

As for the differences and similarities between "Sarroman Snake: Dune 1993" and "Dune 2", it doesn't matter anymore...

On January 1, 1993, Sega Carnival announced the launch of the world's first 32-bit TV game console. Even though it was silent before, there was no news at all. Sega had not even made pre-sales or promotions, which was quite good.

Without the knowledge of the number of players, SS still sold 200,000 units in stock in three days and owed 350,000 pre-order machines. There was a scene of rushing for purchases that were hard to come by, shocking the whole world!

China Longteng Factory started construction day and night, but it still couldn't stop the influx of orders. The arrival time of the pre-order machine even lasted until February. You can get the machine one month after paying the money!

Sega's strong approach has made the hardware manufacturers in the gaming industry feel sad, and there is almost nothing that is unaffected.

Industry insiders seem to have seen the big scene and big picture of industry cleaning!

The TV game production industry is about to reshuffle!

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