Super Game Empire
Chapter 453
Yang Yun is the least worried about poaching and using massive games to grab the market. He is planning ahead and started deploying a few years ago. The exclusive agreement is to deal with Sony or Nintendo's poaching moves!
Yang Yun said: "We are self-reliant and hard-working, and we are all doing our own things and getting enough food and clothing. Nintendo still lacks software. They can only use the banner of 64-bit consoles, but they may not necessarily attract enough game providers.
You should know that at least 60% of the world's TV games have signed exclusive agreements with us. The rest are blocked by Sony. How much can Nintendo get? Even if they get 20%, how many high-quality games can they produce?"
Classic games are not made by cabbage, they are made as soon as they are said. Longteng only made three or five in a year. Even games like "Warcraft 1" and "Diablo 1" cannot be published due to hardware restrictions.
Power can only become a second-rate work, with sales of no more than 2 million. It is conceivable how cruel the competition in the game industry is and how tricky the players’ tastes are raised by Longteng!
Jiang Shaoyun was still a little worried and reminded: "Mr. Yang, in 1989, MD went public in North America. We had not yet acquired Sega. MD could maintain millions of host sales and gain a foothold. Later, we were still
The game provided allows MD to break out against suppression of FC. What if Nintendo also follows our old path and players also buy N64 accounts?”
This is a problem. If N64 cannot launch enough games for a while, but they are fond of the new and pursuing the latest trends. Those hardware enthusiasts may still buy N64 to experience real 3D. Once N64 sells millions of consoles, then Nintendo
If one game is launched, the sales volume will be millions, and even if it is not classic, it will become a classic!
Seeing that everyone else was worried, Yang Yun smiled and said, "So, our mission is here. How to prevent players from buying Nintendo's accounts? As long as we do this, players are unwilling to buy N64, we
You can not release SU!”
How to stop players from buying N64 is challenging. Players cannot be stopped just by wanting to stop them!
Everyone was talking in a low voice. Whispering, this requirement was very high, because they were all just product providers, not product users, and it was difficult for them to control whether consumers were willing to buy N64.
Yang Yun was also very moved. History has been changed by him. Nintendo's N64 finally abandoned the cassette medium, reducing its biggest shortcomings. From a technical perspective, the N64 in this historical version is almost an invincible existence, with 64 bits.
CPU.32-bit GPU, 3D scaling technology, high resolution, texture and details of gaming are all more than PS and SS.
The original cassette was indeed not as accurate and resolution as PS and SS due to capacity issues. But now, change the CD medium. Tsk, Yang Yun can only express envy, jealousy and hatred. Nintendo really invested a lot. That old guy, Yamauchi Hiroshi, can be big.
Walking out step by step and abandoning the stubborn ideas before, it can only be said that Yamauchi must have been stimulated like this by Yang Yun.
Yang Yun suddenly laughed, and he remembered a sentence: Competitors are the driving force that whips himself to keep moving forward!
Isn’t Longteng constantly trying to improve himself because of his many competitors? If there are no competitors, Longteng will monopolize and play stand-alone games alone, that would be really boring!
After waiting for a while, Fang Jindong took the lead in speaking: "Except for the SS being inferior to N64 in terms of scaling and resolution, the rest of the SS is not much different from N64. As for SU, using a single-core 32-bit GPU is no different from N64. If you use a dual-core GPU,
The effect should be three points stronger than the N64. I suggest that our SU be released, but not mass-produced!"
Yang Yun asked with interest: "This is telling players that Longteng has the ability to develop 64-bit hosts, but he doesn't want to let consumers waste money in vain? Near East, you can think of this, it's great!"
Fang Jindong blinked: "SS, SU with single-core GPU, SU with dual-core GPU, N64, we can actually put it together to let gamers experience the performance differences of different hosts in person, so that players will not blindly worship N64.
It will be so big that it won't be willing to pay because it is the world's first 64-bit console, or the claimed real 3D effect."
Everyone laughed. Executives who were from sales thought it was quite novel. Jiang Shaoyun smiled and said, "Then we added the sales price as well. If the N64 is priced at $400 and the SS is priced at $250, maybe the consumers will
See, wow, even the latest consoles and games of Nintendo are still not worth buying!”
This sentence reveals a message, that is, Nintendo’s games are not cost-effective.
In fact, Nintendo has always been selling at this price. It is because of Yang Yun’s rebirth that the world has become like this. It can be said that the game industry in the whole world has changed because of Yang Yun’s joining.
In real history, the price of genuine game cassettes has always been quite high. In the 8-bit FC era, a box of genuine cassettes costs around US$20-30.
In the 16-bit SFC era, big-name games like Final Fantasy III and Street Fighter II can be sold for $69.99, ordinary games are around $50-60, and the SFC console price in that era is only around $200.
In the 32-bit era, SS and PS joined the battle group, and CD games quickly lowered the game price to around $30-50, while cassette games remained high and were still hovering above $50.
In the N64 era, a cassette game was sold for $70. For example, the N64 "Toy Story" sold in 1997 was sold at a super high price of $79.99. The price in 2013 was about $140. Most people really played it.
No.
Yang Yun's joining makes the global gaming industry love and hate. The games made by Longteng are really fun, and have made great contributions to the popularization of games around the world. A large part of the rapid development of the game industry is Longteng.
Made.
What I hate is that Longteng's CD games are almost $20 each, which directly cuts the price of games in real history by half. This is also one of the main reasons why Nintendo's SFC games cannot be sold, and it is also that Sony PS can't win if it tries to do anything.
One of the important reasons for Longteng.
Just imagine, the zombie game, Longteng is priced at $20, Sony is priced at $29.8, and Nintendo's cheapest cassette is priced at $40. In comparison, Longteng's game is the most fun and has the highest cost-effectiveness. Whose game will players buy?
What makes Sony and Nintendo hate is that they are both low prices so low. Longteng sells $20 and still makes a profit of 40%. Sony sells $29.8, which is almost a loss to make a profit. He stings the bullet to fight Longteng in a price war. If he is less, he will be
It's a loss. As for Nintendo's $40, there's nothing more to do. Their cost is $25 per box.
Because China's labor is cheap and the various costs are low, the R&D cost of Longteng classic games is almost 0. Longteng does not have to pay Sega management fees, and does not have to share with other companies. There are only channel fees and transportation costs, while Sony and Nintendo are the largest
The problem is that the R&D cost remains high!
With Yang Yun in charge of research and development here, programmers only need to implement functions without spending a lot of manpower, material resources and time thinking about designing games. How can Nintendo and Sony compete?
"The price of N64, according to Hiroshi Yamauchi's usual habits, must be at least more than $50! Although our game is increasing, the maximum is no more than $30. Only cooperative games like FF and DQ are sold for more than $40.
Compared with N64, our SS platform is still the most cost-effective!" Wang Zhe knows Yamauchi Hiroshi very well. He said this to Yang Yun once last night, which is also one of his reliances.
Yang Yun added: "If their game is not expensive, in order to recover funds as soon as possible and dilute R&D costs, either increase the host price and make profits by relying on hardware, or hold on to consume Yamauchi's own small treasury. No matter they are
How to choose, we are the most cost-effective. So we block, or imply that players do not buy 64, the most important thing is to make players realize that it is not worth it to spend a high price to buy N64."
Everyone suddenly realized that Jiang Shaoyun and other sales department heads soon thought of other ways, such as comparing the performance of N64, PS, SS and SU through authoritative media, and hiring naval troops and commentators to deny N64, but there is actually
There are many ways to stop it, and it is easy to stop N64 as long as it can stop N64!
"Also, don't forget that we have a helper!" Yang Yun blinked and smiled: "I called Ken Kutaraki himself and said something."
Everyone's ears were raised, looking at Yang Yun, afraid of missing a word.
Yang Yun chuckled and said, "I said, the wonderful performances once every four years in 1992 and 1996. I really want to see the new moves of the Nintendo team at the 2000 World Cup!"
Ha ha ha ha……
A group of people laughed at, Yang Yun is too hurt. Where are the years in the World Cup? Where is the Nintendo team saying?
However, Nintendo betrayed Sony in 1992, and once again in 1996, and four years later, it was 2000. Is this an hinting that Nintendo will betray Sony for the third time?
Zhao Yongping didn't hear Yang Yun talk about this. After everyone laughed, he asked: "No matter what, this is our kind reminder! What did Ken Kutaraki say?"
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