Super Game Empire
Chapter 929 Reality is projected into the virtual game world
The audience secretly discussed that many people attributed the credit of this setting to Vita Digital, but they didn't know that after years of development, Vita Digital Studio has gradually become a relatively pure Chinese enterprise.
.{3w.
After cooperating with Yang Yun that year, Vita Digital later gradually absorbed Square's light and shadow and special effects production departments, introduced Szone's 3D live modeling system, and Yang Yun arranged a large number of Tsinghua University and Longteng animation games.
When outstanding graduates from universities come to work, they can proudly say that 80% of Vita Digital's most core technology has been credited by the Chinese.
After three financings and expansions, Vita Digital has completely become a wholly-owned subsidiary of Longteng. The original team has become a billionaire with high project bonuses and high annual salary. It has invested a lot of financial support in Yang Yun.
Next, Vita Digital firmly occupies the top three in the world, on par with Industrial Light and Magic and the digital fields. These three troikas squeeze the fourth place Sony Studio behind.
Ma Liang punches, the game characters also punches, Ma Liang bows his head, and the game characters also bows his head, and even the screen perspective goes slowly downward. The system determines that Ma Liang's bowing is just a kind of behavior of avoiding.
hiss……
Seeing such small details in the game, everyone took a breath. This game can even capture the player's head-down action. This is amazing!
In fact, the 2.3 million pixel main camera cannot accurately capture the subtle movements of the characters 3 meters away. This is the credit of the three cameras on the side and rear. The action correction algorithm in the game plays a big role at this time.
Ma Liang started attacking, and he walked around casually. The movement range was very small, but the movement distance in the game was very large. His half step in reality was equivalent to a big step for the virtual game characters on the ring
.He quickly moved a small step toward the side, which was equivalent to the game characters running sideways.
"There is a correction algorithm in the game. Fixed shots allow players to face enemies forever, rather than walk around in every direction, so that they can avoid touching a series of bugs such as the guardrail line of the ring. Players only need to face the TV to play, and
There is no need to rotate the angle like the real ring environment."
"Well... this is also a very humanized setting. The player's living room is definitely not as wide as the boxing arena, so it is impossible for players to jump around in the living room. This setting is very good!"
"Yes, boxing is a very physical sport. 99% of players know nothing about boxing. All they need is a sports like real boxing to burn their fat."
"Smart choice! Why are Longteng's ideas so great? Can't we think of them?"
"It's definitely not. In fact, people have thought of these things since 3D games became popular ten years ago, but they are limited to hardware facilities and cannot be implemented. Do you think this game is really that simple? Can you make it even if you install a few cameras?
Stop telling jokes, the most core part of this game is its motion capture system and precision ccd lenses. The price of this equipment must be expensive."
When the colleagues in the audience discussed the motion capture system, they all ended up being deflated.
The most mature studio in the world's motion capture system technology is Vita Digital. When it was adapted from the arcade game "Dinosaur Kombat", it pushed the box office of "Jurassic Park" to a close and became the best.
One of the dinosaur movies. Motion capture technology contributes to it.
Even George Lucas' Industrial Light and Magic and James Cameron's digital field are not as good as Vita Digital in this regard. This is one of the core technologies of Vita Digital, and it is definitely not something that ordinary game production companies can buy.
Affordable technology.
Ma Liang punched the opponent and the opponent dodged and gave in.
Ma Liang took a step forward to chase, and the opponent was hit continuously without any strength to fight back.
Ma Liang deliberately spread his hands open. The middle door was wide open, and he was hit hard by the opponent's chin, and he staggered backwards: "People are here to help me, I'm dizzy when I was hit!"
Seeing him playing tricks again, the audience laughed loudly, and some people whistled and called on the guy who was hit in the head to step down and change them to the audience.
Ma Liang met this requirement with a smile, took off his boxing gloves and named a tall and strong man.
"Can you tell everyone who you are? Which company is from?" Ma Liang asked with a smile.
The strong man proudly said: "George Krich of the Swedish R&D Center of Industrial Light and Magic, of course, today I just came here to see the fun in my private name."
Wow!
The audience burst into surprises. Industrial Light and Magic's reputation is so loud. And today is a game developer conference and has nothing to do with Industrial Light and Magic. George Cridge said it without any concealment.
I am an Industrial Light and Magic person, which shocked everyone and was also funny - the competitors are here to challenge me, are you Longteng picking me up or not?
Ma Liang was also stunned. What is this? Can a motion capture cloud computing attract the world's number one Industrial Light Magic to spy on?
Seeing Ma Liang's surprised expression, not only George Cridge, but others were also amused. Everyone knows that this is not the official arrangement of Longteng, it is really a temporary idea. It is just a blame for Ma Liang's bad luck, and he draws it as soon as he draws it.
Industrial Light and Magic people.
"Okay, the game must be set first. Everyone's height is different. You need to save your personal information when playing the game for the first time. Select your name when logging in next time, you can call the template." Ma Liang stood up
Said three meters away.
George Cridge felt a little puzzled, his loud voice without a loud speaker: "Hey man, are you so afraid of me? Why are you standing so far?"
Ma Liang smiled: "This is the single-player mode in the game. You can only be alone in the camera matrix. If you need doubles mode, I can stand by your side."
Everyone made a sudden expression of enlightenment, and after thinking about it carefully, they all showed a look of horror.
The doubles mode is definitely the biggest selling point of this boxing game, and there are many difficulties. The first is how to distinguish two people in the camera at the same time.
Face recognition technology is not magical, but it is mainly used in digital technologies, such as Nikon and Canon cameras. Their face intelligent recognition technology is very mature and has very good results. This is the first time it is used in game consoles.
I heard.
The second step is not simple either. How to distinguish ghosting, or even exchange positions, and how characters in the game should be represented, is also a very difficult technique.
While George Cridge was trying and experiencing single-player games, the audience began to discuss doubles technical issues again.
"How to distinguish the ghosting? How will the four sets of cameras distinguish after the two overlap?"
"Height? Face shape? Clothing?"
"Please, if the twins are playing games together, you will crash the program like this!"
"What should I do? No matter which algorithm it is, I think it's very unreliable to use a camera to calculate actions!"
"But since Longteng dares to open the doubles game, there must be a solution. Before Longteng reveals the answer, we'd better guess first."
Think about it carefully, the double boxing mode in a stand-alone machine is really not easy to deal with. You cannot fight face to face like a real ring, nor can you connect two computers like two computers, because this is a casual game suitable for the same family, not
If it is an online battle, it is actually the same as the stand-alone version of the mode.
After George Cridge was familiar with the stand-alone operation, Ma Liang finally stood beside him and handed him a handle remote control: "Please put this on your waist. This is a tool to distinguish between us and try not to affect it.
The upper body movement.”
Everyone almost fainted. They were dizzy and thought hard. They even came up with some theoretical advanced algorithms, but they had not yet obtained an absolutely perfect solution.
As a result, Ma Liang easily cracked it. A Bluetooth wireless controller easily solved the character positioning problem. Under normal use, two wireless controllers are absolutely impossible to overlap. Of course, two wireless controllers were deliberately artificially used.
Close together doesn't count.
Therefore, through the motion capture technology of multiple cameras, the smart cloud chip can accurately locate different players. 1p and 2p will never be confused. Whoever hits whoever is dodging who is attacking, and who will win in the end
Whoever loses, the intelligent cloud motion capture system remembers clearly.
The game interface is smart angle. The 3D movement is a bit unaccustomed to when you first come into contact with it, but it takes a little longer to play. Even the 2D horizontal interface can easily dodge left and right.
The two of them attack or dodge the void in front of them, and the charm of this game is truly revealed.
However, due to the limitation of camera hardware, the game cannot truly achieve a perfect mapping from reality to virtual world. For example, the attack method only has five moves, and defense is even simpler. One step back is defense, without having to raise your arms up
When an action blocks yourself, the characters in the game will automatically raise their arms to defend when the enemy attacks you.
"This game is still a bit simple, and real boxing definitely does not have this kind of fool-looking setting."
"This is actually a problem with computer hardware. Four cameras cannot fully capture it. Long Waveness is just a projection technology in the early stages."
"But no matter what, it has become a huge improvement to make dangerous and exciting boxing games enter the living room world of thousands of households and become a popular casual game. What Longteng demonstrated to us was not a boxing game, but
A new technology is to completely let go of the player's hands and project from the real world to the virtual world." (To be continued...)
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