Super Tycoon

Chapter 241 Competing for the third-party game company

Sunny Company is still aggressively acquiring game copyrights, followed by Zhiduoxing Company, which has led to a sharp increase in the current game company's licensing fees.

And there are many game companies that follow Nintendo's royalty plan. Royalties, that is, if you want to develop games that run on our company's game consoles, you must purchase our development platform. The so-called development platform is a piece of software code.

This means that if you want to make a game, you have to pay Nintendo a sum of money first. After it is made, it has to be reviewed by Nintendo. If the quality is not up to standard, it is not allowed to be sold.

And after you sell, you have to pay a certain percentage of commission to Nintendo, otherwise you will be removed from Nintendo and banned from running on their game consoles.

In the beginning, Nintendo also relied on this system to have more fun games and get rid of some shoddy ones, which also promoted the healthy development of game companies.

Relying on this system, they killed Atari, the former industry leader, suppressed companies such as Sega, and became the overlord of the industry.

However, with more and more game companies and more and more game console manufacturers, including the rising salaries of game developers and rising costs, some game companies also have many complaints against Nintendo.

The price of the game has risen, leading to a decline in game sales, and their profits have fallen. Why did the price of the game rise, because Nintendo charged a high royalty.

The two companies that joined the Nintendo camp at the beginning paid Nintendo a royalty of 100 yen for each cassette, and the later four companies paid 700 yen for each cassette. Later, some game companies that joined the Nintendo camp paid a royalty of 100 yen for each cassette. The game cassette will be handed over to Nintendo for a royalty of 2,000 yen.

This is also the reason why the price of Nintendo's game cartridges continues to rise, and even leads to an increase in the overall price of games, which reduces consumers' enthusiasm for buying.

And Nintendo also develops some games themselves, the price is slightly lower, and they will also purchase some game copyrights for distribution, and they can earn a lot.

However, under normal circumstances, if the release is approved by Nintendo, Nintendo will give a guaranteed sales forecast. If you fail to reach it, Nintendo will give a certain amount of subsidies to attract more game companies to join the Nintendo camp.

Songxia and other 3DO camps imitate Nintendo’s royalty model, but give game companies more freedom. They basically do not review, or the review is relatively simple. At the same time, they do not produce game CDs themselves, but let game companies find companies. For OEM production, they directly charge a royalty.

Whether it sells well or not, Songxia and others won’t lose money, but in this way, the game company is responsible for its own profits and losses.

Once the sales are not good, and Songxia and other companies have no subsidies, they are likely to lose a lot of money.

In the past, some game companies that Nintendo had cooperated with for many years turned around and licensed the games to NEC, which made NEC's PC-E sell well, which made Nintendo furious.

Turning around, Nintendo canceled the preferential policies of several companies and asked them to pay a royalty of 2,000 yen, or conversely, hand it over to Nintendo for production, and Nintendo gave each other 1,000 yen in dividends for each game.

Those two are also the top game companies in the island country, but they still dare not speak out because Nintendo had the largest sales of game consoles at that time and was the leader in the global game industry.

But now, some companies have begun to dislike Nintendo's approach, mainly because Nintendo makes too much money.

Take a look at Sunny Company, which gives a guaranteed license fee and will continue to distribute dividends to the game company after the production of CDs reaches a certain number of sales.

Such a model makes those game companies overjoyed. Although they also have to review the game content, they don't care, whoever reviews it is different, and obviously earns more here.

And there is another company, Zhiduoxing. They do not require the other party to develop according to the established code, but directly purchase the game developed by the other party for other game console platforms, take it back and modify it, and then produce and distribute it themselves.

There are two types of fees paid, one is a one-time buyout authorization, and the other is sales dividends. Most of the game machine manufacturers initially signed the first type, because they were not optimistic about Zhiduoxing at the beginning.

As for now, they signed the second type. Because the sales volume of Zhiduxing G is the best among 32-bit machines at this time, it is even better than the 3DO jointly launched by many companies, and it is also better than Suony's PS1.

There are also some game companies who want the same guarantee + dividend model as Suony, but Zhiduoxing does not agree. Especially after knowing that Zhiduoxing is compatible with the CDs of many companies, Zhiduoxing also added a cooperation model, which is to authorize the development platform to the other party, let the other party adjust and issue it themselves, and in turn give Zhiduoxing a dividend, or simply pay all at once. clear.

As a result, more and more game development companies have now joined the camp of Suony and Zhiduoxing. Many companies that originally only made games for Nintendo have now regretted it.

Nintendo has too many restrictions. A company can only produce a maximum of three games a year, and at least one must be guaranteed. This places a lot of restrictions on game companies.

Sometimes a company has several ideas that cannot be developed at the same time, and they are eventually developed by other companies, and they will regret it very much.

Sometimes there are no good ideas this year, or the game development is relatively slow, but at the end of the year, the game has to be handed in, resulting in some games not being developed to the best and becoming shoddy.

Originally they thought they could sell hundreds of thousands of copies, but because of the early listing, only tens of thousands of copies were sold, and the loss was also very large.

At this time, Nintendo suddenly discovered that many game development companies in their camp had launched games for other game console manufacturers, and even accepted some translation work for foreign games. How could this work!

This damages the interests of Nintendo, absolutely unbearable!

So Nintendo held a press conference at the end of July, convening many industry media and game company representatives.

Its spokesperson said at the meeting that the name of their 64-bit game console has been changed from Super Project to Nintendo Super 64, and it uses a 64-bit processor with extremely powerful performance.

And it will make revolutionary~~revolutionary innovations in many places. These were all normal at the beginning, but then the spokesperson said extremely strongly that by the end of this year, the development of Nintendo Super 64 will be completed, and it is planned to be launched in the first half of next year.

If the third-party game company at this time defected to other game platforms, then Nintendo would seriously consider joining the Nintendo platform in the future.

The implication of this sentence is that if you leave Nintendo, you don't even think about coming back.

All of a sudden, many third-party game companies that had previously negotiated with Zhiduxing Company and Suni Company terminated the negotiations, and Nintendo is the industry leader.

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