The Death Knell

Chapter 1858 Fenris

The orcs in the tower are obviously waaaaagh! When they got to the top, they didn't care that their retreat had been cut off by the Space Marines, nor did they care that the yellow and black shrimps in front of them were like a city wall.

They still bumped into each other in groups, smearing their brains and blood on the foot of the wall.

"Oh? Are they the Space Wolves? I just don't know which company it is?"

Su Ming, who had his back to the balcony, also saw the movement outside. While killing the greenskins, he was even distracted by observing the Space Marines' airdrop pod. He saw the white or gray paint, And the airdrop pod was engraved with runes, and he instantly recognized who was coming.

It’s half good and half bad.

The disadvantage is that the wolf group is as aggressive as the wind and as fierce as fire. It is impossible to secretly control them to hold the line and fight honestly with the enemy.

The good thing is that they are really good at attracting firepower.

For them, if they can fight hand to hand, they will never fire, and if they can see the enemy, they will never keep their distance. The wolf nature of the Primarch makes them all long for close contact with the enemy's blood.

Chainswords, power axes, and even chain machetes and greatswords, which are very rare among Space Marines, are all equipped in large numbers by the Wolf Regiment warriors in order to rip the throats of human enemies faster and better, and lose After weapons, they will also try to do this with their bare hands or teeth.

Their tactics have always been basically one set, charge, penetrate the enemy, and kill them all. This is the shortcut to victory.

A wise person will not seek the distance at the expense of the near.

In Su Ming's view, the wolf group, which is also formed with a culture similar to the Nordic culture of Earth, is basically the same as the Hall of Heroes.

The Space Wolves' home world is called the Fenris system, which is located in the hazy star field in the northern part of the Milky Way. It is very close to the subspace passage known as the 'Eye of Terror', and they also like to kill the spawn of Chaos.

Their territory is very large, with probably hundreds of planets under actual control, but only the cold dead world called Fenris is called home by them.

What is the world of death? To put it bluntly, it is a planet that was originally unsuitable for human survival. Here, a planet is called a world.

Star core fragmentation, extreme climate, dangerous species, chaos corrosion, Zerg infection, etc. These worlds can all be called death worlds. The planet Su Ming is on now should also be considered. After all, it is destroyed by Zerg and Chaos, plus green skins and The impact of this trip to the ribs is incalculable.

Fenris, the home planet of the Wolf Group, is called the Death World because of its extreme climate. It is a ghost place with two layers of ice and fire, and the topography is extremely bad.

Most of the planet's surface is covered by sea water, and the so-called land is at best an island of varying sizes. The only larger continent, Asaheim, is the North Pole, which is covered with snow all year round.

Fenris orbits a dying star in an offset elliptical orbit, so it is winter for most of the year.

It’s not that there are no three seasons of spring, summer, and autumn, it’s just that they are extremely short.

In winter, hundreds of meters of the sea surface will be completely frozen. At that time, the tribal residents on the planet will leave the island where they live and go to other islands through the ice to hunt or fight.

At the end of each year, as the planet slowly approaches the sun called the 'Eye of the Wild Wolf', spring comes. During this period, the ice retreats to near the poles, and some terrifying creatures living in the deep sea will come up to reproduce. At the same time, Eat people or be eaten.

Therefore, in Fenris, whether the boating skills are superb and whether you can avoid the monsters of the deep sea while fishing are the keys to the survival of mortals.

And if you can kill a monster, you can brag about it for a lifetime.

Of course, not all deep-sea species are so dangerous. Fenrisians eat more food like krill and plankton. In the short spring, tribal warriors must collect enough food for the tribe, otherwise It means annihilation in the next season.

Spring lasts for about a month. When the planet Fenris gets closer to the star, the planet will enter summer and become a purgatory on earth.

The earth's crust will move violently due to gravity, causing large-scale undersea volcanoes to erupt, and burning islands rising from the sea, reshaping most small islands.

Lava will erupt from the ground, seawater will boil into sulfur-filled smoke, and sunlight will cause exhaust gases to rise and flow with the atmosphere high in the sky, dropping corrosive acid rain.

Most of the islands will be destroyed into pieces or swallowed by the sea, and the islanders will die. However, the Arctic continent of Asaheim is relatively stable.

The Fenrisians are familiar with this annual pattern of destruction and have learned how to survive here.

But ordinary natives cannot climb onto the continent of Asaheim itself. It is too far away, like a raised platform on the sea, surrounded by thousands of meters of vertical smooth cliffs.

People can only live on boats as close to the mainland as possible, floating on the sea near the mainland, waiting for the summer to pass.

They don't know what the continental plate theory is, they just think that the 'holy land' is protecting them, and that is the country where the gods live.

Summer has passed and autumn has arrived, and the people on the ship must find a new island to settle as soon as possible, because all the food stored in the spring will be used up in one summer, and if they can't find a new island to hunt, they will be exterminated.

Autumn is the season of fighting wild beasts, and warriors need to collect food to survive the cold winter. Unless there is no other way, no one will be willing to hunt in winter, which will only make the already hungry wild beasts more dangerous.

None of the beasts that can survive in this desperate situation are without danger. The more distinctive ones include the giant frost bear, mastodon, snow giant, white dragon, etc., just like in a fantasy world.

The most dangerous of all creatures is the Fenrisian giant wolf, because they are big, smart, and extremely numerous. Gradually, this smart and cruel creature has become the totem of faith of the Fenris people. This can be regarded as a choice. Evolve sexually. If you want to live here, you have to learn from the giant wolf.

Su Ming remembered seeing it in his previous life. The Fenris people had a custom that was very similar to the Celestial people's "Zhou Zhou" custom. They would put a newborn on the ground and put a bloody battle ax in front of him or her. If a child cannot grasp the tomahawk immediately, he will be considered a waste and thrown into the sea and drowned...

The Space Wolves recruit Chapter recruits in such a world.

Although the entire world of Fenris belongs to the Space Wolves, the Chapter only occupies the continent of Asaheim, where it builds the 'Tusk Fortress' on the highest peak, obscured by clouds and cut off from mortal sight.

The rest of the Fenrisians were left in the desolate and primitive place, struggling to survive. The Space Wolves spy on their brethren, but are rarely seen in front of them.

How can the tribesmen who are almost primitive people know what a traffic boat is? What is a jetpack? So when tribesmen catch a glimpse of a Space Marine, they worship them as gods.

This has also become a sacred legend. Under the guidance of the wolf group, intentionally or unintentionally, the Fenris people have become accustomed to proving themselves to the gods with their bravery. Everyone wants to enter the legendary 'Kingdom of God' and become a warrior of the gods. Go and live in the high city of Asaheim.

Because there are no tsunamis, no volcanoes, no man-eating sea monsters, only 'harmless' ice and snow.

Fenrisians have always been like this, and they will be like this in the future.

But in fact, even if their bravery is recognized by the Space Wolves and they are picked up by the priest in an aircraft, they may not become warriors of the wolf regiment.

The genetic seeds of the wolf group are too alienated, and there is a curse that always follows them.

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