The Demon Sage of Online Games
Chapter 146: Boss classification
The six main cities of the two empires are spread across the long border, facing each other across the Cursed Land and the large high-level maps of the country. This peculiar setting made Mo Xie very excited.
He is a veteran player, just looking at the whole map of this region, he vaguely guessed some official intentions in his heart.
The six main cities of the two camps seem to be far apart, but there must be other relationships between these cities.
In other words, the main city of the Holy Moon Empire opposite the Sunset City, although the two cities are separated by a large black map, they must have interconnected channels.
The two-by-two connection of the six major cities is the official method of confrontation. The players in the sunset city can only attack the opposite main city, and there is no other way to bypass the map to go to other enemy cities.
Similarly, the players of the Holy Moon Empire, once they choose a main city, they have also determined that the enemy in the future is the hostile city opposite the main city.
Judging from this kind of terrain, Mo Xie immediately understood some of the situation. No wonder the professional player guilds had to ventilate internally even to choose a major city. After negotiation, it was determined that a major city began to develop, but it turned out that there was this factor in it. .
Because the professional guild will also choose the future competitors based on the main city location determined by other guilds in the opponent's camp.
This is the so-called unspoken rule in the industry...
Looking at the entire world map system, Mo Xie chose to return and continue to view the next monster system.
The official game information is very simple, not like other games in the past, all the details of all the monsters on the map are clearly explained from the beginning, and some games will also introduce the basic attributes of the monsters in detail, or even hang them. The types of props that may be exploded after dropping.
The unfinished introduction of monster information is just a brief introduction of the monster's strength and level.
Just like what Moxie and the two goddesses have seen in the past three days, ordinary wild monsters in the virtual world are systematically divided into three types...
The first type is very ordinary monsters in the wild, they are called ordinary monsters. Their names are displayed in white in the game. Only when players actively attack, their names will turn red, and they will counterattack passively.
The second type is red-named monsters. These monsters are very common. They are densely distributed in the wild world of major maps. They are monsters of active monsters. Once players enter their guard range, these monsters will chase. The players continue to attack.
The third type is elite monsters. The attributes of these monsters are stronger than those of red-named monsters. The alert range has also increased a lot. According to their level, some elite monsters also have their own unique skills and some special area settings. In other words, in a particular map, some elite monsters can cooperate in combat, which is a great threat to players.
The above three kinds of monsters are the most common ordinary monsters in the virtual world, and what interests Mo Xie is that the system is between ordinary monsters and two special monster settings.
One of the players is very familiar with, that is the dungeon monsters. This kind of monsters are several times stronger than ordinary monsters, but not so powerful, but they will be given some special intelligent management modes in the dungeon map for players. Some special surprises.
There is also a setting of special mission monsters. They only exist in some specific maps. Like the copy monsters, the existence of these monsters can make players who encounter them feel extremely headache.
However, as long as someone can deal with these special mission monsters, they may be able to open up some surprise mission clues.
After reading the introduction to the monster classification system, Mo Xie already understood a lot in his heart, and he quickly turned the page down to check the settings he wanted to see most.
Because if you want to make money, you have to understand the division of these strengths, as well as the rich and profitable varieties you may get after you hang up...
The page pulled down, and the relevant system introduction finally appeared before his eyes.
Boss: The most powerful classification, special monsters that can absorb the aura of heaven and earth, and have powerful combat capabilities. When players enter the dungeon or kill elite monsters, there is a certain chance that they will randomly refresh themselves.
Killing the boss level, you can randomly get 3-5 pieces of equipment, weapons and props of different occupations and various life occupations or other props. The basic quality ranges from excellent to excellent.
Boss level: a powerful classification, a powerful leader who guards a map of a party, has a strong strength against the entire player squad of players. When players enter the dungeon or explore the field map, they may be in some corners of the map and dense They are found in the monster group.
Killing the leader level, you can randomly get 5-7 pieces of equipment, weapons and props of different occupations and various life occupations or other props. The basic quality ranges from outstanding to excellent.
Commander level: Super powerful classification, the king level of the entire map, with strong strength against the entire player legion, which only exists in the dungeon map or the advanced field map far away from the main city. It takes a certain amount of luck to find them .
Kill the commander level, you can randomly get 7-9 pieces of equipment, weapons and props of different occupations and various life occupations or other props. The basic quality ranges from outstanding to perfect.
Overlord level: powerful against the sky, distributed in specific environments or dungeons on various field maps, possessing super combat power, usually set as the ultimate clearance of advanced dungeons, or carrying clues for various special tasks By.
Kill the Overlord, and you can randomly get 9-11 pieces of equipment, weapons and props of different occupations and various life occupations or other props. The basic quality ranges from excellent to sub-divine.
Royal Class: A powerful being at the top level, with power like a beast!
All sorts of explanations, Mo Xie's eyes are shining, you must know that his purpose of entering the game is to create a bright future for himself, and the existence of these symbolizes endless wealth and beautiful prospects...
It turns out that in this virtual world, there are so many types that are divided into the boss level, the boss level, the command level, the overlord level, and the emperor level!
But looking at the last royal-level system description, the above description is very vague, the system actually only has one sentence description.
But just this sentence has already shocked Mo Xie's heart. This kind of emperor-level existence stands for the terrifying power of the beast-level!
Judging from the introduction of the system only, the strength possessed by the commander-level can actually counter the terror power of the entire player legion. Then the Overlord and the Emperor, which are more powerful than the commander-level, should be a nightmare for players. ...
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