The simultaneous firing of two or more vibration cannons is extremely lethal because void shields and energy shields cannot withstand such attacks. Even the blackstone structures of the Necrons would disintegrate under this assault.

While the weapon is powerful, it's a lost technology. The two vibration cannons mounted on the Wings of Asuryan are highly mysterious technology to the Aeldari of today. Only a handful of Biel-Tan's craftworkers possess the knowledge to manufacture this weapon. A combined strike from the two main cannons is enough to destroy an Imperial medium-sized Titan with its void shields up.

Additionally, it has two retracted pulse cannons in its belly and four missile launchers at the rear. The upper deck of the airship is equipped with scatter lasers and prism cannons both fore and aft. Its firepower is sufficient to engage ground targets and even small spacecraft in space. Furthermore, it can carry up to 100 Phoenix Guard.

Escorted by four Wings of Asuryan, the Eternal Pyre flew towards the spaceport. Arriving at the loading area, they saw a squadron of nine Viper skimmers opening fire on a swarm of Carnifexes climbing towards the Dark Reapers' position.

Against Tyranids, Sorshen believed that close-quarters combat was unsuitable, and the Aeldari's flexibility was also limited by the Hive Mind's suppression. Therefore, ground combat was primarily conducted by vehicles or Path warriors specializing in long-range attacks, such as Dark Reapers, Shadow Spectres, and Fire Dragons.

Among them, Dark Reapers were arguably the most adept at dealing with Tyranids. Each shot from their reaper launchers could obliterate hundreds of Tyranid small units. Therefore, all seventeen accompanying Dark Reaper squads were deployed to the ground battlefield, personally commanded by Morganna. The Phoenix Lord stood imposingly at the highest point of the spaceport control tower, firing his weapon at targets thousands of meters away. He had already sniped five Harridans, two Hive Tyrants, and one Haruspex, in addition to countless Gargoyles that attempted to harass him, turning them into minced meat.

The Shadow Spectres naturally refused to be outdone. Although they were few in number, with only two squads, these low-flying snipers specialized in attacking large Tyranid units. Several Trygons that had burrowed tunnels were also killed by them. Phoenix Lord Irillith personally killed three giant monstrous creatures. These creatures had four huge forelimb claws, crawling on the ground and charging like tanks. Their carapaces were exceptionally tough, even larger than Hive Tyrants. They were not recorded in the Xenobiologis Tyranid bestiary. Ordinary missile weapons were ineffective against them. Irillith personally used his Star Lance to kill three monsters attempting to overturn transport ships.

Of course, the Fire Dragons were the most suitable for dealing with Tyranids. These warriors, immersed in the art of burning and destruction, used their fusion guns – a unique Aeldari melta weapon. With their superb skills and powerful weapons, they could inflict extremely effective damage on Tyranid targets. One shot was enough to render a Hive Tyrant combat ineffective. This weapon could also switch to Dragon's Breath mode, forming a wide area of ​​fire to quickly eliminate Tyranid units.

Sorshen watched the Tyranid creatures writhing in the bright yellow flames and realized the advantage of the Fire Dragon Path against specific enemies. However, it was said that Phoenix Lord Fuegan of the Fire Dragons greatly admired Asuryan. It was also for this reason that the Fire Dragon Shrine in the court was not large. Sorshen still had some political concerns in it. After all, Asuryan, the so-called Hand of Asuryan, had always had a strange attitude towards the court. The court had not sent him invitations, inviting him to meet in the court, but the other party had never responded.

The Phoenix Lords who joined the court never talked about him in public, and Sorshen always refused his private inquiries with excuses.

Sorshen couldn't tell whether this attitude was hostility or indifference, but there was definitely something fishy about it. Therefore, Sorshen had some concerns about those Phoenix Lords who were loyal to Asuryan, including their paths, mainly Fire Dragons, Striking Scorpions, and Swooping Hawks.

But now it seems that even excluding the hidden dangers of the Fire Dragon Path, this type of unit using heavy flame weapons is also extremely effective against Tyranids.

Faced with sudden powerful enemies, the Tyranid swarm quickly reacted. They moved like a single whole, regardless of size, leaving space around the dense bombing area to disperse, and at the same time began to use the terrain of the spaceport to avoid direct fire and encircle the smaller Aeldari units.

Sorshen immediately ordered the fire net to change formation, allowing the Dark Reapers to lure the Tyranid units into specific areas.

Soon, these Warrior bugs found that they had not caught up with the target, but instead directly entered a terrifying killing trap.

The waiting Night Spinner tanks began to fire. Dense monofilament strands covered the alien Tyranid, trapping them in their struggles, which were further tightened, cutting through the chitinous carapace and cutting the entire body into bloody pieces of meat.

The Night Spinner is a variant of the Falcon, sacrificing the ability to transport troops and enhancing anti-infantry capabilities. Its main weapon is a pair of Doomweavers. This deadly monofilament weapon can launch a metal wire mesh into an area, tearing apart all the victims trapped under the net. This net can even penetrate armor. Because this weapon is said to be from the design of the Artisan God, it is also called the Biel-Tan Chain, a very terrible area-of-effect weapon.

Under the fire of the Doomweavers, from Warrior bugs to Ripper swarms, all were wiped out in one fell swoop.

At the same time, the Shadow Spectres also locked onto the remaining node creatures, ruthlessly firing at them. The chitinous carapaces were full of smoking blood holes from the prism rifles.

With the death of the node creatures, the Hive Mind was further weakened, the control over low-level creatures was reduced, and the consistency of the swarm's actions began to slowly disintegrate. This was the result of the Aeldari's tireless investigation and research over the years, and this experience will also be brought by Sorshen to the Imperium. After all, to really resist the Tyranid swarm, the court alone is far from enough.

In the air, the Crimson Hunters had cleared the enemies in the stratosphere. Those winged bugs fell from the sky to the ground, accumulating into a large, thick 'carpet'. However, the fighters had no time to spare, because the Tyranid's aerial threat was far more than these flying bugs. Realizing the Aeldari Air Force was exceptionally powerful, the Tyranid Hive Mind immediately made a new response. Tens of thousands of biovores that had already taken root on the ground quickly released hundreds of millions of mucus spore mines, which began to slowly but surely occupy the sky, and soon the scale reached the tens of billions.

Faced with this coverage tactic, the small number of Aeldari Air Force really had no way to do anything but constantly attack back and forth to prevent the spore mines from over-gathering in this area, but they didn't have much time left.

At the same time, after the ground offensive was frustrated, the Hive Mind no longer launched a strong attack, but sent out a large number of behemoths with poisonous chimneys on their bodies, erupting countless deadly poisonous spore clouds in remote areas, wanting to devour this spaceport in this way.

In this case, Sorshen knew that staying on the ground was meaningless.

So now the only question is how to get the Imperial refugees and the remaining Lamenters left in the spaceport to leave.

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