The Emperor’s Angel of Death
#3351 - The Woe of Orpheus
"Is this considered a victory?"
On the bridge, gazing at the desolate scene outside the fully opened viewport, Solzhenitsyn sighed repeatedly.
Everywhere he looked, there were floating wrecks of ships, some still experiencing small-scale explosions. Various busy aircraft darted among them, constantly trying to salvage the launched lifeboats and rescue trapped crew members from the damaged hulls. However, there were too many ships, making the task immensely difficult. Many were destined to die in despair in the cold cabins or lifeboats after their backup oxygen ran out.
It was even possible that more crew members would die from delayed rescue efforts than those who were killed directly in the naval battle. But there was no choice. The orbital facilities of Amara Prime were almost completely destroyed, and there were very few engineering ships and aircraft left. It would take too long to transfer them from other places. Although they were prepared on other planets in the Amara system, the number was far from enough. According to the current progress, it would take at least a month to complete the entire rescue.
Not to mention a month, many people probably couldn't even last three days.
Suddenly, footsteps came from behind him, followed by Sol's voice.
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"The losses have been basically tallied."
Solzhenitsyn turned around, took the data slate, and plugged it into the device next to him. Then, a line of glaring red symbols was projected onto the observation window in front of him.
At the sight of the most prominent set of numbers, Solzhenitsyn's pupils shrank suddenly, his heart rate accelerated sharply, and then he squeezed a mouthful of turbid air from between his teeth.
Of the 437 warships participating in the Amara system campaign, a total of 286 were sunk, and another 64 were severely damaged, requiring major repairs. Almost all of the remaining ships were damaged to varying degrees. It could be said that there was not a single intact ship in the entire Imperial fleet.
The losses of the human fleet were not only reflected in quantity, but the damage to quality was even more serious. More than 40 capital ships of cruiser class and above were sunk, which was equivalent to losing more than half of the capital ships (there were 70 at the start of the war).
Among them, the Orpheus Defense Fleet suffered the most tragic losses. In the fierce battle, 21 cruisers and 117 smaller ships were sunk. Three of the four battleships of the core main force were sunk, including the flagship Arica Dominator. Although Fleet Commander Georg Karl wanted to sink with the ship, he was forcibly taken away by his men from the sinking flagship and transferred to the last battleship of the Orpheus Guardian Fleet, the Emperor-class battleship Saint Glory.
A total of 141 ships were sunk in the entire Orpheus Guardian Fleet, accounting for half of the total number of ship losses. This was also related to the generally old and poorly maintained ships of the Orpheus Fleet. However, these brave naval officers and soldiers still fought bloody battles with the enemy in extremely inferior performance, and even constantly tried to collide with enemy ships and die together, which was very tragic.
In addition to the Orpheus Guardian Fleet, the Astral Knights also suffered very heavy losses. The main ships alone sunk included the strike cruiser Blue Ice, the Retribution-class grand cruiser Black Frost, the Styx-class heavy cruiser Death Hunter, the Pluto-class heavy cruiser Unbound Soul, the Luna-class cruiser Light Warden, Iron Dragon, and other 6 ships. You know, Solzhenitsyn only brought 12 capital ships when he set off from the Nason system, which is equivalent to directly losing half!
Among them, the three cruisers Death Hunter, Light Warden, and Iron Dragon were even new ships, performing their first combat mission. As a result, their service career can be said to have ended like this.
Most of the sunken ships had one characteristic, that is, the external wounds were often tearing, and the internal equipment and energy systems were severely damaged. This is the main reason why the human ships suffered such huge losses - the characteristic of the Necron shipborne weapons is that they have extremely strong penetration ability, and at the same time, they can seriously damage the internal facilities of the ships, causing a series of secondary damages such as fire, short circuit, and even explosion.
For example, the Unbound Soul, this ship can be said to be a meritorious ship, and can even be regarded as Solzhenitsyn's "first pot of gold" - the Starfire has a longer history, but its role is undoubtedly not as great as the Unbound Soul. However, in the naval battle, it was flanked by two Harvester ships. Despite its desperate resistance, the rear of the ship was still severely damaged, nearly a quarter of the hull was peeled off, and almost the entire power structure was destroyed. The ensuing fire and power outage caused its damage control system and facilities to be completely paralyzed. In the end, the tail deck was almost completely destroyed in a devastating implosion, and the main structure of the hull was irreversibly damaged. Although it can be repaired if dragged back, the cost is almost the same as building a new ship, because the keel is likely to be dismantled and replaced with a new one. Its working hours will take at least five years.
Moreover, even the remaining ships were not lightly damaged. 42% of the deck area of ββthe Randall had devastating penetrating wounds, and three black light cannon arrays were permanently damaged. According to the Hearthguard Mechanicus, it would take at least two years to repair conservatively. In addition, the plasma annihilation cannon also had a certain degree of damage. This thing is also very difficult to repair, and many precision parts have to be transported from the distant Galactic Core Votan League. Coupled with other scattered repairs, its investment is no less than rebuilding a conventional battleship. Therefore, although the Randall is fine on the whole, the loss is not small at all - this is the two sides of the matter. High configuration brings high performance, as well as higher usage costs.
But even so, the Randall is still the most intact of the Astral Knights' participating ships this time. In Solzhenitsyn's own opinion, the Avista would not be in a better situation than the Randal if it participated in the battle. The Randall should be the most powerful warship of the existing humans without accident. Although using it is indeed very expensive, it is already the only warship for humans to directly confront Necron capital ships.
But even such a powerful warship could not bring much advantage in the naval battle against the Bereaved. This was very frustrating. According to the various data of the combat performance, if the Randall dueled with the enemy's tomb ship one-on-one, then the chances of winning would be at most 30-70, and the greatest possibility is that the Randall would severely damage the opponent and be completely destroyed itself.
If it were other Glory Queens, it would probably not be higher than 20-80.
As for the other surviving capital ships, the difference from the sunken ships is not very big. They are all structural damage and need to be overhauled in the factory.
And the small warships he brought were almost completely lost, leaving only 9 scarred ones around the Randall. Faced with the terrifying weapons of the Necrons, large ships could still hold on with their tonnage, while small ships were almost dead when touched. They also suffered the vast majority of casualties.
In a sense, it can be said that Solzhenitsyn's battle group fleet was completely wiped out. This fleet has disappeared in the combat formation and will take several years to recover. This is also the single battle with the largest ship loss that Solzhenitsyn has fought.
This is still the result of having the pillar of the Randall. If there was no Randall, then the result of Solzhenitsyn's fight would probably be one in ten.
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