The Eternal Sword Master of Online Games
Chapter 309
To be precise, there are three patches.
The first patch is for the challenge and the adjustment of the popularity voting rules for participating teams.
Although the official did not say it clearly, many people can tell that this is some restriction imposed to deal with the phenomenon of ticket fraud in the challenge.
First of all, players are officially restricted to voting for a team only when they are watching the game live.
Then, the original ability for each player to vote once per game time (5 minutes) was adjusted to the point where each player can only vote once per game time (only five rounds were played last night).
The official has greatly reduced the number of times players can vote, but it does not have a great impact on the normal voting behavior of ordinary players.
Because ordinary players, except those who are really passionate fans, will vote for their favorite team during a specific game time.
During other game times, I just go to any game and vote for the team that looks better.
Even if you forget to vote, it is a natural thing.
Only those players who specifically vote for profits would have voted for all four popularity votes, or at least most of them, for the same team during the two-hour game last night.
This patch has greatly reduced the proportion of popularity points that participating teams can operate or generate.
Of course, for ordinary players, the impact is still there.
The biggest impact is the reduction in voting frequency, which is equivalent to the reduction in the number of draws.
As compensation, the official has doubled the probability of winning in the lottery and added an award with a very high probability of winning.
This new award rewards tradable level 40 gold equipment fragments. As long as all the fragments of a certain gold equipment are collected, the gold equipment can be synthesized.
Of course, although the probability of obtaining equipment fragments is high, the probability of obtaining some numbered fragments is still very low. It is impossible for the official to give every player a piece of golden equipment at this stage.
The second patch is also aimed at adjusting the system protection rules enjoyed by participating players.
The original system protection rules only provide protection to the members of the participating teams who have not been eliminated. During the competition, they are immune to all damage anywhere except the competition venue.
There is a loophole in this protection rule, which is that it fails to protect the substitute members of the participating teams.
As a result, during last night's game, some substitute members of the participating teams were maliciously attacked by other players.
There are also some nominal substitute players who enjoy the game experience earned by the team while fighting monsters and leveling up in the wild.
In the end, the experience earned was more than the players in the participating teams fighting.
After the official new patch is implemented, these substitute players will be teammates who played in the game and enjoy the same game protection rules.
It is immune to all damage anywhere except the playing field, but cannot cause damage to any target, including monsters.
Although the theoretical experience gain of substitute players is reduced, as compensation, substitute players can also vote for the team's popularity and also have the opportunity to draw a lottery.
In addition, all participating team members, except during the official competition period, will always enjoy the protection of the system during other time periods, as long as the team has not been eliminated and the competition in the entire competition area has not ended.
Of course, in other time periods, the protection rules that participating players can enjoy are that they will not be harmed by any player, unless they actively attack other players.
This patch is mainly to prevent some players who have been eliminated from seeking revenge from those players who are still participating in the game afterwards, affecting the status of these players in the next game.
The last patch is aimed at optimizing some special props, one of which happens to be owned by Lin Chen.
That is - the mysterious ruins teleportation scroll.
The function of the mysterious ruins teleportation scroll is to transport the user to the nearest ancient ruins that have not yet been excavated.
These ancient ruins are quite special. They are not ancient ruins buried near level 0 maps, they must be ancient ruins around level 0.
So far, no player has been able to find the relevant rules. It was too uncontrollable. Lin Chen was worried about this, so he never used it.
According to the comments below, it seems that not long ago, a level 5 player got this kind of scroll, and then went to a level 10 map to use it, and ended up entering a level 100 ruins scene.
The most embarrassing thing is that I can't voluntarily give up this expedition to the ruins. In the end, I can only find monsters to seek death and lose the experience in vain.
It seems that after receiving many complaints, the official decided to change the mysterious ruins teleportation scroll, including the teleportation rules for similar props.
After this update, players can once again use this type of teleportation prop scroll. Although they still cannot choose the specific teleportation location, they can choose the danger level of the teleportation location.
Most players have three difficulty levels to choose from, namely Easy, Normal and Hard.
According to the official statement, the level of monsters that appear in ancient ruins on normal difficulty will match the player's current level.
The easy and difficult difficulty levels are adjusted down and up by 5 monster levels respectively based on the player's current level.
But if the player's current level is ahead of 90% of the current player levels, you can still see a fourth difficulty option, which is "Purgatory".
If a level 40 player chooses the Purgatory difficulty after using the mysterious ruins teleportation scroll, he will be transported to an ancient ruins map with monster levels starting at level 50.
For ordinary players, suppressing 10 levels of monster levels is a headache.
However, Lin Chen has the Eye of Deception and only has 10 levels of monster level suppression effect, so the problem is not that big.
He already knew what he was going to do in the afternoon, and see if he could find some good things in the ancient ruins.
There is a plan, but the plan cannot keep up with the changes. (To be continued)
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