The Great Thief
Chapter 905: The origin of the death knight
Baron Rivendell is very angry, he may feel that the battle is a very expensive thing, even after being converted into a Knight of the Undead, he still retains this pride.
I didn't expect someone to be so shameless.
Not only interrupted the courtesy and civilized conversation between the nobles, but also sneaked behind Nima, so he took out the magic sword full of runes, facing the land is a guy.
Don't look at the braveness that Lu has just shown. He is not the kind of person who calls himself as a warrior when his mind is hot.
Before the sword had not been cut on him, he had already teleported behind the blue sea breeze, so that he had planned to look at the lively blue sea breeze.
The battle officially started!
Baron Rivendell is a dead ride, players rarely touch this profession, although many Cavaliers have triggered the death ride mission very early, but they have not really become a dead ride from beginning to end, they also use the skills of the Cavaliers in the next copy leveling .
According to the official definition, the death knight was once a human warrior of justice, a paladin or a simple orc who advocated shamanism in the world of Draenor hundreds of years ago.
They either accepted the call of darkness, gave up the glorious past, sold their souls, or became a slave to the Lich King after being killed and helplessly resurrected. In short, they all gained near-eternal power.
Like rare racial pandas, werewolves, goblins, etc., death knights and monks are very popular in the Westward Journey, and only a small number of players have the opportunity to take office.
Hundreds of years ago, the aborigines of the simple and harmonious world of Draenor were a group of orcs who admired the simple shamanism, and a group of draenei who came to the world to escape the devil's pursuit through space travel was in harmony with them.
Until the darkness came, the demon swindler who distort the void, Kil'jaeden tempted the old Shadowmoon tribe to sacrifice Ner'zhul, and abandoned the shamanism who advocated the natural elements, becoming the first warlock to use the chaotic arcane power.
And his cronies have been given a powerful dark power for eternal life, becoming a evil creature that lives on the Shadowmoon Valley and lives on the blood, known as the Gorefiend.
The power of darkness continues to spread among the various tribes of the orcs, and the shamans receive new doctrines in succession. The simple orc race is gradually driven by rights, and the social warfare supported by heroic warriors and wise shamans It crashes.
The orcs drink the blood of the devil to kill the innocent draenei.
Although Ner'zhul became a leader of the tribes of various tribal alliances, he discovered that the tribes were bloodthirsty and began to reflect on themselves and refused to cooperate with the devil.
The devil found his young big apprentice Gul'dan (this is Wu Yanzu) to create the Shadow Council to replace Ner'zhul to master the orc tribe's power.
Gul'dan led the orc army through the Dark Portal to launch an attack on the Azeroth World Alliance.
After the defeat, Ner'zhul was able to rescue the orc compatriots who were enslaved in Azeroth, and led the majesty of the Blackwater Marsh under the Dark Portal to fight with the Alliance Army, but eventually fell on the Dark Door of Delano. defeat.
Once again, he used the power of the shadows to open a number of doors leading to the twisted void, and led the cronies to flee, hoping to escape to a new world through space travel.
In the twisted Nether Demon Legion waiting for him, as a punishment against the will of the devil, he and his cronies were deprived of the ** but the soul was well preserved and tortured, and under the torture, Ner'zhul once again compromised and gained new power. Ner'zhul was frozen and threw himself on the top of the world of Northrend in the world of Azeroth, becoming the Lich King.
And his cronies, the Gorefiends, became death knights and lichs.
This is the first generation of death knights.
The second generation of death knights is actually human, and the most representative figure is naturally our Royal Highness Prince Alsace.
The adventurous humans who lived in the mainland of Lordaeron used the fleet to explore the northern part of Northrend in the north and established towns. The last Lich King Ner'zhul quietly chose to go deep into the human trials of the ice field, and gradually made achievements, and established a squadron of a certain scale.
This touched the arachnid kingdom that had lived deep underground here tens of thousands of years ago, and bravely the arachnid army attacked the earliest Scourge Corps that had just been established.
Because the arachnid was immune to the mental control of Ner'zhul, this battle almost caused Ner'zhul to mobilize all the lichs and death knights who are still loyal to him. There are always arachnids falling down, and their bodies can be manipulated by these Gorefiends. The number of arachnids is decreasing and the Scourge has grown. So Ner'zhul eventually won this war with this tactic. And achieved the dominance of Northrend.
He tricked the Dalaran Master Kel'Thuzad, who had similar ambitions, to create a cursing sect in the Lordaeron Kingdom, to continue to receive believers and spread various plagues.
This touched the Lordaeron government at the time, and the sacred paladin Alsace and the instructor, the wat Uther, were ordered to find out.
The young prince stepped into one trap after another, and finally the hatred of the Scourge led him to embark on the journey to the Northrend expedition. This is a no return, he pulled up the cursed Frostmourne. Sacrificing his own majesty defeated the fearful demon Merganis of the Scourge, but lonely alone lost the last trace of personality in the biting cold wind.
A few months later, there was no news of the Arcsal triumph, the plague retreated, and in the celebration he met his father and personally killed his father to disrupt the domestic politics and became the first second-generation death ride.
This is the origin of the second generation of death riding, the second generation of death riding is to push the death knight career to the peak, through this period, Arthas defeated the invincible silver hand leader Uther.
This is very important, the pure pharaoh of the soul, even after death can not be summoned by the spirit of the dead.
The power comes from his own soul. Uther's defeat makes his paladin lose their loyalty to faith. All the converted Paladins have actually changed their minds before dying.
Many paladins died in anger, despair, and fear, and the dead body was summoned to join the ranks of the second generation of death knights.
The only remaining members of the Silver Hand established or joined the later Scarlet Crusade camp.
The **** crusaders are brilliant for a while, like the same flowers.
Its leader, Mograine, cast the Ashbringer from the Shadow Crystals of the draenei seized during the invasion of the Orcs, and was later betrayed by his son during the assault on the Stratholme City occupied by the Undead, in anger, sorrow, revenge. He was killed and joined the camp of the death knight. Since then, the main force of the Scarlet Crusade has been devastated and has been controlled and controlled by the top of the Scourge and the Dreadlord.
It was all until the emergence of this sad character of Illidan. (To be continued.)
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