"And I don't know if you noticed, this EDG jungler is a prince."

The colonel felt that it was a bit unsatisfactory, and continued to analyze: "The hero of the prince can also be matched with Yasuo, but it is not a good combination."

The second brother continued to nod, this is indeed the case.

Now that the hero Yasuo is brought out, the best jungle partner is the barrel, nothing else.

There may be other heroes that are suitable, but it is difficult to appear in the game at present.

The knock-up ability of Prince EQ Erlian is a bit unstable to put it bluntly.

In many cases, one person may not be able to pick it up, and you let Yasuo take the hammer.

After looking at it for a long time, it turned out that your EQ was twisted by the opponent.

The wine barrel is different. First of all, my E skill also has a knock-up effect, which is not much different from the EQ of the prince.

The main thing is to rely on the big move to cooperate with Yasuo.

The big move of the wine barrel is easy to hit, and the opponent's flash may be blown up.

If you don't want to eat it, then you will be given a guarantee, which is obviously very profitable.

Wine Barrel is still a bit better, he is an AP output, and it is even more uncomfortable to play against a hero with AD output like Yasuo.

Even the classic blind monk with Yasuo is actually incomparable with the barrel in the game.

The problem is that the EDG jungler chose the prince.

The hero of the prince has been strengthened a little in this version of the World Championship.

Before the game, when many people interpreted the version of the World Championship, they thought that the prince would be a popular choice.

But when it came to the World Championships, I found that this hero hadn't appeared a few times.

EDG is also a bit of an experimenter. In many cases, the situation of the training match cannot be taken seriously, and it has to be tested in the game.

If you want to try, the group stage is definitely the best choice, because there is room for trial and error.

When choosing the prince, I didn't expect to choose Yasuo in the future. Yasuo is determined by looking at the opponent's choice.

In the beginning, in order to match the prince, the middle road deliberately took out a spring.

Clockwork is a hero that feels mediocre every year, but when it comes to World Championships, someone will always use it, and it will always have an effect.

The prince entered the field with the ball, and then the clockwork stretched, which can be regarded as a pretty good midfield combination.

When the colonel said this, it made people feel that his previous analysis did seem to make sense.

On the opposite side, Samsung may be because your jungler is not a wine barrel, and Yasuo's power is not so powerful when combined.

In addition, the hero Yasuo is unstable, so if you choose Yasuo, you are giving us a chance.

But the second brother, who kept nodding, suddenly said: "I want to mention one thing, the prince is not the only one who can cooperate with Yasuo."

"The clockwork and the bull's head can both cooperate with Yasuo."

"Compared with the two of them, the prince's ability to cooperate is negligible."

Colonel Guan: "..."

He was high for a long time and kept staring at the jungler. It was only after the second brother said this that he realized that it seemed to be like this.

If the bull head enters the field more beautifully, it can cooperate with Clockwork and Yasuo.

Give the clockwork a big boost, and if Su Can picks up another big move, it is possible for the EDG lineup to play a perfect team.

It seems that the jungler is not a wine barrel, which seems a little bit interesting, but the teammates can cooperate with Yasuo except for AD.

This kind of game can already be regarded as Yasuo's cool game.

Most of the time, when you play Yasuo by yourself, you may enter the game, and your teammates don't have a knock-up skill, so you rely on yourself to blow the air.

Then after the whole game, I didn't press a big move.

The colonel was silenced for a moment, and the game officially began.

After going online, Su Can put pressure directly without reason.

For the Samsung team, Su Can had already communicated with his teammates in advance when the selection was over.

Don't be steady with this one, you must go all out with strength.

Samsung belongs to the kind of team that likes to operate, the ultimate Korean style of play, and the style reveals a stability from the inside out.

Such a steady operation style of play is afraid of the kind of stunned youth who come up and give you two punches without saying a word.

My head is dizzy, how can I operate?

If it is the previous version, there is still some explanation.

This year's version has changed a lot, especially after the green jungler is gone, and the field of view is limited, it will have a great impact on the Korean team who likes to operate.

The Samsung who won the World Championship last year had an amazing vision.

After Su Can joined, EDG's style of play has become a more aggressive one, changing the previous submissive temperament.

So playing strong is not a difficult task for everyone.

His teammates, Su Can, just reminded him that of course he had to do it himself, and he had to fully exert his strength during the laning period.

In the screen, you can see a very painful scene. Su Can learns E at the first level. After making up the first minion, Cuvee accidentally uses the E skill to forcibly slide up to exchange blood.

After sliding up, A double-clicked and then slid the pawn back, so that Gnar couldn't help himself more.

Coupled with the existence of a shield on his body at the beginning, Su Can's first wave of blood exchange was obviously profitable.

From the first level, long-handed heroes are overwhelmed by short-handed heroes in lane, which is quite rare to be honest.

In addition to playing style, it has a lot to do with personal ability.

Cuvee was the single kill king last year, and he lost for a whole year after winning the championship.

The current version is no longer the single-belt version he is good at.

In addition, the main reason is that I have changed my money, and my state is much worse than last year.

Coupled with Su Can's reputation as a vicious player, no one in the top lane would know how vicious he is.

Cuvee never intended to fight against Su Can from the very beginning.

Seeing that Su Can was so aggressive when he went online, Cuvee became timid instead, and didn't want to fight Su Can hard.

In a game like top lane, you will lose half of the game if you are discouraged.

That is to say, there is no way for Su Can to ignite it, otherwise Gnar will have to suffer even more, and there is a risk of being single-killed before level six.

The Samsung team is still a team that likes to use Chidi as the core to protect the bottom lane.

But Yasuo was selected in this game, there is no reason not to target it.

Haru chose a rock sparrow jungler. This hero's mobility and rhythmic ability are not bad.

It's a pity that Gnar has no stable control, if he is a crocodile or Pantheon.

A skill goes up and is firmly controlled, and the rock sparrow picks up the rock to carry the person back, and a hero like Yasuo is basically killed with a set of skills.

But Su Can fought too aggressively, and Gnar was pinned under the tower in only three levels.

If he doesn't go up and catch it, Haru knows what the coach will say after he goes down.

This young man had a relatively simple idea. After clearing the wild monsters in the upper half of the area, they almost came.

I still don't know enough about the EDG team, and I don't have as much experience as An Zhangmen.

All LPL teams know that EDG's top lane is difficult to catch.

It's not just about Su Can's anti-gank awareness, but his anti-gank awareness is not very top-notch.

Sometimes it is to rely on exaggerated reaction speed to avoid danger, and sometimes it is to successfully hit the two opponents by operation.

What's more, EDG's jungler has been living on the top lane, giving him a lot of support.

Whether it is Haro or the factory manager, the two junglers play in the same way after Su Can enters.

Once you are counter squatted, it is not easy to fight, and Su Can's operation is still stable and better than your top laner, which makes it difficult to catch on the road.

Samsung's coaching staff has undoubtedly studied EDG, but the research is so detailed that it is still inexperienced if you don't really come up to play.

This EDG is Haro, which is very similar to Samsung's jungler ID, the difference between the two is only one letter.

When Su Can saw the rock sparrow coming, she was a little excited.

Normal laning, before the sixth level, it is not easy for him to jump the tower to kill this Gnar.

Still the same sentence, if you come to catch me, you will give me a chance.

Taliyah, the hero, was countered by Yasuo. Many times Taljak is in the middle, and some people like to take Yasuo out to fight.

Now the rock sparrow E skill has not been changed, if it is replaced with the future Shiatsu board, Yasuo will still have a bit of a headache.

Now this rock sparrow really has nothing to be afraid of, just pay attention to the position and don't be lifted by the [rock protrusion].

Su Can moved to hide from the ledge, then set a wind wall and ran back.

This wave of acting is quite similar, and Samsung Ueno is not alert at all, and has to continue to chase.

The route is so long, even if I can't hit your flash, it's good to get some HP.

"Slap!"

Haro, who was hiding in the grass on the back line, appeared, and the EQ Erlian accurately picked the rock sparrow.

Su Can didn't have much communication with him, but Haro's thinking is still clear. If there are two people in this wave who choose one, they must choose Rock Sparrow to kill.

First of all, Gnar's anger is not bad. After receiving damage, the growth of anger will be accelerated. It is difficult to say that it suddenly becomes larger, and it may not be able to kill stably.

On the rock sparrow side, a crispy mage is easier to kill.

And from the perspective of value, it is still more profitable to kill rock sparrows.

Not everyone has Su Can's abnormal reaction speed, and Samsung's jungler didn't react at all.

He is still chasing Q Su Can, seeing stones falling on Su Can one by one.

Suddenly a big man rushed out from the grass, and there was no time to react.

The prince's damage in the early stage is still considerable, and if he provokes it to fight a set, the blood volume of the rock sparrow will drop rapidly.

Su Can's distance is also relatively in place.

Take a step back and then E up with the damage.

Cuvee also jumped up immediately, planning to hit Su Can with a boomerang and damage.

Seeing the jungler coming from the opposite side, this guy turned his head and left.

When he couldn't get bigger immediately, he knew he couldn't save him, so he might as well run away.

Wait and watch, it's hard to say that I will be shot out when I flash.

There's nothing wrong with the way it's done, it just looks a little too crisp.

"Snapped!"

After Su Can and the damage, it was still not enough to kill the Rock Sparrow directly.

The rock sparrow also had a strong desire to survive, so it flashed and pressed it out.

Su Can dodged directly here, and another QA successfully completed the kill.

It can be seen from this wave that there is a tacit understanding with Haro. At the critical moment when the rock sparrow flashes, even if the two want to communicate, there is no time to talk.

Normally, you will press the flash to chase.

This blood volume and flash are obviously capable of killing, and it is impossible to put them on the opposite side.

If two people flash together, it would be a bit wasteful, one flash is enough.

Haro felt that it would be better for Su Can to chase this wave, since it would be useless for a prince to take the head, this wave must be given to Su Can.

Su Can also knew that there was a high probability that Haro would not follow Flash to grab this head, so Flash followed directly.

A flash got the first blood, and Yasuo instantly became a masculine.

The whole G2 team is watching the game in the background at this time, because the next game is theirs, and they have to wait until the game is over before they can play.

While waiting in the stadium, I will naturally watch the game.

They are all opponents in a group, and it is also good to watch more games.

Seeing that Su Can's Yasuo took first blood at the third level, and thinking about his Yasuo dying twice at the third level the day before yesterday, Ah P felt that the two of them were not playing the same hero.

If playing EDG that day made me so smooth in the early stage, why worry about not being able to carry the game?

As for the fans, when they saw that Su Can got the first blood, they felt that the game was stable.

If you give Su Can an advantage, he will not disappoint his economy.

Su Can may die next, but it is definitely not a gift.

If you want to kill him once, you have to pay a huge price.

Players play for a period of time, and the audience basically knows what style it is.

For example, like Su Can, fans know that it is useful to have an advantage, and it is easy to win, and there is a feeling of stability.

There is another kind of player, even if his team has achieved a good lead, the fans are still afraid.

Because I knew that I might have to go up and send a big one next.

The laning was still going on, Su Can saw that the economy was almost done, so he went back and bought a pair of yellow cross plus attack speed shoes.

Yasuo is too hungry for attack speed. Only when the attack speed is increased can the hero be happy.

With the attack speed shoes, Su Can pushes the line faster. Gnar has no way to push the line. He can only passively eat soldiers under the tower.

"Although the jungler came here and gave him first blood, the top lane is generally good. Cuvee really doesn't give it a chance."

The second brother commented: "OhYes, you can only push the line of soldiers over, and there is nothing you can do."

"Gnar's hands are relatively long. If he is under the tower, it will be difficult for the hero Yasuo to consume him. OhYes, playing the hero with long hands before igniting and depleting him in front of the opposite tower obviously does not work."

Colonel Guan was a little worried: "Next, Cuvee should be careful when the prince comes over to jump the tower. Yasuo is already level six. I think they will definitely have to jump."

"Gnar is more flexible, and there are flashes, I don't think it's that good."

"If anger is better, EDG will be more likely to be at risk if it is forced."

"..."

The two commentators were still discussing whether Yasuo should jump the tower after level 6, but it turned out that Su Can disappeared on the line after pushing the line.

Su Can came directly from the river to the middle road, ready to attack Brother Crown's Syndra.

Brother Crown took Syndra to play in the middle, but was suppressed by the junior's.

I have to say that this ability is really not worthy of the title of champion mid laner.

Gnar is not very active, but it is easier to move your Syndra.

Syndra's blood volume was basically met by the prince, and he entered the killing line with a big move.

Su Can followed to prepare for the head-picking.

Seeing that the prince wanted to come over with EQ, the crown was very steady and handed over the flash.

He used [The Weak Retreat] just now. If he still has the E skill, he can directly infer the prince's EQ second company.

There is no other way now, but to dodge and hide. Being picked up by the prince means that he has to take a big move.

"Snapped!"

The flash that Haro had just left in the top lane played a role, and the EQ flash still caught up and picked the crown.

Although the EQ flash is harmless, it is enough if it can be knocked into the air, and the rest is left to the middle and wild.

Both of them took the big move, Su Can deliberately slowed down, and he took the head.

After killing the three-star Nakano, the team's obvious rhythm became messy.

And EDG's offensive wave after wave became smoother and smoother, knocking out the three-star players directly.

After 15 minutes, the head ratio on the court came directly to 8:0.

Originally thought that the defending champion would cause some trouble, but I didn't expect it to be pure crushing.

This is so much better than G2.

—————

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