The Pioneer of the Rebirth Era

Chapter 1337 Game Setting Changes

"Change the shortcut key?" Qi Changwei looked at this big boss who was younger than himself with some surprise.

This is the first time he participated in a meeting of Rising Sun Technology as the head of the Qifan game team. Of course, not all the high-level executives of Rising Sun Technology attended the meeting, and even the heads of other game groups did not come.

After all, everyone is very busy, so only Sun Yang, the assistant to the chairman, Ma Fang, his current leader, and the technical staff in charge of Qifan's background and the members of the game development team held this meeting.

Yesterday I met the big boss for the first time, and after hearing the big boss's emphasis on Qifan platform and future plans, Qi Changwei and others were so excited that they fell asleep in the middle of the night. Who would have thought that the first meeting today would be to go straight to the most basic, seemingly inconspicuous, but frighteningly quick to borrow money.

You must know that Qifan platform’s fast borrowing money is one of the reasons why its products can break out of the hot battle game market, because such a person who designed the entire Qifan platform and voted on the shortcut keys at the time is now I also feel that this decision is simply the highlight of a stroke of genius.

Who would have thought that the big boss who looked so pleasant yesterday and made them their confidants, would actually attack this point when he came up. New company, new atmosphere, they are not unwilling to make some changes to the game. After all, now that the boss has changed, it is natural to meet the requirements of the current salary boss for the game, but this basic change

"Compared to DOTA's shortcut key settings that make beginners feel awkward, the current Qifan platform ALT + C, E, W, D four skill shortcut keys is indeed much simpler.

And ALT plus 1, 2, 3, 4, 5, 6, 7, 8, 9 shortcut keys on the prop bar is also very convenient, which can make new players get started faster and improve the sense of operation.

But such keys are actually relatively troublesome. My opinion is to remove the ALT key. The four skill shortcut keys are set as Q, W, E, R in a straight line. It works well with your fingers on it.

Nine items in the item bar are too many, so it is more reasonable to change it to six. Otherwise, a soldier can carry three output equipment and three meat equipment, remove one must-buy shoe, and have two space keys to buy equipment.

This invisibly prolongs the game time, not to mention that the player is very tired after a round, and it is easy to cause some heroes to be too invincible to kill, which affects the player's game experience. "Yang Dongxu said while the assistant next to him switched the screen on the projector.

Finally, at the request of Yang Dongxu yesterday afternoon, after the technical team simply changed the shortcut keys, two novices who had never played before used the changed shortcut keys and the old shortcut keys to compare the operation of the video.

Originally, Qi Changwei and other old people on the Qifan platform must have felt uncomfortable when they heard that they would use such a foundation for surgery as soon as they came up. Are you still worried that the Qifan platform will still be the Qifan platform after this change?

After seeing the changed operation screen, even though I am still a little bit dissatisfied with the previous highlight design, I have to admit that the new shortcut key changes are indeed better than before.

As for changing the 9 item bars to 6, it was not demonstrated due to time reasons, and this thing requires a lot of data comparison.

But everyone here is an expert who can easily distinguish the pros and cons of this. Besides, just before the platform made a hero, everyone rushed to play it, which disrupted the balance of the game. In the end, it was not once or twice that we had to make various changes.

Therefore, reducing the item bar can indeed further restrict the attributes of some heroes. Let the game be more balanced. Otherwise, a fighter with a high output can still carry a few meat suits on his back. It is really unreasonable to be able to fight with meat.

"But what about those players who were familiar with the buttons before?" Qi Changwei couldn't help asking.

This is undoubtedly the key issue that everyone is worried about.

"The setting of the shortcut keys is set to a type that can be changed according to preferences, and it is placed in the game screen settings. In this way, old players are not used to the new shortcut key operations, and they can manually set them to the old version of the keys and save them.

And the free setting of this shortcut key can also attract the original DOTA players. After all, compared to the old players who are not used to the new shortcut keys, DOTA players are not used to your current shortcut keys. " Yang Dongxu said.

Qi Changwei and the others nodded. It is certain that they feel a little awkward, but I have to say that this setting is more reasonable than theirs before.

Even before, I only set the shortcut skill buttons such as ALT+C, W, E, and D, and changed the original 6 props of the original DTOA to the current 9.

It’s not because this game is basically imitating “Dynasty Warriors” for revision, and it can’t be completely copied. Some changes need to be made to focus on the reason.

"The whole change will be completed as soon as possible. There are not enough technicians to cooperate with other game team applicants. Assistant Sun will help you coordinate.

In short, these changes need to be made before the game enters a major maintenance for new server replacement, and the game's internal testing is carried out to ensure its stability and normal game smoothness. "Yang Dongxu knocked on the table, attracting everyone from the imagination after changing the shortcut key of the skill.

"Guaranteed to complete the task." The Malaysian side stated directly.

Although Qi Changwei and others are definitely responsible for the salary content, but as the current leader of the game team, he must show his attitude at the first time.

"Well, Team Leader Qi is still not familiar with Rising Sun Technology, please take care of it. Now let's discuss the second topic, about the design and charging of new heroes."

At present, all heroes on the Qifan platform are free to use for players. You heard correctly, they are free to use, including some newly designed heroes, which are completely free to use.

Therefore, players only need to worry about whether the hero can be operated well, and they don’t have to worry about whether they can afford the hero after it comes out. There is only one reason why the new hero is not used after entering the game, and that is that your teammates snatched it first. You didn't get it.

At present, after Qifan platform participates in the game round, there is no gold coin to get, only experience to improve the platform level, and there is no other game after the end of the game.

"Hero charges?" Qi Changwei and several former colleagues looked at each other and basically frowned.

Whether it is DOTA or Dynasty Warriors, there is no such thing as charging for playing heroes. Because charging will destroy the balance and experience of the game, rich people can buy a large group of heroes and want to play that one, but what about players without money?

"Heroes are charged not only for new heroes to be launched, but also for old heroes."

"Then what if the player has no money to buy a hero?" Qi Changwei asked.

This is undoubtedly a big problem. Not everyone is willing to spend money to buy virtual heroes. Many players may choose money between playing games and money. I'm afraid that I don't have enough players for other games. Now that the Internet is the era when traffic is king, why does my big boss want to dissuade players from his own game?

“Heroes such as warriors, mages, and archers are easy to operate and easy for new players to pick up heroes and make them completely free, just don’t have too many one or two.

Then the rest of the other heroes are selected according to different occupations, fighters, tanks, mages, etc. every week, and five of them are randomly selected for free trial use for one week.

In this way, plus the one or two heroes that can be obtained when the registered account goes online, novice players will have six or seven heroes to choose from. The free trial heroes are rotated once a week, so that players will not feel bored by only playing one hero.

If you really play the free experience, it feels really easy to use, just like your own hero. Then if it is not the free week of this hero, if you still want to use this hero, then spend money to buy it.

This purchase does not mean that you must charge money. In addition to gaining platform level experience during normal battles, a gold coin acquisition function is added. After a game is over, you can get a certain amount of gold coins. If you want to play your favorite hero but don't want to charge money, then play the game hard and use the gold coins in the game to buy it. "

The technicians in the conference room were relieved to hear that they were either coming up or making complaints about krypton gold. For technicians, there is a sense of accomplishment in attracting players without charging money, and making players fall in love with the games they design. Krypton gold is what unscrupulous businessmen are keen to do.

Therefore, although Yang Dongxu's setting has added difficulty to ordinary players, heroes can still be purchased through hard work. It not only attracts players and increases the player's game market, but also gives ordinary players a certain degree of fairness. This is definitely a stroke of genius.

"What about the old players? They've been playing for a while, and they're definitely not willing to charge for the hero."

"Old players are compensated with appropriate gold coins according to their level, but the number of gold coins should not be too much, and the average hero price should be controlled to buy three after the hero is priced.

It’s the ratio setting where you can buy one of the most expensive heroes, but you don’t have enough money to buy the second one, you can buy two of the general heroes, and you can buy three of the cheapest heroes.

As for those heroes whose prices are high, those heroes whose prices are low. From the statistics of the frequency of use of a hero in the background database, the hero with the highest frequency of use is naturally the player's favorite, and the price is naturally the highest, and so on for the rest. "

The meeting room was quiet, except for Sun Yang. Others looked at Yang Dongxu with strange eyes, Qi Changwei and others looked strange while sighing in their hearts.

It's strange that he is the boss of the domestic game industry at a young age, and his company had to work hard before and could only struggle in impoverished counties. Among other things, this move does not affect the operation of the game, and there is a way to make money, which is enough for my previous boss to learn for a long time.

Before the platform was acquired, the company's top executives met all day long and discussed various things. The boss's hair was almost scratched and bald, but there was still no result in the discussion on how to collect money and charge fees.

Look at the big boss of Rising Sun Technology, there is a hero fee when you come up, and the various compensation mechanisms are very complete, and you can directly implement it after you have discussed it.

"So you and Assistant Sun have an agreement on the pricing of heroes, and then let the technicians prepare in advance. This will be released at the same time as a major update after the server is replaced and maintained." Yang Dongxu continued.

"Okay, the task must be completed." Qi Changwei and a group of technicians straightened their backs instantly.

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