The Pioneer of the Rebirth Era
Chapter 1390 Sail Game
In the study of the villa, the son was sent to school, and his wife Zhou Ya went to work. Yang Dongxu, who didn't really want to go to the company today, turned on the computer and decided to play games for a while.
He has played games like Legend, Fantasy Westward Journey, and Fantasy Westward Journey. He hasn't played QQ Xuanwu and the DNF that came out later.
After all, when Xuanwu came out, what was his age? He didn't care much about clicking on the keyboard like a young man.
After the NDF came out, the age is really old. In addition, it is impossible to go online immediately after work on the construction site, so most of the time I read novels with my mobile phone. So I haven't played any games since.
Now as long as he wants, he can spend a lot of time playing games, especially games like Fantasy Westward Journey, even if you charge money, you may not be able to be a father. There is no pressure on him to get a set of server battle numbers.
But this one obviously doesn't have so much time to play, especially Yang Dongxu who still has some small peasant thoughts in his mind. You went online and everything was done neatly, but you ran to catch ghosts and missed a round. There is something to work here, so all the preparations before the game are in vain. As for the power leveling account, I always felt that it was boring to play, so I gave up this idea.
So playing the Qifan platform is more in line with the appetite of most people now. You don’t have to play it all day once you go online to do this mission and copy like other games. It’s fun to play. But except for weekends and Sundays, it is obviously impossible for office workers to spend all day on games.
Battle competitive games like the Shangqifan platform are different. A game lasts 20 to 30 minutes, and at most it takes more than 40 minutes.
If you really have something to do, as long as the matter is not urgent, you can basically end the game after half an hour, then turn off the computer and go to work without losing or affecting anything.
Moreover, in this kind of battle game, you will encounter different opponents and different game experiences in each round, which is very novel to play. Unlike other game mission copies are the same.
This is also one of the biggest reasons for the constant copy games of base station traditional missions in competitive competitive games. Under the pressure of an increasingly fast-paced life. More and more people don't have time to spend all day on the computer.
He didn't inform Rising Sun Technology's game department to get a super account for himself, but went through the normal registration process to see how the company's people did during the whole process.
When Qifan registers an account, the name can be chosen at will, and the combination of Chinese characters, numbers, and letters can be matched at will. Then this name is your account, and then enter the password.
Now there is no need to bind the mobile phone mailbox or other troubles. If you are a YY user, you can directly register with one click. Other users want to apply for a small account, as long as it is an account name that has not been registered by anyone, they can register without any restrictions.
Although there is no need to bind the mobile phone and email address, but there is anti-addiction, so the ID number still needs to be entered. This anti-addiction was developed by Legendary Games early on, and now all games have to pass this level when registering.
After the registration was successful, Yang Dongxu first went to the Hero Mall to have a look. Heroes of the Three Kingdoms platform game in the previous life were not universal.
Wei and Shu belong to the hostile camps, that is, the red and blue sides. Players in the Shu Kingdom on the blue side can only use the heroes of the Shu Kingdom, such as Guan Yu, Zhang Fei, and Huang Zhong, the heroes of the five tiger generals.
Players of Wei on the red side can only use heroes of Wei, such as Zhang Liao, Dian Wei, Pound and other generals of Wei in history.
Wu Guo belongs to the neutral camp, players on both sides can choose, this belongs to whoever grabs it quickly. There will not be two identical heroes in one game between the two camps in the battle.
This point was not changed until the 10v10 melee where the heroes competed for the throne. The Three Kingdoms heroes can be chosen at will no matter which camp the player is in, but the rule that the same heroes cannot appear has always been used.
Now because apart from the weekly hero free, other heroes need to spend game gold coins to buy. Entering the game, Shu players cannot play Wei heroes, and Wei players cannot use Shu generals to eliminate them.
As long as it is a hero purchased by the player, it will appear in the hero pool together with the heroes who are free to use this week. Whether it is in Shu or Wei, there is a lot of freedom to choose at will.
And the room is no longer a room, divided into five positions, the player automatically clicks into the room to prepare, and after ten people are gathered, the owner clicks to start, and then enters the game together.
Some disgusting players, click prepare and click cancel, tossing back and forth is very disgusting. In addition, it is very easy to score points in this way.
For example, let one of your teammates act as a spy on the opposite side, or simply win the Shu camp and make all the Wei camps your own trumpet.
Isn't it just a matter of turning on a few more computers, so as to increase the size of your own size. Many studios used this account to make money in the past, which seriously affected the player's experience.
Now that Yang Dongxu got the game, he has corrected all these loopholes. Five people are allowed to hack together in the room, but in order to prevent the sixth person from running to the opposite side to be a spy, or there may be a phenomenon of getting five trumpets to score points.
The room opened by the owner can only be entered by himself and his friends, and when all the people on his side are ready to start the game. Just hit match.
The system will then assign players to fight. Basically, the players on both sides are matched in strength, so the game experience is much better than before.
I looked at the hero interface, and then looked at the newly withdrawn skin street. Compared with LOL, a skin is a full set and nothing fancy.
The skin in Three Kingdoms is much cooler, because the character name is not hidden, it is right in front of the character. Therefore, the font color of the name can be manipulated in a wave.
Then the clothes on the body are also the skin, and there is no option to make the upper and lower clothes cheat. But in addition to clothing, the platform store also sells all kinds of cool weapons in the hands of heroes.
It's awkward to have clothes without a flashing thunder or a flashing weapon. Then name color, clothes and weapons are added together. It doesn't look expensive alone, only a dozen or twenty dollars.
Especially the color of the name, which can be chosen at random for ten yuan, and almost all online players can afford it. Clothes and weapons are more expensive, and then a set of one hundred is basically gone.
At present, each hero skin launched by Qifan platform has two sets, which are divided into two types: scribes and generals. Scribe means to dress casually when not in war.
After a hero puts on the scribe skin, he looks elegant and handsome. Generals are naturally dressed up when riding a horse to fight, how cool and cool the armor and weapons are.
As long as you get a dress like this, you will be the tall, rich and handsome in the game. Therefore, these skins have been launched for various big sales. Some players will not play this hero at all, but they bought this hero because of the good-looking hero skin. Then the scribes and warriors come with a set of skins to satisfy their collection hobby.
"Not bad!" After browsing the homepage and various functions, Yang Dongxu nodded in satisfaction.
Although these changes are very simple, they directly solve the problem that similar battle games cannot sell items profitably. And it doesn't affect the game balance.
Compared with the membership account of Qifan platform in the previous life, adding colorful skins to the account, you can squeeze in without queuing up to enter the room, and even members have the right to kick out other ordinary players in the room.
It seems to have some privileges to attract people, and indeed sold a wave of members, but the game experience for other ordinary players is really bad.
Of course, this is also related to the current game environment. If you have money, you are my game player. If you don’t have money, you can play a supporting role. It's alright for the money-spending uncle to have a good time, right?
This point was vividly shown in the 10V10 game of Contest of Heroes launched later. Fighting monsters can actually explode the treasure chest. The equipment that used to take a long time to make up the knife to afford can now be opened directly from the treasure chest.
Ordinary players can only open a treasure chest once, but member players are willing to spend the ingots obtained by depositing money, so they can open it countless times until they get the equipment they want in the treasure chest. There is no limit to the number of times.
Of course, if you draw one more time, the ingots spent will definitely increase. Although the cap is 100 ingots, when you draw 5 times, you only need to spend 100 ingots for the fifth time, and you will also spend 100 ingots when you draw for the tenth time.
But when they see the equipment they want, the player can't help it, and the space bar that was drawn again was crackling. Basically, I got 1,000 ingots by charging ten yuan. I felt that I could play several games by saving money, but in the end, one game was wiped out.
When there are ingots, this plate is naturally cool, and the equipment is very good, pressing against all kinds of slings on the opposite side. But after a few games without ingots, you can only rely on luck. If you are lucky, you will be given the equipment once.
Then being ravaged by this will cause two results, one is not convinced and recharges money to fight back, and the second is naturally that the more you play, the more boring you are, and you simply stop playing, and have a good time when you can't help but have money to recharge Cool.
When this kind of disguised fee was first introduced, it did bring huge benefits to Qifan. It is not an exaggeration to describe it as hand cramp counting money.
But the result is that rich players can use the equipment they spend money to crush other players even if their skills are mediocre.
Players who don't have the money to recharge, go offline after being abused for a game or two and feel bored. This caused a serious decline in the online activity of players, which also paved the way for this game to start to fall from the altar in the future.
As a reborn person, Yang Dongxu obviously wouldn't use such a cheating method. Anyway, the two items of light skin and selling heroes have already made this game a lot of money, and those things that kill chickens and eggs will naturally not be done.
I opened a room and clicked the match to go in and experience it. Compared with LOL 5v5 battles, what are the top and bottom lanes and junglers? Three Kingdoms is also divided into upper, middle and lower lanes, but there is no option for a dedicated jungler, let alone the equipment of a jungler.
And there are no small dragons and big dragons on the wild monsters on the map, and there are only three groups of wild monsters in the upper and lower jungle areas, plus only 6 groups on the opposite side.
The 6 groups are quite fat for one person, but it is a bit stretched to divide them into two sides.
So under normal circumstances, there are three lanes in the upper, middle, and lower lanes, and it is very common for two lanes to have two heroes fighting against the opposite two heroes. As for the wild monsters, they are things that are collected by watching the player run quickly to the wild area after collecting the troops.
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