The Pioneer of the Rebirth Era

Chapter 2326 Popular E-Sports

The Yanjing E-Sports Arena used to be a venue for stage plays. However, in this era, the general public did not participate in these more artistic things and only circulated in small circles. Therefore, the business was not very good and eventually it was disbanded and closed down. Li Meng She took over the place and transformed it into the current e-sports stadium, which became the main venue for her team.

Compared with the stature of various main venues of e-sports in the previous generation, the World Championship is extremely popular. The current e-sports promoted by Rising Sun Technology is undoubtedly backward and rough.

But this backwardness and roughness are compared with the peak period of e-sports promoted by Tencent in the previous generation. If compared from the same time, then Rising Sun Technology's e-sports is absolutely leading now.

After all, when the last League of Legends held the World Championship, it was still a few years later. Moreover, the previous games were not as good as some Internet cafe leagues.

Now, Xuri Technology's e-sports has surpassed the grass-roots team that was like a non-governmental organization at the beginning and has begun to gradually get on the right track.

And now that the Qifan platform has begun to lead the entire industry forward, Xuri Technology has gradually begun to improve e-sports rules, as well as the responsibilities and obligations of e-sports teams, so that e-sports regulations will move closer to traditional sports management methods.

Of course, you said that like the NBA, teams build their own stadiums and host venues, and football has become a super sport. It is basically impossible in a short time. Even reaching the scale and business environment of a badminton competition requires various efforts to get close.

However, although it is relatively backward and rough now, everything is getting better. Not only is Rising Sun Technology promoting it, but many bosses who are beginning to understand this industry also feel that this is a fertile ground, and they continue to increase investment in order to be the first to eat the cake.

And compared to the extreme situation of later generations of League of Legends where the giants take it all, other teams are almost starved to death. Now Qifan Sports is developing in a relatively healthy way.

The star team can indeed make a lot of money, but other weaker Green Leaf teams can also make some revenue, so it's not like the boss keeps investing in it and doesn't get any profit.

Just because it can do this, I have to say R live broadcast. The contract of R Live Broadcast for e-sports players is particularly preferential. Although some weaker teams have weak results, as long as they can cultivate a team player who is smooth-talking and good at making things happen, if they save a little, this one player can support an entire team.

If you are lucky and there are a few good players in the team, then you will basically make a little profit. If you are very lucky and develop a star-level player, it can be said to be a huge gain.

Nowadays, the prices offered by the major star teams for top players can be said to be higher than the previous one. There are already many star players whose salary exceeds one million. Such income exceeds that of more than half of traditional sports stars.

And this salary is still growing, basically one step at a time each season, and there is no end in sight yet.

"It looks quite lively, and there are people holding support signs and light sticks." Dong Yao and Yang Dongjie came to the VIP viewing area in front and sat down. Looking around, Dong Yao couldn't help but look surprised when the room was almost full.

Although she runs an Internet cafe, her husband Yang Dongjie even runs a game studio. But for games and so-called e-sports, although she won't reject them, she still has some traditional ideas.

For example, gaming is not a serious business. Even if it is called e-sports, compared with real sports competition, traditional sports are famous and upright, while e-sports is evil and crooked.

This is the current understanding of e-sports among most people. Not only in China, but also in foreign countries where e-sports has been around for many years, most people have this attitude towards e-sports.

However, despite the sense of tradition, Dong Yao is still very optimistic about the e-sports industry, or in other words, extremely optimistic about the gaming industry.

The reason why she is so optimistic is because she was once a member of Vanity Fair. Although she does not understand the industry environment, she has not yet reached this extremely high level.

But she sees one thing clearly, that is, whether this industry can make money. It's not the kind of popularity that deceives people into hyping up a certain dog and doesn't want anything, but the kind of popularity that can actually make money.

For example, the scale of China's gaming industry continues to grow explosively every year. While the salaries of e-sports players on the Qifan platform are skyrocketing, the clubs behind them are making a lot of money, and the advertisers are also making a lot of money.

Coupled with the rapid increase in game players every year, it can be said that from the bottom to the top, this industry is actually developing rapidly. It is not just some IT industry hyping a concept to fool investors, or going to the stock market to circle the market. money.

“Today’s weekend, the audience of the Qifan platform competition is mainly young people and students, especially students. Basically, more than half of the machines in the Internet cafes near the school are playing this game. They have nothing to do during the weekend holiday.

This economic venue is not far from the university town, and the tickets are within their affordability. At the same time, Li Meng's team in today's game is a star team, so there will naturally be no shortage of spectators. Yang Dongjie said.

Dong Yao couldn't help but nodded. She was the proprietress of the Internet cafe. She generally knew what the guests in the Internet cafe were playing every day.

It can be said that the Qifan platform is the most popular right now, and even Fantasy Westward Journey wants to give him a three-pointer. However, from a revenue and brick-and-mortar perspective, Fantasy Westward Journey still outperforms Fan Platform by several blocks.

Because there are only two ways to generate revenue on the Qifan platform for the studio, one is live broadcasting, and the other is building a team. Of these two, Yang Dongjie can currently only try the first one, and the revenue is naturally pitiful.

Fantasy Westward Journey is different. As a card game, it officially does not sell any game currency or items. The environment of moving bricks and making gold can be described as good or bad.

And after the account characters of Fantasy Westward Journey continue to improve, they can actually be sold for money. As for the account on the Qifan platform, how many heroic characters are there, how many limited edition skins are there, etc.

Although everyone will also lament that it is good, but if you want to sell it, the liquidity is pitiful, not to mention non-existent.

It can be said that the account characters of Fantasy Westward Journey are basically very easy to sell if you sell them at a 20% discount on the growth investment ratio. The lost part has been earned back through gold mining during the growth process, which can be said to be extremely cost-effective.

If you really stepped on the shit and appraised the weapons and found the best ones, then the apartment in question, the Paramela, etc. will definitely not be a joke, but real money.

On the other hand, on the Fan platform, even if your heroes and skins are full. When you want to sell it, you probably won’t be able to sell it even if you invest a lot of money into it.

However, although the Qifan platform is not suitable for studio gold farming, it has become popular in another direction, which is power training. Those with good skills can make much more money by training on the Qifan platform than by working in a factory to make screws.

Therefore, it can be said that the two have their own merits in terms of business models and the audiences who use them as their livelihood.

"I heard that Li Meng plans to invest in building an e-sports stadium. Is it true?" After mentally comparing Qifan Games and Fantasy Westward Journey, Dong Yao thought of another thing.

Compared with Fantasy Westward Journey, which basically completes everything online, Qifan Games has begun to move towards offline entities. For example, the renovated e-sports competition venue in front of us, and the major Qifan star teams are beginning to prepare to build their own own home stadium.

"Yes, I have been selecting land recently. It is rumored that Rising Sun Technology has subsidies in this regard. I don't know the details. Li Meng did not elaborate." Yang Dongjie said.

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