The Pioneer of the Rebirth Era
Chapter 811 Legendary Upgrade
After the meeting with Qiu Bosong, Rising Sun Technology has to hold a meeting itself. Although the time was delayed a little because of going home for the Lantern Festival, it is not too late to make a plan for the whole year.
Rising Sun Technology has two big moves this year, one is the swordsman public beta, and the other is naturally the upgrade of "Legend". First of all, the legendary upgrade update has started.
Tunghsu Technology has made a key breakthrough in server technology. In the past, a server claimed to have tens of thousands of people. In fact, 3,000 people is the top. After this number of players, there will be a lag, and there is a danger of a complete collapse if the number of players exceeds 5,000.
Otherwise, it's a point card game anyway. If you can really put 10,000 people in one district, why do you have to restructure and open a new district to divert 10,000 people? Doesn't it cost money to build a new server?
But now Dongxu Technology's server technology has made a key breakthrough, and the number of players in a new area has reached 4,000.
Although the 4000 is 1000 more than the 3000. But this is 4,000 in the true sense, not the 3,000 people who could barely accommodate before.
After using the new server, even if these 4,000 people get together to fight, they will not experience the phenomenon of freezing and crashing before. So with such a strong server support, the new maps and new gameplays that have been preparing before can really start.
For example, the guild battle can really start. I don’t want a hundred people hacking around like a joke, but now a real guild war can be held not with a hundred people, but thousands of people.
And in this update, there will be a new main city - Sabak.
It is also the enduring national warfare game of later generations, and the main city of Sabac is not just a battle for guilds in a district. Yang Dongxu was planning to capture Sabak City across districts on the last Sunday of the month.
A guild that occupies the main city of Sabac in a district can submit Zuma's head portrait to apply for a cross-district battle at the Beech Palace three days before the arrival of Sunday. The process is the same as the process of capturing Sabac in its own district.
However, the venue of the game is not in this area, but will be transferred to an independent cross-area battle server. In addition to generous rewards, the final winner can also request the legendary official to make a personal guild independent banner.
The pattern design of the guild flag can be done by yourself, or you can ask the legendary official to help you design it. Then this flag will be hung on the gate tower of the main city of Shabak in all game areas for a month, until the winner of the inter-regional battle appears next month.
And if the champion team that wins this month loses next month, then his guild flag will be shorter and hang under the champion's flag.
In short, no matter whether you were a champion before or not, the highest temperament on the main city of Sabac is only the champion of the month. If you want to put your flag in all the game areas, then work hard to win the championship.
This kind of glory will definitely make the guild in the legendary game feel as excited as chicken blood. The reason why netizens like playing games so much is not because there are too many restrictions in reality, but in the game, they can fight and kill with pleasure.
And if you win the championship, put your own guild's flag on the main city of Sabak in all game areas. It's almost like building a kingdom. Not only can greatly improve the sense of belonging of the guild players, but also increase the playability of the game.
"The siege battle has been announced. At present, the major servers have done it a few times and there is basically no problem inside. Even though a server now carries 4,000 people, it is running very smoothly, and all 4,000 people can be concentrated on one map for offensive and defensive warfare. If not, the smoothness of the screen is still a little off." Quan Zhiming said with some concern.
"Make a restriction. Only those who participated in the guild that captured the main city of Sabac can be on the map of the guild battle. A snack in advance of the guild war changes the map of Sabac to a special map to lock and clean up the players in the city, and then only those who fight against the guild People can go in." Sabac City is completely open to the outside world in normal design.
This is the teleportation point of the new map Death Valley. If you want to enter Death Valley, whether you are in Mengzhong City or Beech City, you must first teleport to Sabac, and then you can teleport to the map of Death Valley and run in.
And teleporting into the Valley of Death requires 100 gold coins at a time. Since joining the economic system, the explosion rate of legendary gold coins has been pitifully low, and there is not even enough money to buy medicine.
Players currently have three sources of gold coins, one is the copper that exploded when fighting monsters, one is to sell some unnecessary equipment to the system recycling merchants, and the other is to do tasks, such as mining tasks or something.
Because there is a system to maintain economic balance, plus various learning skills require money, buying medicine requires money, and teleportation requires money. The ratio of gold coins and RMB in the game area is maintained in a relatively good balance.
The district ratio for half a year is maintained at 100,000: 100RMB, the district for three months to half a year is about 70,000: 100RMB, and the new district within three months, from 5,000 gold coins in the newly opened district: 100RMB, will continue to increase as time goes on.
With the current legendary explosion rate, a level 30 fighter with good equipment and a verdict that can be cut in half a month, if he is online 24 hours a day and is not forced to PK, the income is about 50,000 gold coins.
In other words, I can earn 50 yuan, but now the Internet cafes generally charge 2 yuan an hour, and even most places charge 3 yuan an hour.
In this way, it needs about 48 yuan to 72 yuan, not counting the cost of meals, which is definitely a loss. However, game players have a common problem, that is, the money earned online is not money, only the money earned in the game is money.
So at the end of 24 hours a day, I was very happy to see that the gold coins I played could be sold for 50 yuan, and I ignored the Internet fee and the cost of three meals a day. Not to mention that if I go out to make bricks this day, I can earn at least 80 yuan or more.
However, if the Internet fee is removed, there is still some profit, but it seems too big. For example, in some gold-making studios now, their gold-making efficiency is basically a warrior paired with a Taoist priest who breaks defense, or a warrior who pulls monsters paired with a Team attack mode with mage output.
The efficiency is more than twice that of ordinary people. Basically, it is not a big problem to make 100 yuan a day. Occasionally, some top-quality equipment can instantly increase the income by ten times or even more.
And the studio has its own computer, and the broadband has been reduced in price and speeded up. If you pull a 10M network cable, the network speed of ten computers can be driven. Excluding electricity and living expenses, two people can still earn 40 yuan a day with a computer, and 1,200 yuan a month, which is basically the same as ordinary workers who go out to work.
If you are lucky and get some good equipment, you can easily earn 3,000 a month, which is definitely much better than working part-time.
However, there is a problem of cost investment. For example, a computer generally costs 4,000 to 5,000 yuan, and 10 computers cost 40,000 to 50,000 yuan. In addition to the problem of renting a house, the cost is even higher. There is no 10 yuan that cannot be opened, and 10 yuan is not a small number for most families now.
So now the business model of game studios is basically a partnership. For example, buy a computer by yourself, then rent a house to pull the network cable flat, and then find a partner for each computer outside your own, so that you can play 24 hours a day.
For income distribution, those who have capital investment will get the big head, and those who hire replacements will give them twenty or thirty. After all, some small workers only earn twenty or thirty yuan a day.
The guild battles and Sabac main city battles launched by Legend will further form a large guild studio. Because guild wars have money rewards, Sabac is even more so.
During Sabac's offensive and defensive battle, the system announcement clearly stated that the guild that successfully occupied Sabac would get 30% of Sabac's transmission fee for the next month.
In other words, for every player who teleports from Sabac to Death Valley, one-third of the teleportation fee belongs to the guild. This not only makes the guild feel more obvious that it is the master of Sabak, but also has real benefits.
The new area may not be obvious, and occupying Sabac is just a reputation gain, so that everyone in the area will know that your guild is awesome. Because Death Valley is a high-level map, if the level is low, teleporting to it will send you to death.
But it's different in the old area, all players above level 30 must rush to Death Valley, because not only the level 30 equipment will explode there, but also a big boss will be spawned every day.
This BOSS will explode the top equipment in legends such as the Warrior's Dragon Slaying Knife, the Mage's Soul Eater, and the Taoist's Overlord. It will also explode the new must-have protective rings for mages and Taoist priests.
Now half of the players in the legend are warriors, just like in the first few versions of Fantasy Westward Journey in the future, the maximum number of players in the Datang government is one bird.
Now most of the legendary players are rushing to the warriors, and they all want to carry a dragon-slaying knife to kill the Quartet. And among the fighters, mages, and Taoist priests set at the beginning.
The warrior is indeed more powerful, he is called the biological son of the legend, followed by the illegitimate mage, and then the Taoist priest who does not love his uncle and does not like to be found out to be not his own son.
How hard are Taoists? Not only do you need money for blood bottles and blue bottles like a mage, but you also need to consume spells when casting spells. In the early days, Taoist priests followed here with a small skeleton, and it was extremely sad to be unable to fight or resist.
And if you want a game to run for a long time, how can you do it with such a big gap between professions? The whole server is full of warriors. It seems that there is a sense of being a bird, and the fighting is too simple, and the players will soon get bored.
Therefore, the other two professions must be strengthened, and the protective ring is known as an artifact of mages. Although Taoist priests use it well, it is mainly introduced to strengthen mages.
A mage has less blood and more mana. When fighting a warrior, once the magic eggshell is broken, it is basically hacked to death. It's different with the protective ring. The protective ring will make the character's damage consume mana first, and blood will be consumed after the mana is gone.
In this way, the mage is equivalent to having two tubes of blood, and the blood transformed by the blue in the first level is still very thick, giving the capital to compete with the warrior.
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