The Rebirth of the Male God Starts From Playing Games
Chapter 198: 196. The beginning of God's work!
Chapter 198 196. The beginning of God's work!
The period from 1998 to 2003 can be said to be the golden period of galgame's development.
There have been a lot of excellent works that can even be regarded as gods by later generations.
for example:
Leaf Club (Leaf Club), a white album produced in 1998, started the entangled love journey of the stomachache trio. At the beginning, it did not have such a big impact. Until many years later, the number of white scholars gradually increased and praised this work. On the altar.
Key's healing game "KANON" released in 1999 successfully blew up a sorrowful wind in the GALGAME world.
2000 was described as "the late autumn of GALGAME", of course not because of how sluggish the year was, but almost all of the excellent GALGAME this year were "moving system" and "healing system".
The healing game "AIR" released by Key in 1999 has made the title of "Tear Gas" more distinctive. From then on, KEY works have a clear label of "Tear Gas".
The player is crying and cursing KEY while playing the game of KEY club. It can be said that the score is to death.
At the same time, the TYPE-MOON of the doujin club released its debut work "Tsuki Hime", and Nasu mushrooms began to emerge with this work.
In 2001, "The Forever You Expect" (Jun Wang) was released.
True love will not be as smooth sailing as in GALGAME. Jun Wang, who carries this message, interprets the gloomy style to the extreme. The shock brought by Jun Wang lasted for nearly two years, and there was no one in 2003. This work can compete with it, and with the launch of TV animation, it has created a miracle in another field.
CIRCUS’s original work can definitely be called one of the most difficult GALGAMEs in history:
"Sui Xia ~SUIKA~", Shui Xia ended up in an embarrassing end, but people remembered a painter named Nanao Naru from this.
There are many more memorable names in 2001:
The second work of Yueji series "Song Yue Ten Nights".
"MemoriesOff2nd" which has a far-reaching influence in the island country (Autumn Memories 2)
"おかえりっ!~夕凪色の恋物语~" (Love returns to my hometown).
When people look back on this year, they have to thank KEY from the bottom of their hearts, and thank AIR for the vitality that AIR has brought to the GALGAME circle. The sky is high and the birds fly, and countless manufacturers adhering to their respective concepts are spreading their wings under a brand new sky.
GALGAME industry has truly entered the era of separatist rule.
01 may be a special year for many Chinese players. In this year, MO1 (Memories of Autumn) was introduced into Chinese, and the name of KID has since been well-known by the Chinese people.
Many people were brought into the world of GALGAME by this work, so MO1 has become a classic in the hearts of countless people.
The MO series has a supreme status surpassing the Heartbeat Memories series in China.
AGE’s "You Expect Forever" also have to be mentioned.
In the unremarkable year of 2001, the quality of this work is too outstanding-the plot with strong contradictions and entanglements is impressive, and Haruhi Haruka's name is still so vivid.
In 2002, the masterpiece was born. The second game of the infinity series, EVER17, was released. It can be said that such a strong script will never appear again:
The huge and ingenious conception, every time the puzzle is cleared, more puzzles are generated. The reasoning and guessing about the truth of the matter is indeed the pleasure of reading that has never been experienced before, and the idealism instilled in it. As well as the concept of space and time, it is thought-provoking.
In addition, LEAF began to transform into business. "うたわれるもの" (传歌之物) immediately detonated the market as soon as it was launched. It is not a small mess of young people, but a heart-stirring love of reincarnation. The game itself is very interesting, and the beautiful pictures of the nectar tree are really eye-catching.
Then in 2002, two galgame games imported from China directly overturned the entire East Island:
Honor of Kings 1: The world view is magnificent, the story structure is wonderful, the style is bright and exquisite, coupled with the powerful script and character settings, it immediately captured the hearts of the players.
Honor of Kings 2: Continuation of the sequel to Kings 1, providing players with a passionate, beautiful and exciting story.
After months of viral marketing, the two games have dominated the list for more than 3 months, setting a total sales miracle of over 1 million. No game has broken this record so far.
03, still a special year.
In this year, almost the entire island country’s local galgame producers collectively misfired.
Clannad, which key is making, is not expected to be released until 2004.
ELF’s "Junior Student 2" also announced that it will be on sale in 2004.
The third work of KID's "Infinity" series "Remember11~theageofinfinity~" (Time of Infinite Reincarnation) will also be released in 2004...
It can be said that 2004 is destined to be an era of game wars.
……
It is the summer of 2003.
Today, all summer is firmly occupied by the glory of the king.
Except for the release of a galgame called "December Without Angels" by the Leaf Society, there is almost no other one that can be played.
And this "December Without Angels" is really hard to explain in word of mouth.
This work is controversial. People who like it like it very much, and those who don’t like it feel very poisonous.
The picture and music of this work itself are very good. The female characters have distinct personalities and each has its own characteristics.
Except that Touko Kurihara's vertical drawing is a bit stretchy and the background is grayish, other things are good.
This game can be described as a masterpiece in a specific direction (you know), but it is very poisonous for people who are similar to the male protagonist in the same age and situation.
"December Without Angels" portrays the empty and decadent teenagers so deeply that it can be immersed and difficult to extricate themselves, and because it is so good, it runs the risk of dragging real people into the same trajectory.
The most criticized is the male protagonist’s personality and sense of substitution.
This male protagonist is not something ordinary people can substitute. His emotions are delicate, his thoughts are gloomy, and he is indecisive, and his mood will become heavy after a long time.
Obviously a good apology or a frank expression of the mood can be solved, but the worst choice is to make the player anxiously. But the charm is also here, and the shadow of the player's own puberty can be seen in the male protagonist.
Maybe many players see themselves and feel cruel, so the sense of substitution is very awkward.
By August, this game had sold 50,000 copies, ranking 3rd on the monthly sales list.
The first place is the glory of the king 3.
The second place is Glory of Kings·Fate Night.
It's really unfixable! ! !
The game makers in the island country feel extremely painful. A galgame developed by a Chinese has firmly occupied the top of the country's list. The key is that there is no one that can play this year.
"It would be great if it were "King of Glory: Prequel" Waterloo." said Toshi Nakajima, a producer of a game company.
However, starting from April this year, the Honor of Kings series has used one game after another to flush out the self-esteem of island producers.
They also understand that it is impossible to count on Waterloo in "The Glory of Kings Prequel".
"How can it be repaired! It would be nice if Clannad from Key Club was released earlier. It has been a long time since the last work, but Key Club hasn’t moved. The production speed is too slow, right?"
"That's right, look at other people's Bomi and Xingyue Company. It's almost the same as the factory assembly line. Three models are issued in one year."
"Yes, from the official propaganda point of view, if Clannad of the KEY company is there, there should be a battle."
"What is it? The games produced by my big KEY company will definitely beat these Chinese games!"
"Yes, it's a pity, how can it be repaired, I hope the clannad of the key agency will be available this year!"
……
When I saw the comments, Boss Cao just smiled calmly. In fact, even if Clannad is there, it is not enough. Because in the previous life, it was released simultaneously in 2004. The fate/staynight of Xingyue just overpowered Clannad to become the sales champion and became famous in the first battle. .
Cao Yang also hopes that Clannad from KEY will post this year, so that they can snipe them and let the islanders know how powerful the king is.
However, seeing the games on the island this year, Cao Yang could only sigh--
No one can play.
……
Starting in April, from "Glory of Kings: Night of Fate" to "Glory of Kings 3", the Kings series has been devastating and raging like a bamboo, killing the entire island game market...
On August 27, 2003, "King of Glory Prequel" arrived as scheduled.
Because of the previous two works underpinning, the expectations of the players have been raised high, and they are full of confidence in the new prequel.
And the producer of this game, the boss of China Bomi also said in a previous interview with the media--
"King of Glory: Prequel" may bring some controversy, but Bomi believes that this work can be called a "divine work" in a sense.
Its story and connotation, as well as the various transitions in the middle, and the final God ending, will definitely amaze countless players.
So, how could a [sacred work] ordered by Boss Cao not be expected by players?
Yosuke Kobayashi is a standard office worker. He usually has no special hobbies other than work. His biggest hobby is playing games at home. Compared with those annoying forces in reality, Yosuke Kobayashi is even better. I like the feeling of being in love in the game.
Since he bought a "Night of Glory of the Kings" last year, Yosuke Kobayashi has become obsessed with the games of the Kings series.
These games are different from the galgames he played in the past. The original galgames are basically about school love. After playing for a long time, you probably know the general routine and plot. At most, you can make some personal settings in each game. There is not much change in taste.
As for the Kings series, even if the beautiful girl’s love is aside, its plot is still complete and can withstand the passage of time. The world view of this game is very grand, and it is about the jihad inside and the entanglements between related characters... …
All of these make Kobayashi Yosuke's heart fascinated.
It can be said that this series of games gave him more imaginative satisfaction.
So when the first day of "Glory of the King: Prequel" was released, he was waiting outside the software store early.
In the summer of August, Xia Chan on the tree screamed happily.
After 6 o'clock, it is already bright.
Amidst the thin clouds, white light poured down. Although it was a bit hot, it matched Kobayashi’s mood.
He is happy and a little anxious, and a little restless.
Happiness is because of the upcoming "Glory of the King Prequel"
Anxiety is because you are afraid you can’t get it.
Restlessness is——
If I buy it, I will go back today and have a good experience.
It's best to get through every ending of the prequel.
……
Huangtian pays off. As soon as the software store opened, Yosuke Kobayashi rushed in and hurried to the new product shelf area. When he looked up, basically the entire shelf was "Glory of the King: Prequel"
He didn't hesitate, picked up one of the boxes, turned around and went to the cashier.
"Hello, a total of 4000 yen." The clerk said politely.
"Hey? 4000 yen? Is something wrong?"
This is Yosuke Kobayashi’s instinctive reaction.
Because since ancient times, the pricing of galgame has been quite expensive, or that the prices of games in island countries are generally higher than those in foreign countries. On the one hand, it is because of the high income level of islanders, and on the other hand, because they all have good consumption habits. Manufacturers' positioning of games has led to high prices for games.
For islanders, games are a luxury, which is similar to branded clothes and sneakers.
Some clothes can be sold for thousands of soft sister coins, in island countries it is tens of thousands or even hundreds of thousands of yen, and a game generally ranges from a few thousand to tens of thousands of yen.
galgame is a kind of product with a high price, mainly because galgame is a niche game. The game market in the island country is relatively small and the audience is even smaller. Galgame can only make money by raising the price. Profit to feed themselves, so as to carry out the operation of expanded reproduction.
There are even many game manufacturers who may not even be able to expand their reproduction. For example, KEY will sell galgame very well, but it is a real n-year-old sword. If the next game encounters Waterloo, it may die.
The king series has been priced at more than 6,000 yen since the day it entered the island market.
In addition to the previous wave of activities, through viral marketing, players can get the activation code for exemption, and it is possible to get it at a low price of 2,000 yen. Others are simply impossible.
But even for that exemption event, the official sale price is 6,000 yen.
This time, the selling price of "King of Glory: Prequel" is a real 4,000 yen, which deviates from the general selling price of galgame in Yosuke Kobayashi's perception, so he was particularly surprised.
But if you look closely, it is indeed 4000 yen.
"Yes, that's right, it's 4000 yen." The clerk smiled politely, looking forward to Kobayashi's payment.
Huh?
It’s really weird. Is the model month company so generous this time? Use such a low price?
makes this game not like galgame.
But don’t care about it, buy it and earn it.
No matter the price, Yosuke Kobayashi must buy it, but he didn't expect it to be so cheap.
After paying the money, Yosuke Kobayashi happily carried the plastic bag containing the "King of Glory: Prequel" CD, and hurried briskly to his apartment in the eastern capital.
……
Back to the apartment, Yosuke Kobayashi unpacked the transparent packaging outside the game and scanned the cover carefully.
What makes him feel strange is that in the game introduction behind the cover, this game does not provide a galgame hint similar to the [with beautiful girl] given in the previous game of the king series, how to be with the beautiful hero.
Generally, galgame will have a certain description in the cover and introduction, so that players can distinguish what the selling point of this game is.
But this "King of Glory Prequel" is really amazing. It only tells the background of an era, and has a little prelude to the war, but it doesn't put the love of beautiful girls at the core to show it.
Yosuke Kobayashi smiled.
how to say?
It can only be said that Xingyue is really a different company. Others are afraid that you don’t know this is galgame, but it’s better. You have to hide it and pretend that you are not galgame.
However, all players who have played the King series know that although the setting and battle plot of the King series is very attractive, its love story is also attractive, especially the few heroines in it, which really make the player’s memory fresh. .
……
Yosuke Kobayashi opened the game box, took out the CD-ROM inside, and started the installation.
Several works of Xingyue Company are all sold on PC, which is not very friendly to host players.
Probably because the game console needs to be transplanted. This process is more troublesome, right?
East Island players called for Xingyue to be released on ps2, and I don’t know if they responded.
After installation, Yosuke Kobayashi clicked the mouse and entered the game.
The screen went black and the BGM rang.
Different from the previous games, this time the BGM is born with a mission-like heavy feeling, giving you the feeling of what is going to happen from the beginning.
A few lines of text appeared on the screen:
【Einzbern, Germany
Eight years ago]
After , the picture lights up. A handsome man in a suit is sitting on the steps with his hands clasped tightly, his eyes drooping, and he looks worried.
If nothing happens, this person is likely to be the male lead.
is just a visual novel computer game. You have no way to control the characters. You can only advance the plot based on the dialogue options.
So Yosuke Kobayashi clicked the mouse.
A woman’s voice came out in the picture:
【Master Weiss, Madam is born! 】
Nani? !
Yosuke Kobayashi was stunned at the beginning.
What? !
The male protagonist had a wife from the beginning, and he still gave birth? !
Wow, it is indeed an officially appointed masterpiece. Is this really the beginning of an unusual love game?
In other galgames, the male protagonists are all Wannian single high school students.
This game is good, the male lead will give you the feeling of a successful person as soon as he comes out, and there are also wives and children.
No wonder Bomi’s production team has to officially declare that this is a [God Works].
As you can see from the beginning, it’s really attentive and doesn’t take the usual path.
Whether it is from the screen, the BGM, and the initial plot, it is eye-catching.
Innovative.
is too novel.
Who would have thought that a galgame actor would have a wife and children from the beginning?
But Yosuke Kobayashi also has a faint worry--
Should you not follow the tauren shame route?
……
(End of this chapter)
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