The Rebirth of the Male God Starts From Playing Games
Chapter 367: 364. Cao thief actually has the time to pity and cherish jade!
Chapter 367 364. Cao thief actually has the time to pity and cherish jade!
After the CG is played, a big logo appears on the big screen—
The Path of Exile.
PATHofEXILE
...
"Road of Exile?"
Everyone looked confused.
"What game is this?"
"Who understands?"
"I don't understand either."
"It sounds like there are many professions. Isn't it a new online game?"
"Didn’t Bomi already have a "World of Warcraft", I think these XX powers in this game are very similar to World of Warcraft. If it is the same thing, I don't feel there is a need to make two.
Doesn’t you become your own person and grab your own person? "
"Who knows? Maybe Bomi is just to attract more marginal users, maybe it's not necessarily."
...
In short, in this video, I can't see much, I can only say a little bit about the background of the story.
Just as everyone was puzzled, the second "Road of Exile" promotional video on the big screen was played again.
This paragraph is actually used to introduce the gameplay and occupations.
The power of holy light, the power of shadow, the power of the flesh, the power of glory, the power of nature, the power of elements.
In fact, these **** powers correspond to a profession in the game:
Power of Holy Light—
Templar monk: Templar monk is a profession that mixes wisdom and strength. The attributes are biased towards blue (wisdom) and red (strength), and the appearance is the image of an old man with a bald head and long beard.
The initial gameplay style is similar to the positioning of the Paladin in "Diablo 2", but there is more freedom in skill selection. In the early stage, you can get red and many blue skill gems. You can use lava strikes and lava shields to generate elemental magic. Effective melee attack moves, etc., and can also use magical skills such as electric ball, frost burst, etc. to assist the battle. The talent tree is biased towards the physical bonus system and elemental damage and defense system.
Physical power—
The barbarian is a power-type occupation, the attribute is biased towards pure red (power), and the appearance is the image of a strong man full of muscles.
The initial gameplay style is similar to the barbarians in "Diablo 2", able to use various melee heavy weapons to give strong physical attacks to the enemy. In the early stage, you can obtain a variety of red and green physical skill gems. You can use them including heavy hits, Dual wielding strikes, double strikes and other melee attack moves. At the same time, some battle roars, totems and other skills can also be used to assist the battle. The talent tree is close to the physical attack bonus, two-handed weapons, resistance and other series.
Shadow Power—
Shadow Assassin is a profession with a mixture of agility and wisdom. The attributes are biased towards pure green (agility) and blue (intelligence). The initial appearance is a young man who uses a dagger and is flexible.
The initial gameplay style is similar to the assassins of other games. In the early stage of battle with daggers, the critical strike rate is very high. Various melee weapons can be used to give the enemy physical attacks with chaotic and toxic effects. In the early stage, a variety of green and blue skill gems can be obtained. , You can use skills including snake strike, void dagger, trap placement, and some magic skills such as fireball and electric ball to assist in combat. The talent tree is close to daggers, blood sucking, critical strikes, elemental attacks and other series.
The Force of Nature—
Range is a kind of agility occupation, the attribute is biased to pure green (agility), and the appearance is the image of a woman holding a bow and arrow, with a strong skill
. The initial gameplay style is similar to the "Diablo 2" Amazon female warrior, able to use a variety of long-range weapons to give the enemy strong physical attacks, in the early stage, you can get a variety of green physical skills gems, you can use frost shooting, split arrows, Combustion shooting, arrow rain and other long-range attack moves. At the same time, some melee skills and trap skills can also be used to assist combat. The talent tree is close to the series of bows and arrows, projectiles, physical attack bonuses and attack speed.
Elemental Power—
Witch is a wisdom type profession, the attribute is biased to pure blue (wisdom), and the appearance is a thin female image.
The initial gameplay style is similar to the "Diablo 2" mage, able to use various elemental magic to strike the enemy at a long distance, and in the early stage, you can get a variety of blue magic-oriented skill gems, except for fire, electricity, and ice. In addition to gorgeous magic attack moves, you can also use energy shields, flashing and other skills to protect yourself. The talent tree is close to the magic, elemental damage, spell crit and summon series.
Power of Glory—
Duel is a mixed profession of strength + agility. The attributes are biased towards red (strength) and green (agility), and the appearance is the image of a noble man using a sword.
The initial play style of the dueler is somewhat similar to that of the barbarian and the shadow assassin. Generally, they use medium-sized melee weapons to give the enemy various physical attacks. In the early stage, they can obtain a variety of red and green physical skill gems. You can use them including heavy hits, Dual wielding strikes, double strikes and other agile melee attack moves. At the same time, some elemental melee skills can also be used to assist the battle. The talent tree is close to the block, attack speed, physical damage bonus, dodge, and hit series.
...
In this short video, the game showed 7 different professions and related skills, and also carried out a real machine demonstration for about 5 minutes.
After watching the demo, everyone suddenly realized.
"Fuck! Is this game such an orthodox dark game?"
"And I think the battle in the game is so cool, it's an exaggerated version of the dark game."
"Have you not seen it, isn't the ranger's shooting frequency and shooting range a bit too exaggerated?"
In the video just now, the single weight is demonstrated. The ranger is shooting all around, and the bow and arrow in his hand are launched very fast, just like a machine gun.
And the electro-optical special effects around the witch are a bit too scary, right?
Where is the witch? I believe that you said she is Thor.
...
The inheritance of "Road of Exile" from the "Diablo" series is more reflected in the overall style of the game and the understanding of the classical hack and slash ARPG kernel.
From the gloomy and oppressive scenes in "Diablo 2", the horrible and evil monsters, the deep and desperate plot, and the various build combinations, all have been inherited and even evolved in "Road of Exile".
"Road of Exile" has some unique settings in the gameplay, which makes it look very conspicuous in many dark games.
Its skill system, talent system, and barter currency system are full of genius designs that are eye-catching.
In this game, there are more than 300 kinds of skill libraries alone.
"Road of Exile" inherits the essence of the "Diablo" series of gameplay, and expands the degree of freedom and depth on this basis. 524 points of talent, 261 skill gems, and 626 random attributes provide almost unlimited outfits. Experience and play fun.
Just to optimize the performance consumption of this game to the machine is enough for the programmers of Bomi to drink a pot.
How cruel is this game?
You can build your own skills, equipment and talents to make your abilities extremely abnormal.
For example, full-screen lightning, always on your body...
The planning team can only be described as frantic.
When Liu Guangran saw the performance of this game, he was secretly thankful—
Fortunately, I did not act as a programmer for this game, otherwise I would really be crazy.
...
The reason why this world view seems a bit strange and distorted, and it makes people feel hard to remember.
In fact, the main reason is that Bomi does not have the copyright of Diablo, so the Path of Exile team can only reinvent a similar worldview. The specific gameplay and game style are in the same line as Diablo.
After all, the development team of the game is the same people who originally made the Diablo series.
But this will be interesting.
Because on the first day of the National Power Show, Blizzard showed their "Diablo 3"
Now Bomi has moved out another "Road of Exile"
Is this a coincidence or a moral loss?
"Fuck, what happened today?"
"What's wrong with this world?"
"Why did Blizzard crash again?"
"Hahahaha, I just want to laugh at me. Blizzard only released the video of "Diablo 3" the day before yesterday. Today, Bomi directly moved "Road of Exile" out.
The two companies have negotiated, right? "
...
Cao Yang thought, how did I know that Blizzard will release a promotional video for "Diablo 3" this year?
Our path of exile was developed a long time ago. It has been almost 3 years from 2004 to now. Will it be used to make money and wait for a baby?
And Blizzard's side...
Cao Yang can only say that perhaps the X2 engine is too good, which directly helped the Blizzard team get a significant improvement in technology, so Diablo 3 appeared earlier than he expected.
In the previous life, Diablo 3 won't be released until 2012. Now from the information disclosed by Blizzard, will it be released at the end of next year?
But Cao Yang can only believe half of Blizzard's words.
Because they bounced tickets too many times.
Now that it will be available at the end of 2008, it will almost be like 2009.
...
The reason why Blizzard can be so much ahead of the previous life, Cao Yang himself summed up the reasons for several aspects-
First, the opening of the X2 engine has directly helped Blizzard eliminate the accumulation of many related technologies and greatly shortened the development time.
Second, the reason why Diablo 3 came out so late in the past life was mainly because of the late establishment of the project. It was affected by the departure of Blizzard personnel in the north and the company's focus was on World of Warcraft, so basically this project was in a vacuum.
Many newcomers have been transferred to develop Diablo 3, which is equivalent to starting from scratch. They had no accumulation of the Diablo series before, so they have to re-study the previous Diablo series to ensure the essence of the game. This is actually a more difficult thing.
And this time, Blizzard’s absence of "World of Warcraft" allows them to focus more on the development of the Diablo series of games. At the same time, it has the X2 engine and previous project accumulation, so Diablo 3 can be put on the agenda early.
The IP of this game was originally in Blizzard's hands, and it is not realistic to ask them not to develop it.
...
However, Bomi’s Path of Exile has been developed for so many years, and it is time to show it to the world.
Release earlier, take advantage of the AIR game platform, maybe you can really make a lot of money.
The only thing that worries Cao Yang is that the road of exile looks dazzlingly designed, but in fact it is very unfriendly to novices, because this thing is like a book. Diablo is not much content, but the amount of knowledge in the road of exile. It is directly dozens of times or even hundreds of times that of Diablo 2, so the player wants to finish the book, it is really too difficult.
It can only be said that it will be released earlier to attract core fans earlier, and then rely on core fans to snowball and earn as much as possible.
The first mover advantage is there.
For what the players said, defeating Diablo 3, Cao Yang is not very sure.
...
"Do you still want to continue watching Bomi's new game?" Cao Yang asked with a smile.
"Wow!"
The scene immediately boiled.
I didn’t expect Bomi to be so awesome this year, but there are still?
I thought it was almost the time from "God of War: Wukong" to "Zhu Xian" and then to "Road of Exile".
Other big manufacturers also contributed two or three more attractive works a year. It was unexpected that Boss Cao brought so many games directly this time.
It must not explode in the report tomorrow?
It is estimated that it is all news about Bomi games.
...
Just when everyone was talking about it, the big screen lit up again, and it was time for the next game.
"This is a world with magic.
People call it Mojiala. "
A group of shining crystals appeared in the sky, and then shattered and scattered to the ground.
A green island appeared on the vast sea.
At the same time, a cute flying dragon flew in from outside the camera and headed towards the island.
As the camera zoomed in, many mini villages and Q-version primitive villains appeared on the ground.
"Wow", the female audience members on the scene screamed when they saw this.
"What a cute style!"
In fact, in this game, the overall style of painting presented is relatively cartoon Q version, with bright colors and high saturation, which is very suitable for girls to play.
So when this game appeared, it immediately caught the hearts of the girls at the scene.
Immediately afterwards, the sound continued to sound in the screen:
"In this magical world, there is a very special creature."
"They have sharp minions"
"Some of them breathe fire."
"Some make the water freeze into ice cubes."
"Some can create lightning."
"They are in this world, a kind of magical existence. People call these magical animals—
Dragon. "
With the introduction of the voice, the sharp claw dragon, the fire-breathing dragon, the ice dragon, and the lightning dragon appeared one by one...and then each displayed on the big screen.
And the battle screen appeared afterwards.
"In the land of Mojiala, people live in harmony with the dragon, and rely on each other to open up wasteland and explore together, and at the same time develop their homes in cooperation."
"Then, occasionally there will be danger."
"So people formed such an army to resist the invasion of evil forces.
This is-"
A big LOGO appeared on the screen
Flying Dragon Knights.
...
Flying Dragon Knights is a 3D multiplayer air combat MMO game.
Different from ordinary games. In this game, all players must ride on the dragon's back to fight. By taming and cultivating various dragons, let them fly you to the sky to fight.
The battle mode is a combination of World of Warcraft and a plane-fighting game.
The big world is a Western primitive world view, and players are fighting against all kinds of strange magic dragons.
Players can raise monsters in the wild to increase their level, and they can also catch baby dragons in the wild to become their new mounts. Each player can raise many different dragons. At the same time, as long as you have money and leisure, you can raise dozens of different dragons. Type of battle dragon comes out.
Then players can download a copy. The design mode of the copy refers to World of Warcraft to a certain extent, but because the core of the game is to hit a plane, there must be a big difference.
In general, the style of the game itself is to follow the Q version route, so that the Flying Dragon Knights can attract more audiences, and it can also meet the needs of many female players.
It can be said that this game is a bold attempt under the existing market environment.
There is no product of the same type before this.
But when he saw the reactions of the players on the scene, Cao Yang couldn't help but laugh.
...
The game style alone has already won half
"Wow, that's too cute, right? These pets?"
"Yeah, I'm so young now, I really want to play this game."
"Bomi, hurry up and show this game, I must play it."
"I’m so touched, Bomi finally released a game that is particularly popular with female players. I don’t have to accompany my brothers to the copy anymore. The comparison between World of Warcraft and this game is really ugly."
"This game is too cute, I seem to squeeze the girl's face inside."
"Really, the Flying Dragon Knights are so cute, and the fighting is also very interesting. Riding the flying dragon in the sky together is romantic and cute. My heart will melt."
There are really too few female-oriented game products on the market.
This Flying Dragon Knights was initiated by Lai Yuling herself. Q Meng’s style is hard not to attract girls, and the game mainly focuses on development and collaboration to reduce conflict.
There are also various dressing systems specially tailored for girls in the game.
In addition, Lai Yuling is also preparing to develop the homeland system, Cao Yang thinks this game should be able to win the hearts and minds of non-girly players.
And online games have a law—
For games with many female players, basically there are also many male players.
Unless it is Love Nikki-Dress UP Queen.
Furthermore, the Flying Dragon Knights, Cao Yang wants to make it a free game like Audition. The income of the game mainly depends on selling fashion.
In this way, it can be more suitable for female players.
...
Everyone was still immersed in the flying dragon knights just now, and they didn't come back to their senses.
At this time, Cao Yang's voice on the stage sounded again.
"Next is our company's last game launched in this China State Power Exhibition." Cao Yang said with a smile.
"What what?" The players sat up one after another.
A look that looked forward to.
I don’t feel so addicted, how come it’s the last game so soon?
"What will this game be in the end?"
...
————————————
There is no update today.
Ask for monthly pass, reward
Thank you all
See you tomorrow
(End of this chapter)
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