The Righteous Player(s)

Chapter 27: I'm so happy

   An hour before the server opened, I rushed to work on site to make a game out-if Annan heard such a demand before crossing, he could pat the keyboard directly on the face of the product manager.

   Fortunately, this system hasn’t done anything yet...

   Whether it's drawing UI or writing story copy, you can do it with "Annan's eyes". It was exactly the same as what he had conceived in his mind.

   But Annan is still almost tired and stupid.

   It is not easy to make a cool and gorgeous UI. He could only copy the UI of a game he was working on before. I used my own system as a prototype template and removed several functional permissions.

   For example, the title, rank, erosion, personal characteristics, and employment list will not be displayed on the user terminal system interface at the beginning.

   There are only health, attributes, levels, and public experience.

   "The original level 1 default attribute is really five points..."

   Annan exclaimed.

   is not that he intends to give players a castrated version of the system.

   is the part that these players don’t use for the time being. Annan intends to set it as a level mechanism and gradually open it to form a complete content unlocking cycle.

   upgrade to a certain level, and the main task is opened to a limit, their system will open new functions. In this way, players can be motivated to continue to play actively until the perfect function is turned on.

   At that time, it also means that the previous guidance is over. As long as the quality of the game itself is hard enough, it is naturally enough to attract the remaining players to continue the game.

   This way, some functions are closed first, so that the players' attention can always be focused on the direction Annan wants them to concentrate. It will also be better for users to guide-they won't come up and throw a complicated system over, making them directly obsessed with it.

   After all, not all players, like Annan, can study their personal attributes at the very beginning of the game.

   When many players see a complicated system after entering the game, they will directly fall into chaos-even frenzy.

   "What is this? What is this again? What should I do?"

   In order to prevent the players from appearing in the above-mentioned confusing triple-match, Annan naturally has to do a good job of guiding.

   Annan naturally understands that too many functions and attributes that are temporarily unusable will distract shallow players. Players will unknowingly be busy with "things that are meaningless at the current stage".

   Especially, this world is undoubtedly the most free "open game".

   First of all, in order to prevent tourist players from not knowing where to go without catching it, Annan had to pull up an air wall around the North Sea Territory...

   Well, in order to prevent players from going up into the earth, the air walls in the sky and the underground have to be pulled up. For the time being, let's set it to within 500 meters above the ground.

   In addition, the external blocking of "players", "games" and other hyper-gaming languages ​​must also be set up.

  Annan is very fortunate to have such a feature.

   Otherwise, it is conceivable that the unscrupulous remarks of these players will definitely cause a lot of trouble to Annan...

   Because of the initial identity that Annan wrote to them, he was the guard/servant of "Don Juan Gerant". They accepted the task assigned to them from Don Juan, and after disembarking, they went to various places to inquire about the news, and then gathered in the frozen water port.

   And "return to the frozen water port and report to Don Juan Gerante" became the first main task that they automatically accepted after landing.

  ... By the way, and this one.

  Annan pondered for a while, and specifically noted:

   "When you pinch your face, you can only beautify up, and the beautification range does not exceed 50%."

   This is because Annan is more worried about whether there will be players who are particularly good at pinching faces and become strangers or monsters that people can't help but want to fight after being born...

   After all, the players' initial identities were all guards or servants of Annan. If they were so ugly, Annan would be ashamed...

"…what?"

  Annan suddenly startled: "Can I set the initial panel and level? It can't be higher than me, eh..."

   But that can’t be set to level ten either.

   At least most players can't do it-so the game content is too little.

"In this way, if you choose a guard, let them start with a level 3 swordsman career. And activate the inaugural panel... Well, lower their second career experience to 50%, and the third career experience to 25%. Let their professional level rise vertically rather than horizontally, so as to avoid the situation of collective non-level full-professional masters..."

   If you encounter a special talent, give him another main task, and give him a small stove alone.

  Annan made up his mind.

   The number of players in this world seems to occupy his slot in the Book of Crane. In other words, he can only summon up to a hundred players now.

   If an inexperienced person acquires this ability, he will definitely fill it up all at once.

   But Annan, who was born in planning, knew that this was a problem.

  Online game players, the level gradient needs to be stretched to a certain extent, so as to stagger the content of the game they are experiencing. It can also encourage players of all levels to work hard to upgrade and play actively.

   It’s not good to say that if all players start from the same starting line, in fact, it will not satisfy all players just because of "fairness". On the contrary, because of the inevitable and overwhelming majority of rookie players, because of the too fair environment to recognize the fact that "I was really a rookie", they will lose the enthusiasm for the game at the beginning and "recognize their fate." , Turned into a light player.

   Therefore, in a game that tends to be entertaining rather than competitive, the introduction of the ranking system and the balance of occupations are not necessarily healthy.

  Annan needs to give them an excuse.

   A reason for "why is better than others", to divert their attention. Let them focus on improving their own strength, rather than blaming others and losing motivation.

   Why are the old players awesome? Because they play early, have a time advantage, and have a gap in experience, if I play so much early, I can be so strong...

   Why are new players so awesome? Because they have a lot of time and good activities. If I had these activities back then, I would be better than them...

  —In other words, if new players do not always become "untouchables", Annan must provide them with a channel to promote their strength quickly.

   But this channel cannot allow all new players to be promoted simultaneously, otherwise the old players will be dissatisfied.

   "...So, I have to be responsible for the event?"

  Annan looked incredible: "Am I an NPC, GM, artist, copywriter, numerical planning, system planning, plot planning, and operation?"

   Stop, friend. Pause.

   Although I don’t know which great **** made me pass through... But did you really make this game?

   "So, doesn't this let me make a game from scratch? Do I still have to play the protagonist of the plot? Should I stop opening a vest to be a boss?"

  Annan feels deeply sad that he still cannot escape the fate of working overtime after crossing.

   Fortunately, after he had been attached to the liver for an hour, although there were still a lot of things left to fill, he was still able to start serving.

   "That's it, that's it..."

  Wait the rest after opening the service and then slowly get it.

   It’s a big deal to update an expansion pack or DLC or something.

   Seeing that the time had reached 23:53, Annan hurriedly opened the creator's perspective.

   His vision was pulled up to the sky in an instant, and the ground was unobstructed. I zoomed in and out of the map a few times to master this ability.

   "Let me choose a landing spot...huh?"

  Annan had a meal and frowned slightly: "What is this?"

   He zoomed the map quickly, looking at the area around the frozen water port.

   From the perspective of the creator, Annan clearly saw a group of bandit and armed robbers, lying far away from the city.

   They didn't light the torch, so the guard tower of the frozen water port couldn't see them at all.

   "Here again?"

  Annan frowned slightly.

   There is no doubt, UU reading www. uukanshu. Com, this is still the viscount's person.

   is different from the last dozen people-this time he dispatched more than a hundred people.

   And they dragged some black wooden barrels wrapped in cotton that looked like heavy tires. Roll them over from a distance little by little.

   This is... Black Fire?

   Annan quickly recognized it.

   He narrowed his eyes.

   With so many black fires, does that guy want to kill him?

  According to Salvatore’s description, these amounts are far from enough to burn down the entire city... but at least it is more than enough to burn down Salvatore’s houses and churches.

  Although Annan's heart is calm, even a little joyful.

   But he thinks he should be angry now.

   "Then I...get angry too?"

   Annan murmured in a low voice, but the corners of his mouth slowly rose.

   He squinted his eyes and quickly modified the players' initial missions. And began to set up one by one landing location.

The    locations are set to be around the "robbers", and they arrive at intervals of more than ten meters.

   The first wave only allowed the creation of swordsman roles, the identity was locked as the guards on the ship, and the number was set to forty. The level has been raised to level 5, all armed with long swords and wearing leather armor.

   The initial main mission is set to...

   Unite with his companions, kill all the robbers in front of him, and destroy the "Black Fire".

   This is a limited time mission.

   "I'll be nice to you, it's cool to have a fight when you open the game..."

   Annan murmured, and the corners of his mouth raised strangely.

   I don’t know what these robbers will think when they see "The God Soldier Comes from the Heaven"...

   Damn it, I should be angry...

   But happy feelings are about to be overwhelmed!

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