The Righteous Player(s)
Chapter 24: Ceremony: Unification 1 War
According to Ike Burnt's description, the rules are not complicated.
The wizard can activate a "skill" once every night, or take the initiative to kill a person. If you choose to kill, you cannot activate skills;
If two wizards kill each other that night, or if one of the wizards chooses not to go short for one round, it is deemed to be in a stalemate and neither of them will die.
Civilians can also kill.
If civilians and civilians are killed, or if the defender chooses to do nothing, they will be deadlocked; if civilians and wizards are killed, or if a civilian chooses to do nothing when attacked by a wizard, the civilian will die;
Only when civilians act after the wizard and the wizard has chosen to attack other people, the wizard will be killed by the civilian;
If multiple people kill another person at the same time, the head will be taken away by the first person, and the second person will see the body and know who the murderer is.
During the day, everyone will be given a one-minute opportunity to speak according to the sequence of actions last night;
After everyone has finished speaking, there is a three-minute private chat time. You can press the button to select someone to initiate a private chat. If the other party agrees, press the other party's button to establish a private chat; if the other party does not answer the "phone" or answers After hanging up, the person who made the call cannot make the call again on the same day, but can answer other people's calls.
After the private chat time is over, everyone voted to execute one person within one minute. The person who gets the most votes will be executed, and the votes will be invalid.
"Idol wizards" can take the initiative to expose their identity and activate special victory conditions. After the private chat time is over, you can make a summary statement, or you can choose not to speak... This is because the "idol wizard" has special winning conditions.
In this "game" similar to the killing of a werewolf, the camp is chosen by oneself.
There are three conditions for victory-
If a murderer successfully kills two people and survives to the end, all those who have killed will win, and the innocents who have not killed will all lose;
If no one among the murderers gets two heads, then in the end all the innocents who have never killed will win, and all the murderers will lose.
The idol wizard's special victory condition is to use skills after proactively revealing his identity to guess the "four identities" of two deaths and two alives. As long as the answer is completely correct at the end of the game, the victory will be won, and everyone else will be counted as a failure.
"Here is the announcement of the'spells' held by all wizards in this round of the game:"
Ike's voice sounded from all directions: "The wizard of the school of prophets can check a person's specific school every night.
"The Imperial Order School can check whether a person has killed someone every night.
"The wizards of the incapacitated school will not be deconstructed or destroyed by the wizard's skills to produce effects; active use of spells can delay the action sequence of the designated target to the end.
"The Imperius school can silence a'puppet' forever and control the other party's voting, and it can also release the control at any time. But after all, it is a'simulation game', and the controlled person still has memories and won't be really brainwashed. However, when the Imperius school has a controlled object, they choose to kill. The murderer seen by witnesses is the controlled "puppet", not the Imperius sorcerer himself; the result obtained when the imperial wizard checks the "puppet" is innocent, check the Imperius The wizard himself will show guilt.
"Wizards of the Destruction School will blow up the people who killed them when they are successfully killed. When they are voted out during the day, they can choose to kill one of them.
"The Shaping Wizard can become another identity and get the identity and murder record that is exactly the same as the target and synchronized. This record is effective at the end. But it won't get the opponent's skills.
"The head of the idol wizard is counted as two heads, which means that the killer can achieve victory by killing the idol wizard; but the number and identity of the person who kills the idol wizard will be revealed in the early hours of the next morning. If taken away If the puppets controlled by the soul wizard are killed, the Imperius wizard himself will be exposed.
"Your voices have been specially processed, it sounds not your original voice. But when you speak, the button corresponding to the number will flash. Remember the number on the left side of the room, that is your number; on the paper on the right side of the room It says your identities. Whether you use skills or choose to kill, just press the corresponding button. If you leave the seat in a special way, it will be considered suicide.
"Those who die in this'game' will also be killed in reality. The loser will wait here and enter the next round of the game, and the winner... will become the real wizard!"
It was almost as he expected at first...
——It's really a werewolf killing.
In other words, it is the "Witcher Kill" rule formulated by "Ike Burnt Tooth"!
Delicious Wind Goose suddenly thought of something, and glanced at the identity plate on his right.
The stalker... is a civilian card.
In this game, there is no doubt the worst status!
"hiss……"
The delicious wind goose suddenly took a breath.
... Damn, why!
Anything will do, at least give me a wizard card!
Annan frowned slightly.
He noticed another thing.
This ceremony is called... "Unification War"?
This is an elite war that has swept the world ~www.wuxiaspot.com~ but not too large, commonly known as the "Witcher War". Whether it’s an alchemist, a necromancer, an ice warlock, or a silencer, they all interrupted their inheritance in that war, merged with each other, or three-in-one, four-in-one, and formed the so-called "school". ".
Before the Unification War, different wizard Tacos had only one core profession as a heritage. Occupations such as Ice Vein Warlock and Silencer were not born in the Wizard Tower, but from the folks.
The mages and sorcerers that were there were not organizations formed entirely on the Wizard Tower. Rather, at that time, the casters in the Wizard Tower were a minority.
But it was different after the Unification War.
Today's eight-university faction was formed during the war of unification.
After the unification war, almost all spellcasters merged their knowledge together. It was absolutely impossible for the original Silencer to learn the spells of the Ice Veiner, let alone to learn alchemy... But now, there is no "professional" barrier. They will find books if they want to learn.
Although this is based on the knowledge inheritance mechanism of the Wizard Tower, it also directly leads to the fact that all spellcasters must rely on the Wizard Tower to get sufficient training.
From a historical point of view, although the War of Unification caused great chaos that year, it was it that directly promoted the prosperity of modern spells.
And the ceremony held by Ike Burning Teeth... The "Witch Killing" game named [Ritual: Unification War], if the victor can really become a wizard, it shows that this ritual is effective.
In other words, he really borrowed power from it.
Then the situation of the unification war may not be as simple as recorded in history books...
...Let's just read it.
When this nightmare is cleared, all questions should be answered.
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