The Rise of the Cemetery
List of Graveyard Creatures and Buildings
List of Graveyard Creatures
Each Necropolis unit building is an important part of the Necropolis Castle. After it is built, some free basic creatures will be generated at regular intervals. Advanced and evolutionary units can only be generated by soul crystals, and cannot be accumulated by time. The basic units produced can absorb the power of the soul to advance after the battle, and the direction is uncontrollable, which is related to the fighting method and the attributes of the absorbed objects.
Cemetery unit buildings:
Tier 1 Arms Building
The "Sea of Bones", the infrastructure of the Necropolis city, is the origin of all Necropolis creatures. Daily Soul Crystal: X pieces; Daily Skeleton: X pieces.
Tier 2 Arms Building
Graveyard, cemetery second-tier unit building, can produce zombies, 2 per day, can evolve.
Licker, a Tier 2 promotion unit in the Cemetery, 1/2 Soul Crystal.
Abomination, Slaughterhouse, Graveyard Tier 2 advanced arms, 1/12 soul crystals.
Tier 3 Arms Building
Ghost pool, a tier 3 unit building in the cemetery, can create ghosts, 1/2 days, 1/3 soul crystals.
The Ice Banshee, a Tier 3 promotion unit in the Cemetery, has mastered the Touch of Ice and Howl of the Banshee on the basis of Wraith. 8 soul crystals.
Shadow Killer, a tier 3 promotional unit in the Cemetery, mastered the Shadow Clone and the Soul Dagger on the basis of Wraith. 8 soul crystals.
Tier 4 Arms Building
Vampire Castle, a Tier 4 unit building in the Cemetery, can create vampires. 1/5 days, 1/8 soul crystals.
Bat Demon, a Tier 4 promoted unit in the Cemetery, has mastered sound wave detection. 10 soul crystals.
Vampire Earl, a Tier 4 promotional unit in the Cemetery, has mastered teleportation and vampire symbiosis. 12 soul crystals.
Blood Pond, Cemetery Tier 4 advanced unit building, can brew blood mages, 1/15 days, 1/35 soul crystals.
Blood mage, the 4th-rank advanced unit in the cemetery, a special type of blood clan, each level can automatically get a blood spell, born with blood-sucking symbiosis, bat transformation and other blood clan talents.
Tier 5 Arms Building
Lich Mausoleum, a Tier 5 unit building in the cemetery, can make Lich, 1 piece/8 days, 1 piece/20 soul crystals.
The Lord of Chaos, a Tier 5 promotional unit in the Cemetery, has mastered all curse spells. 1/30 soul crystals.
Controlling the Witch King to death, the Cemetery's 5th-level advanced unit, mastered the art of returning souls and manipulating corpses. 1/30 soul crystals.
Tier 6 arms building
The Necromancer Mausoleum, the Tier 6 unit building in the cemetery, can create undead. 1 piece/15 days, 1 piece/30 soul crystals.
To tell the dead, the 6th-level advanced unit in the cemetery has mastered the death prayer. 1/40 soul crystals.
Death Knight, a Tier 6 promotional unit in the Cemetery, has mastered Soul Slash and Chain Slash. 1/40 soul crystals.
Tier 7 Arms Building
Dragon Tomb, a Tier 7 unit building in the cemetery, can create bone dragons. 1 piece/25 days, 1 piece/100 soul crystals.
Ghost Dragon, the 7th-level promotion unit of the cemetery, has mastered curse attack and aging attack. 1 piece/30 days, 1 piece/180 soul crystals.
Dracolich, a 7th-level advanced unit in the cemetery, has mastered all dark spells. 1 piece/30 days, 1 piece/220 soul crystals.
Cemetery Castle Outbuildings
Tears of Asha, a miraculous building in the cemetery, doubles the number of soul crystals every day, doubles the number of creatures born, and doubles the soul power of the cemetery owner.
Blacksmith shop, cemetery building, can create cemetery biological weapons. Building conditions: 30 soul crystals.
The dark sky, the defensive building of the cemetery, can produce a black smoke screen to block the direct line of sight of the outside world, and can also block prophecies and detect spells. Building conditions: 30 soul crystals.
The tavern, the soul guide, and the lord of the cemetery brew sweet nectar with blood and soul marks, endowing the confused with independent souls. Building conditions: 30 soul crystals.
The market, the cemetery building, is available for auction. Building conditions: no less than two cemetery castles, 30 soul crystals.
The mage tower, the cemetery defensive building, can be connected to the sea of bones to automatically generate related facilities after the resources are ready, and can also be adjusted according to the builder's wishes, and can provide spell support to the castle where it is located. Activation condition: high-level mage's soul (complete), building condition: 100 soul crystals, fifth-level spells need archmage's soul (complete) to activate.
Hall of Conjuring Souls: The place where heroes’ souls parasitize. Dead heroes can be resurrected. Resurrection cost: hero level*100. Temple of the Underworld: The morale of the enemy siege troops drops by 2 points. In addition, the arms of other races can be converted into corresponding undead according to their ranks, but it is required that the recruitment site for such undead creatures has been built.
The heart of the city, the fundamental treasure for the rise of the Cemetery Clan. It is formed by compressing and sealing the sea of bones, which can be buried in places full of flesh and blood, and re-expanded to become the most basic building in the cemetery city-the sea of bones. Note: Necropolises generated from City Hearts will have their own special building and city characteristics.
The venom pool, the ancillary building of the cemetery, the cemetery creatures entering it will have a certain probability of mutated species.
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