The Rise of the Cemetery
Chapter 0795
If all supernatural powers are removed, the human heavy knight can be said to be the real king of land warfare.
The speed of the horse is as fast as thunder, the armed knight in full body armor, and the mighty knight's big sword. Every time he slashes, there will be a sharp whistling sound.
Being hit head-on by such a nearly thousand-pound steel chariot, even Minotaurs and bear goblins can't bear it. As for the shorter and thinner drow, evil eyes, and harpies, as long as they are rubbed to the side, their bones will be broken and their tendons will be crispy, turning into a puddle of flesh.
The Minotaur's fierce battle ax was knocked back by the halo knight with even more courageous force, and the bear goblin's thick stone stick was wiped across the throat by the sharp sword light just as soon as it was lifted up. The weak attacks of the evil eye and the harpy hit the radiant shield of faith, and they couldn't do anything to the opponent at all. Only the counterattack of the drow elves brought a little damage to the 4-member knight team before they died.
The poisoned fine gold crossbow bolts are obviously enchanted with "devil-breaking" and "sharp" attributes, coupled with the unique "armor-breaking" effect of fine gold weapons, it is irresistible even with numerous magical blessings. The crossbow bolts with tricky angles pierced through the gaps between the knight's armor plates with a whizzing sound, and nailed into the flesh.
But before the poison took effect on the condemned knights, successive milky white purification techniques bloomed on them repeatedly. Soon, the toxin was dispelled. The condemned knight reluctantly pulled out the crossbow, and even the wound left behind was quickly healed and scarred under the powerful divine treatment, and the slight flesh damage disappeared in an instant.
The priestess at the tail of the team is used for this.
But if you think that the priestess accompanying the team knows nothing but divine arts, then you are very wrong. Don't look at their weak physical strength, they usually talk and act like a delicate little girl. But once on the battlefield, under the boost of many blessings, the mace in his hand dances like the wind, and he can smash the head of the goblin bear.
Facing such a group of human cavalry squads capable of fighting, resisting and mending, and with various auras of war, the ambush team drawn up by the mind flayer is really helpless. The underground creature team of nearly a hundred people was killed three times by the opponent, entering and exiting the battle circle as if entering no man's land.
The only thing that can pose a threat to the knight team is the direct attack of mind flayers and illithids. However, after piling up the spiritual attributes with complicated magical blessings, even the personal tenacity has been pushed up to the point where foreign objects cannot be shaken. Once those enchantment and stun abilities fail to work, the combat power of mind flayers and illithids will drop by half in an instant.
But even so, once a level 14 mind flayer and two level 8 illithids stand side by side to launch a psionic attack, anyone who sees the roaring and tsunami-like attack will be shocked Discoloration.
Where powerful psychic energy swept across, the sky and the earth collapsed.
The grassland in the forest was shattered inch by inch, twisted and crushed by the invisible razor-like terrifying psychic powers, mixed with overwhelming mud, gravel, grass clippings and hit the knight team head-on. Silver lightning bolts full of angry will appeared in the void and turned into Thor's Hammer, smashing the shield of faith outside the body of the four people to pieces. If the accompanying priest hadn't propped up the "Morning Light Barrier" in time to reduce the power of the Psychic Storm, I'm afraid the 4-person team would have been turned over by the mind flayers.
Of course, most of the damage was shared by the three convict knights in front with their men and horses, leaving only a few for the priestess behind, which kept the knight team in good shape.
And taking advantage of the timing of the mind flayer's frenzied counterattack, the knight squad was like a bumpy boat going up the current, facing the wind and waves and rushing in front of the mind flayer.
The sword light flickered, fighting spirit burst forth.
Three thick beams of grudge emerged out of nowhere, directly sweeping over the positions where the mind flayers and illithids were.
Several drow elves who rushed up to stop were torn to pieces by the condensed battle energy, turning into blood foam all over the sky. And the bright and shining light of any door also appeared in the swirling dust.
Among the huge dust that dazzled people's eyes, the shrill scream of a illithid sounded extremely ear-piercing.
The other party really deserved to be a top-level creature who played with the mind, and even the screams after being injured used the language of the spirit.
The 4-member knight team rushed into the dust with strange flesh and blood all the way. Under the sweeping of the brilliant and holy halo of divine magic, a large amount of dust was expelled, making the inner circle once again unobstructed.
The broken body of a illithid fell to the ground, screaming in pain. From the left shoulder to the right crotch, a terrifying huge wound caught people's attention. If it wasn't for the deflection force field and the force field wall to block the deflection, the blow just now was enough to cut it into two pieces and turn it into a real corpse.
Disturbances unique to space teleportation appeared, two light gates randomly opened in the distance, and the mind flayer and another illithid staggered out from inside.
Although the two of them saw the opportunity early and escaped the vindictive attack of the condemned knight, the solid defense line just now also collapsed silently because of the separation of the two monsters. Without giving the mind flayer a chance to regroup, the four-member knight team split into two teams in an instant. The two convict knights slapped horses and killed the lone illithid, while the captain of the knights led the priestess to face the mind flayer head-on.
Although the mind flayer is a powerful strange monster, it is just a different kind of spellcaster after all. Facing the powerful church knights who are almost spiritually immune, their short legs and weak body are undoubtedly obvious.
The handy soul servant that is usually used has been pulled to pieces, and it can no longer stop the Sin Suppression Knight from driving straight in. When his life was threatened, the mind flayer could no longer stand up and output as before, and could only fight and flee, playing guerrilla warfare.
But how could they run better than a strong four-legged war horse who had never done physical exercise?
Therefore, after evading Priestess's "dimension anchor" with short-distance teleportation, the mind flayer ushered in its own doom.
The knight captain, who had been prepared for a long time, used up a high-level magic scroll to bless himself with "teleportation perception". The moment the mind flayer disappeared from the horse, he hammered his chest frantically, and snarled a short broken prayer.
"Blessing", "Guardian", "Glory", "Excitement", "Holy Shield", "Speed Explosion"...
Every time he yelled, a brilliant halo of divine magic shone on the captain of the knight, and in an instant, he turned himself into a shining man of light.
This is still time-consuming, and he has no time to complete the full blessing. Otherwise, "Revenge of Light", "Blessing of the Holy Spirit", "Anti-Demon", "First Strike", "Holy Weapon"... He will bless all these magical spells one by one.
How could human beings with their own weak flesh and blood sweep across Klein Continent, expelling so many powerful clans like Titans, giant dragons, ogres, and elves? Relying on this powerful external blessing.
For an individual like the Knight Captain, if all the auras and blessings are stripped away, then his basic strength attribute is around 11-12 points, not even as good as an adult ogre (14 points). But once he completed all the magic blessings and activated the aura of war, then he completed a superhuman transformation in an instant. Strength soared to 15-18 points, and agility, physique, spirit, and perception were all approaching the terrifying 15 points.
Don't think that this value is small, this is a comprehensive increase. From the inside to the outside, from the spirit to the body, the whole line skyrocketed. After the blessing, the knight captain may still not have the super high data that blinds people's eyes, but he has no shortcomings and defects, and has become a real steel defender.
Fighting against such a guy, if you don't have a crushing physical advantage, you can only fall into the rhythm of the opponent's battle, and it becomes a frontal death. But who can guarantee that he has no shortcomings and flaws when fighting against the church knights?
If it was placed before, the defect of the mind flayer's short legs and thin blood was not so conspicuous under the cover of powerful spiritual power. At least not anyone can force them into such a predicament. But at this moment, after being forced out of most of the maneuvering spells by the knight squad's continuous attacks, the fate of this level 14 mind flayer was already sealed.
"Blessing" can slightly increase the overall attributes of the captain of the knight. Basically, with his degree of grace, each physical attribute can be increased by 1-2 points.
"Guardian" can greatly increase the toughness of external defense. In the event of an attack, several magical blessings related to defense will share the damage to avoid loopholes in defense.
"Glory" is a single type of blessing for being a high-level knight, which can slightly increase the toughness of will. Facing mind flayers, no matter how strict the mental protection is, it is not too much!
"Excitement" is also a single blessing, which can stimulate the spirit of the subject and maintain a high degree of concentration.
"Holy Shield" is a kind of protective magic for knights. It can combine fighting spirit and magical power to form a shield of light, which is suspended around the body, and can block attacks from any angle according to the will of the caster.
"Speed Burst" is one of the most practical magic spells, which can double the speed of a knight in a very short period of time. Whether it is to leave the battlefield or use it to hunt down powerful enemies, it is the best choice.
Relying on these layers of magical blessings, coupled with the instant "swift halo", the instantaneous speed increase of the knight captain with his horse and man has reached an astonishing level. Almost in the blink of an eye, the knight captain detected the exact location of the mind flayer's next teleportation point by means of "teleportation perception".
Therefore, the black-clothed, black-armored black horse left a series of afterimages of its movements, knocking away several underground creatures blocking the way, and the knight's great sword wiped the mind flayer's neck the moment it stepped out of the light gate.
Countless layers of transparent force field protection shattered and disintegrated in front of the great sword, and countless deflected force fields crackled and exploded into fireflies all over the sky. The mind flayer couldn't even make a frightened expression. Seeing purple blood splattering, the light of the soul vanished, and a huge ugly head flew into the air.
Demon Slayer on the battlefield!
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