The Rise of the Cemetery

Chapter 0897 Beheading Plan (for Subscription)

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The fragments of fate obtained in the prayer ceremony are all messy and disorderly.

Some are fragments of possible scenes in the future, and some are fragments of history that have already happened. Therefore, how to obtain the most valuable information from limited images is the key to the most luck-testing.

Although the scene where the holy city of elves was breached made all the high elves look bad, their performance was quite calm. After unanimous appraisal by everyone, the most valuable of all the images is undoubtedly the close-up of the brood.

There are more talents gathered, and there are always some strange people and abilities. Soon, after various verifications, the authenticity of this image was confirmed, and the information contained in it was undoubtedly true.

This also means that the highest leader of the Ahn'Qiraj Zerg that is currently raging in the elf continent is a war brood. As long as it can be wiped out, this Zerg will lose its source of reproduction and growth, and it will no longer have the hopeless numerical advantage of being inexhaustible and inexhaustible.

Finding the hiding place of the War Brood, and then going straight to the Yellow Dragon to behead it, this tactic is undoubtedly the most attractive tactic at present. Therefore, once this idea was put forward by the High Elf councilors of the Elven Kingdom, it was approved by most of the members in the arena. Only a few legendary druids frowned and shook their heads, as if they thought otherwise.

A high elf named Oster first questioned in displeasure.

"Boyle, don't you druids agree with this beheading plan? This is a rare opportunity to strike the enemy!"

Boyle is the most powerful of the five legendary druids, has reached the peak of level 25, and is also the de facto leader of the druid group. Since the druid group usually thinks of itself and forms a system of its own, they are not interested in the high elves' theory of nobility based on blood, so the two sides also have a lot of conflicts secretly.

Due to being immersed in the power of nature all year round, Boyle's skin has turned dark green, as if a layer of moss had grown on it. And his simple and unsophisticated face is particularly square, the brown hair on his head is lack of care, the hair and sideburns have been tangled together, and condensed into braids, which makes him look like he is not angry. lion.

Facing a question from a high elf with the identity of a member of parliament, although he didn't want to say anything more, as the leader of the druids, he still needed to speak up.

He opened his green eyes, glanced disdainfully at the furious Oster, and finally spoke.

"The information you have obtained may be true, but this does not mean that the plan you have chosen is correct. Praise the great will of nature, I have a hunch that if we really follow this plan to raid the real brood, we will definitely Something of the worst kind happened!"

"……you……"

"……rude……"

"...you are an insult to the high elves..."

Everyone can see the contempt of the legendary druid, so the next moment, the high elf councilors in the venue exploded. They expressed their dissatisfaction with the druids and the elf queen one by one, pointing fingers, and even many high elves quarreled loudly with the druids.

Looking at the chaotic meeting place, the elf queen, who has always been in the middle, reconciled and remained neutral, also frowned in distress, looking helpless.

It's no wonder that Boyle is so contemptuous of the high elf Ost, because in this place where strong people gather, Ulster, as a member of the high elf, can barely reach level 17. If it wasn't for his high elf bloodline, with his level 17 individual strength, he wouldn't be qualified to dictate this occasion at all.

This is not the only high elf in Urst who has this problem. Looking at the interior of the magic hall, the high elves representing the top elves of the elf kingdom are generally not of high rank, and there are even some "elf councillors" with a rank of 14 among them.

As the ruling class of the elven kingdom, the status of the most powerful elven councilors is not selected by strength and virtue, but by their blood and origin. As long as you come from a high-level elf bloodline, even if your own strength is low, you can naturally become an elf councilor.

And those ordinary elves with outstanding strength or high morals can only play the roles of some legion chiefs, guard chiefs, or weapon masters. If they are talented but unwilling to join these high elf families, then they can only become grassroots heroes, rangers and the like.

The druid group has long been dissatisfied with this kind of parliamentarian selection system that only looks at bloodlines but not talents. After all, in theory, the druid group is only a branch system within the elf kingdom. Seriously speaking, the group of legendary druids in front of them should bow their heads and obey the orders of those "foolish boys" on the opposite side.

These deep-seated internal contradictions in the elf kingdom are usually covered by a comfortable and peaceful life, and they are not so eye-catching. But now, when faced with a major decision juncture concerning the future of the Elven Kingdom, the conflicts and contradictions between the two internal factions have become so irreconcilable.

However, with the enemy at hand, performing a "monkey show" in front of a group of allies at this time is obviously not in the overall interests of the Elven Kingdom. Therefore, after a long while of dispute between the two factions, they finally "reconciled" under the mediation of the elf queen, and they could sit down calmly and continue to discuss the beheading plan proposed by the high elves.

It stands to reason that there is no major problem with the beheading plan proposed by the high elves. Judging from the current performance of the Ahn'Qiraj Zerg, the defeat of the Elven Kingdom was all due to the fearless and terrifying war insects and the terrifying number of people who could not afford to resist.

If you really want to talk about it alone, the current high-end power of the Zerg is still quite rare. According to the feedback from the front line of the war, the highest level of Zerg that has ever appeared is only level 14. If this is their true level of combat power, it is quite safe for the Elven Kingdom to organize a group of legendary powerhouses to raid their lair.

It was precisely because of this that most of the elf allies at the meeting agreed with this plan. Even the representatives of the Mage Guild and church forces who came from afar expressed their prudent agreement. However, only the Druid group always shook their heads and objected, and their mouths and mouths were all ominous omens of natural will, but they couldn't come up with more intuitive and convincing evidence.

Therefore, when the high elves angrily accused them of disregarding the overall situation of the elf kingdom, opposing for the sake of opposition, and taking the life and death of thousands of elves as bets, several druid leaders could only bow their heads and silently accepted the elves A joint command of the parliament to unite forest race allies and human foreign aid.

The joint command decided to raid the hiding place of the war brood and snuff out the biggest scourge before the wormhole appeared. As for the executors of the order, they will have to rely on a team of legends assembled impromptu.

If you really want to compete for hard power, the dominant elf kingdom really deserves to be a powerful race that monopolizes a continent, and it can easily gather double-digit legendary powerhouses. Among them, only 3 of the 5 legendary druids can go, and two of them need to be left to guard the sacred places of several druid groups such as the highest forest and the holy place in the forest. And the mages of the legendary level of the elves sent 5 of them.

In this way, there are as many as 8 elf mages and druids. In addition, there are 2 legendary weapon masters, 1 legendary ranger, and 3 legendary magic archers.

It's just that the Elf Kingdom has cobbled together an ultra-luxury legendary team of 14 people. And many forest allies did not live up to their expectations, sending their own legends to join the battle one after another.

So the last count, the list of participants in the beheading plan is as follows:

There are 3 legendary Druids, namely Boyle, Argus Stormwind, and Lasorius.

There are 5 legendary mages, 3 there are bound mages (Legendary advanced profession of elf mages), Yrel, Nicosy, and Lufield. There are 2 ancient scholars (legendary advanced occupations), Colein and Jena.

2 Legendary Weapon Masters, 1 Curse Dancer, Qiyana Moon Shadow, Zatara.

1 Legendary Ranger, Veronara.

There are 3 legendary magic archers, Moonblade shooter Samael? Roseblade, blast shooter Kadez? Yufeng, shadow shooter Devin Savalan.

1 Legendary Forest Guardian, Anta? White Horn.

1 Legendary Dryad, Misty.

2 legendary emerald dragons, 5 adult dragons (level 16 and above).

1 legendary unicorn.

1 Legendary Dragon Eagle and 1 Lei Peng.

There is 1 legendary human mage, Serena, the blue star.

There are 3 cardinals, Agusta (Church of War), Brix (Church of Justice), and Alexei (Church of Morning Light).

One Templar Knight, Jessel (Morning Light Church).

...

According to such statistics, there are as many as 26 legendary powerhouses in total, and although the Green Dragon Legion and Silver Pegasus troops acting as guards are not as legendary as they are, their strength should not be underestimated if they fight in groups.

Now that he has made up his mind to take the initiative to attack, the first thing to do is of course to find out where the war brood is. This can be done with the magic image of the brood.

Apart from being proficient at natural spells, mages in the elves are undoubtedly second best at wishing spells.

If there are no clues, it is of course impossible to obtain enemy intelligence out of thin air. But now that there are such obvious clues, as long as one is careful, it becomes possible to find out the location of the war brood from the side.

Of course, if you directly pray for the location of the war brood through the wishing technique, you can only get an extremely absurd answer. After all, the brood is the most important war puppet of the Ahn'Qiraj Zerg, and it has special means to avoid detection. Any prophecy related to it will be offset, giving the enemy a wrong result.

So if you want to know where the brood is, you can't get in touch with its body.

However, apart from the brood, there are other things in that magic image, such as the moss growing on the cave wall, such as the special half-worms who serve the brood... Can’t predict the war brood, can’t they also predict these things?

Therefore, through roundabout combat, the mage who is good at prophecy can strip the war brood to nothing.

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