The Rise of the Cemetery

Chapter 0924 Facing the Brood (for Subscription)

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In fact, at this moment in the battle, it seems that the legendary team has an absolute advantage, and can completely crush the Zerg from all aspects. But every member of the legendary team is not as calm and calm as they appear.

This is a terrible race!

It's no wonder that the Ahn'Qiraj Zerg is evaluated as a world-class disaster. Judging from its current performance, it is already worthy of this title. You must know that one of the main reasons why the legendary team can advance strongly in the old lair of the Ahn'Qiraj Zerg with a crushing posture is that the opponent has not yet grown up.

With all the calculations, it has only been less than two months since the insect plague was discovered in the Elf Continent. The Zerg, on the other hand, managed to seize nearly 1/3 of the territory from the Elven Kingdom by relying on a lone war brood, and now they are even more aggressively attacking the Green City. Once the Zerg were allowed to capture Green Shade City again, it meant that they owned nearly half of the land and forests in the Elf Continent.

The boundless sea of ​​nearly tens of millions of insects outside the green city has already made it difficult for everyone to fight, but in the old nest of the Zerg race with many twists and turns and many forks in front of them, the hoarded troops are more than tens of millions! Although these new Zergs are "weak", once they are given time to grow and grow, will the legendary team be as easy as it is today when they come next time?

The legendary powerhouses present are all intelligent and knowledgeable talents. This kind of truth can be understood immediately, so the killing intent towards the war brood that is hidden behind the scenes has increased a bit. No way, even if you pay an extremely heavy price today, you must destroy it, otherwise...

Not only the natives of the Elf Continent think so, but even the representatives of several major forces in the Klein Continent, who are spectators, feel uneasy. It seems so stupid to reflect on the calculations of the forces behind him at this critical moment.

Once the Zerg race is flooded, not only will it be a great disaster for the elves, but it will also be a huge disaster for the Klein Continent in the same plane!

If...if they can be less calculating, if they can unite as one, then the number of legends present today will definitely be doubled, wouldn't it be safer!

It's a pity that ideas are always ideas. The Zerg threat they felt personally when they came to the scene was nothing but an object of calculation and planning in the eyes of the many old guys behind them. There were even some strong orders present in the hands of the elves and the Zergs to cause both sides to lose!

The elves have monopolized a continent for a long time, and the act of enjoying the resources in it has already angered some big shots. Therefore, taking advantage of this rare opportunity, letting the Zerg and the elves fight each other is the result that is most in line with their wishes.

As for whether there will be a miscalculation and a complete reversal of one party, the old guys seem to think that this risk is worth taking, or they don't care at all.

Just when everyone's minds were floating in their imaginations, their team didn't stop.

When more than 20 legends gather together, the enormous combat power they can display is simply beyond the imagination of ordinary people. Overwhelming Tier 4 range spells, every other distance is a super large range of Tier 9 or Holy Tier spells. When everyone takes turns to shoot, everyone can get a good rest and recovery, so there is no danger of being consumed by a group of miscellaneous soldiers. Do your own mana.

However, from time to time, some amazing and terrifying Zerg can emerge from the depths of the cave. If these Zergs were placed on a normal battlefield, they would definitely be destructive and powerful, but here, they became the best test subjects for legendary powerhouses to compete for individual combat power.

Ever since the Unicorn King singled out a terrifying Thunder Beast, whenever such a terrifying zerg appeared, those legendary monsters who claimed to be the overlords of the forest took turns to fight, making the opponent leave without even having a chance to fully demonstrate their abilities.

After all, these Zerg races were born not long ago, and they were far from reaching the limit of their abilities. Therefore, in the face of extreme violence, they also became the weaklings who were crushed.

The further you go down, the more bends and connecting passages, and occasionally you can see hatching rooms densely covered with insect eggs in some large caves.

Whenever this happens, the legendary elf mage will throw a 9th-level large spell into it. With their magic power, it is enough to destroy most of the eggs, and the aftermath of the berserk spells can even collapse nearly half of the crypts.

Xu Shi sensed their intentions, and the swarm became more and more violent, attacking the Legendary team with an almost death-like attitude, but this still couldn't stop the Legendary team from advancing.

Finally, after destroying the Hydralisks that filled a cave, the legendary team broke through the obstacles of the bugs and entered a huge and unimaginable underground cave.

The huge underground space stretches in front of your eyes, and there is a deep darkness that can't be seen at a glance. And a huge figure resembling a black underground mountain range lay across this space, a strong pungent stench and a strong almost substantial killing intent rolled towards the legendary team.

Leading the team, the legendary Druid Boyle, who didn't say a word along the way, raised the staff of nature in his hand, and the magic fluorescent light that suddenly brightened illuminated the nearby space. The huge and deep darkness receded step by step under the force of natural light, presenting the real scene in the cave to everyone bit by bit.

The huge black shadow lying in the middle of the huge crypt is not an underground mountain range at all, but a huge and unimaginably terrifying giant insect. Its upper body has been revealed, but the second half of its body is still hidden in the thick shadows, and everyone can't even see where it extends.

Not to mention anything else, just this part of the body of the terrifying giant insect is enough to make everyone's heart tremble.

It is probably the leader of the Zerg race that I and my party are looking for - the war brood!

From the appearance point of view, the wriggling war brood's huge body is covered with a thick layer of black carapace, just like many common bugs, black and shiny, with a mysterious metallic luster rippling on the surface. In front of the huge body is an insect head with a size of 100 meters, huge and sharp crossed jaws, hideous mouthparts that open and close in the shape of lotus petals, densely packed strange compound eyes, and a black sharp blade-like blade underneath it. Huge arthropod...

Everyone swallowed hard.

Look at the giant jaws that rub against each other, they are so huge, I am afraid that a single bite can break a mountain! As for those huge jointed limbs that are as thick as stone pillars but give people the illusion of incomparable sharpness, even if those ferocious sawtooths and sharp points are not considered, just bumping into them may turn a large stone giant into rubble all over the ground!

Although they were bravely crushing the Zerg along the way, and constantly discussing how to prevent this war brood from escaping, when it really appeared in front of everyone, everyone suddenly realized that they had underestimated a little. What if so many legends gather together and can't beat each other?

Maybe someone once thought so, but the legendary lineup of strong soldiers and horses still gave them enough confidence. With so many legends, if they can't even take down a "little" war brood, then this group of legends in the Elven Continent is only worthy of finding a cliff and crashing to death!

Hmph, what's wrong with you! Kong has a huge body, but does not have the strength and skills to match it, just a pile of useless dead meat!

Roaring to cheer up their side, the legendary team began to slowly disperse, preparing their own attack methods one after another.

Now that the true owner has been found, everyone no longer thinks about wasting or not. The magic aura and wave of elements that suddenly erupted among the legendary team made it almost impossible to open their eyes.

In addition to the most basic spell blessings, many special races also contributed their own unique protection blessings. For example, the legendary druid Argus? Storm contributed to the "Natural Storm". This is a legendary protection spell. When all individuals protected by natural storms are attacked, 70% of physical attacks will be deflected by the storm vortex, and 40% of elemental spell attacks will be weakened. The subject also gains the great effect of immunity to the air element.

And the legendary jungle guardian Antar? White Horn also contributed to the "Vortex of Vengeance". This legendary protection spell can create a magic vortex, which protects the allies in it and reduces the damage received by 20%. The absorbed magic damage will be reduced to basic magic particles, which will gather into Anta Baijiao's continuous magic power.

The legendary emerald dragon Harazar contributed the "Emerald Dream". This legendary protection spell can create a completely real dream body for each caster. When the subject suffers fatal damage, the dream body will die instead of him.

Celestia, the legendary unicorn king, also contributed "Blinding Gaze". Any individual who attacks the subject will have a certain probability of being blinded, and thus become blind who cannot see. It lasts for 3 minutes and can be dispelled.

In addition to these legendary-level spells, magic and divine protection such as "Rejuvenation", "Symme", "Ice Guard", "Blessing of Justice" are endless, dazzling.

For the first time in history, the two extremely opposing groups of mages and magicians also temporarily let go of the barriers in their hearts, and began to bless each other with a full set of protection, making them as bright as stars and as bright as stars.

After completing the blessing at the fastest speed, the legendary team dispersed in a rush, trying to seize the space around the war brood, and began to pour various types of attack spells on it frantically.

There is no way, the spell effects cast by each legend are too grand and terrifying. If you stand too close, there will be huge interference between each other, so if you want to fully develop your strengths, you can only distance yourself a little.

Of course, every move of the members of the legendary team cannot escape the dense compound eyes of the war brood. As a war tool dedicated to killing in the Ahn'Qiraj Zerg, besides being an incubator, the brood also has extremely terrifying combat capabilities.

Since it has tried its best to lure this group of local legends into a trap, it naturally has terrifying means to deal with it!

It's time for it to show its talents!

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