The Villainess With A Heroine Harem
734 Fair Compensation
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The experience reward from the quest caused Emilia's status to go completely out of control as it continuously updated, but the keen eyes of the crimson-haired elf didn't miss a single detail.
[Level up!]
[Level 4 → 253,578 / 10,000] → [Level 5 → 243,578 / 15,000]
[All attributes +1]
Milestone Level 5 Reached!
Unallocated Attribute Points Per Level Increased from +1 to +2.
+2 Unallocated Attribute Points
[Level up!]
[Level 5 → 243,578 / 15,000] → [Level 6 → 228,578 / 20,000]
[All attributes +1]
+2 Unallocated Attribute Points
[Level up!]
[Level 6 → 228,578 / 20,000] → [Level 7 → 208,578 / 40,000]
[All attributes +1]
+2 Unallocated Attribute Points
[Level up!]
[Level 7 → 208,578 / 40,000] → [Level 8 → 168,578 / 60,000]
[All attributes +1]
+2 Unallocated Attribute Points
[Level up!]
[Level 8 → 168,578 / 60,000] → [Level 9 → 108,578 / 100,000]
[All attributes +1]
+2 Unallocated Attribute Points
Whether it was because of the drastic hike in experience requirement or the limited number of beasts available around the Beginner's Village, a hundred thousand experience was no joke.
Looking at the notification, though, Emilia couldn't help but sigh. 'The ninth level, which everyone finds nightmarishly difficult to grind through… I passed it just like that.'
Of course, she didn't feel it was a pity. Rather, she was glad.
If Emilia had to grind for weeks just to hit level ten, she would never stand a chance to snatch that first title from the hero even in her dreams.
[Level up!]
[Level 9 → 108,578 / 100,000] → [Level 10 → 8,578 / 110,000]
[All attributes +1]
Breakthrough Level 10 Reached!
Of course, the absurd hike in experience requirement every ten levels also meant that those who finally crossed it would be rewarded generously.
Inventory size increased from 10 to 20!
Unallocated Attribute Points Per Level Increased from +2 to +5!
+5 Unallocated Attribute Points
The world will might have given the hero some unique advantages, but aside from that, Emilia thought that it was quite fair and generous with Arcadia's design.
Having successfully reached level ten within the first 'day' of the game's release, which was her first goal, Emilia couldn't help but smile in contentment. 'Hey Cynthia… right now, isn't there a good chance that my status is even better than that of the hero?'
Her partner chuckled. "Maybe? But there's no way to be sure. Those unique skills of his are quite absurd, after all."
Whether it was the 'Hero's Instinct' or the 'Hero's Might', the advantage they gave to their user was so absurd that it would be considered completely 'game breaking' almost anywhere else.
Not to mention a genius like Darryl, maybe even a moron like Amos would have been able to excel in this world with such powerful advantages.
Of course, only the 'hero', the chosen one of the world will, had the privilege of starting the game with unique skills. It wasn't something that a 'commoner' like Emilia could covet.
But even so, Emilia believed that so long as she kept pressing her advantage to the best of her ability, she could still make up for the 'gap' created by those unique skills.
==========
— Princess —
— Titles —
-None
Type → Elf
Class → Warrior
[Level 10]
Experience Points → [8,578 / 110,000]
— Primary Stats —
[Strength] → 20
[Intelligence] → 20
[Agility] → 113
Unallocated Points: 25
— Secondary Stats —
Hitpoints → 200
Mana → 20
Speed → 1.13
Inventory → 20 Slots
==========
Emilia didn't hesitate in spending all of her newly acquired 'free points' to upgrade her agility, boosting it straight to a hundred and thirty-eight.
'Hehe… with this, I'm now able to move and attack almost forty percent faster than a level one player!' She giggled. 'And that's not even counting the bonus from my skirt!'
Of course, the bonus from her equipment only worked on 'attack' speed, as its description stated. It didn't count towards movement and chant speed, unlike the universal boost from upgrading agility.
Feeling her body almost bursting with energy, Emilia smiled. 'I finally don't feel so shackled anymore.'
Although this 'body' was still far inferior to the one she had in the real world, the crimson-haired elf knew that it wouldn't be long before things changed.
In fact, if things worked out as planned… even her original body might receive an upgrade!
Just thinking about it made her giddy.
Cynthia wanted to remind her partner to not get too excited, but looking at Emilia's happy expression, she simply couldn't bring herself to do it. '… Forget it, then. So what if she spends a few more minutes to relax?'
The village chief was also very patient with those who completed higher-level missions, and didn't chase her out even though the crimson-haired elf had clearly long overstayed her welcome.
Thankfully, though, Emilia soon came back to her senses, and hurried out of the hut after schooling her expression.
Crystal had been waiting right behind her in the line, and was supposed to enter next, but the crimson-haired elf quickly stopped her by grabbing her arm.
"Hey, why do you think that girl took so long?"
"Could it be that, like that angry guy before, she also didn't get much, and wanted to argue with the NPC?"
A few of them laughed, but some were still doubtful.
Since the appearance of avatars in Arcadia was very similar to their real self, it wasn't hard to believe that someone like Emilia could throw a tantrum at an NPC. After all, she must be used to getting her way without much effort in the real world.
But her extended stay inside the hut did make them question why everyone before her had entered and exited the village chief's hut so quickly.
"Could it be that the village chief chases everyone out quickly… unless they have a certain charm stat?"
"You… don't really believe that there's a charm stat, right?"
"Just because we can't see it doesn't mean it's not there!"
Their discussion soon attracted everyone's attention, leaving Emilia free to fill Crystal in on the 'secret' of the quest.
Of course, the blonde girl didn't need to be told twice, but Emilia still didn't want to take any chances.
Two hundred and fifty thousand experience on Arcadia's launch day… it wasn't something they could afford to miss!
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