The Witch of the Roll Never Gives Up
Chapter 146 The Difficulty of Witch Magic
"A standard contract template, plus the two contract magics of Golden Pen and Mailbox, is the prerequisite for learning magic.
Here are the shared contract and mailbox restriction regulations templates between me, Tracy, and Anita, as well as the contract of Golden Pen and Mailbox. I hope it will be useful to you.
If you understand the above content, then next, we can talk about the real difficulty of witch magic..."
"Dinglingling~ It's eight o'clock! If you don't go to the greenhouse, the broom grass will be cold!"
"Dinglingling~ It's eight o'clock! If you don't go to the greenhouse, the broom grass will be cold..."
The sudden shrill voice scared Moran and she slapped the forehead of the big alarm clock on the table. Finally, her ears were quiet.
This big alarm clock always scares her every time it sounds.
The sound of the previous alarm clock was too pleasant every time it rang, causing her to turn off the alarm a few days ago, and her mind was still immersed in the book. When she came to her senses, it was already past ten o'clock.
That time, she ran all the way to the greenhouse, and almost infected her broom grass before the end of the day.
She was just a little bit away from replanting her broom grass.
For this reason, she remade an alarm card, and specially added a harsh sound that could instantly interrupt his thoughts.
The effect was really good, and Moran never ran desperately in the academy at night again.
Now she gets up slowly with the witch book floating in front of her head, puts on a robe and goes out.
While reading the book, she walks slowly to the greenhouse.
When she walked near the door of the herb, she finally finished reading the last few pages of the third chapter of "The Witch's Way".
She closed the witch book, looked at the silver-glowing fields under the moonlight, and exhaled softly:
"It's much easier than I thought."
Ms. Carmela said that the difficulty of witch magic is the understanding of one's own exclusive magic.
Because only after understanding what you can do, you can know which part of your magic ability you should split out and share the right to use with others.
Lady Carmela said that the process of witches sharing their exclusive magic and obtaining magic power is not only convenient for others, but also for strengthening themselves.
So it is recommended that everyone figure out all the ability characteristics of their exclusive magic, and then split it into multiple magics and sell them separately, and the price is preferably magic power.
Permanent magic power is given priority, followed by one-time magic power.
This can speed up the improvement of their magic power limit and magic power reserves, improve their level, and they can also have more magic power for magic learning and further development of talent manifestations.
Understanding exclusive magic power, that is, talent manifestations, is actually not a difficult point for Moran.
She has basically figured out the ability of the card book, and has long thought about which part of the card book's ability to share.
The ability to design and create cards is the core of the card book, and she must master it in her own hands.
What she was going to share were the cards she had made and the ability of the card book to store cards. She even had some ideas.
One was the card drawing magic, which was specially prepared for gamblers. You had to pay permanent magic power to open the card pool with the corresponding explosion rate, and pay one-time magic power to draw cards.
The other was the card book magic, which was prepared for people who didn't want to gamble and just wanted to get the corresponding cards. You had to pay permanent magic power to open the card book of the corresponding level, and then spend one-time magic power to buy the desired cards.
The only problem now was that she had not developed enough cards.
Whether it was drawing cards or buying cards, there were not enough cards.
No matter which of these two magics was sold now, it was a bit inappropriate.
Moreover, Moran felt that her witch magic was not suitable to be divided into many pieces and sold separately like the witch predecessors.
You can't make a magic for each card, or a magic for each type of card, right?
If it was divided like this, it would be a bit inappropriate to sell each card.
How many types of cards would be divided by then?
And if others are not sure about the function of the card, how can the sales of her cards be good?
She thinks that the combination of card drawing and card selling is more suitable for her.
After all, Moran knew the popularity of those card drawing games in the previous life.
Now Moran is considering whether to combine these two magics into one.
This is like opening a franchise store. Should you open a fruit store and a grocery store, sell things according to the store classification, or open a department store and divide the supermarket into different product areas.
The former can sell franchise fees twice, but it also diverts customers.
The latter can only sell franchise fees once, but customers are concentrated together. Those who buy fruit may also buy something else, and the turnover may be higher.
After thinking about it, she still feels that she cannot divert, because her biggest income does not come from selling witch magic, but from selling cards.
In any case, get people in to take a look first, so that you have a chance to sell more cards.
Refer to the card drawing game in the previous life! The game itself is free, anyone can download it, and even play part of it for free, but the in-game stuff is charged, and playing without krypton gold is a bit frustrating!
Of course, her witch magic contract cannot be downloaded for free like the game.
But she can lower the threshold of witch magic contract, and raise the threshold of using the card pool and card mall.
Her witch magic is probably the magic with the least number so far, but the most expensive magic in the upgrade process.
This is in line with the current situation that she has not developed enough cards.
She can directly open a limited-time internal test card pool and let the contractors draw first. When she has researched more cards, she will update the card pool and the card store step by step, just like updating the game.
In this way, even if the card pool is not good enough or not standardized at the beginning, there is no need to worry.
After all, it is an internal test version, and bugs are normal.
Even if it is a public test, it can be updated and upgraded from time to time, and new card pools, new cards, and even card activities and limited-time card pools can be launched. Maybe it can promote consumption!
Moran studied the development of card drawing games and forced krypton gold in Blue Star's memory. After infecting the broom grass and returning to the dormitory, he began to design the content and functions of card magic, as well as the rules of the internal test version of the card drawing card pool and the card store.
After two days, the first design plan was finally formed!
Moran flicked the parchment, his eyes full of excitement. "This will not only be a practical magic, but also an entertaining magic! Who doesn't like drawing cards? And these are cards that can actually be used! They will definitely be a big hit!"
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