The Witch of the Roll Never Gives Up

Chapter 244: Evasion Training

"That's right! It's mixed with some physical strength potion." Amisha fell next to them:

"You guys! Thank you for the witch magic of Vasida and Lilith, otherwise you would only fall faster!"

The little witches dare not speak out when they are angry.

"I know what you are thinking, I confiscated your wands and also took away your brooms, otherwise you wouldn't be in such a mess.

But who can guarantee that you will always have a magic wand in your hand and a broomstick by your side? Is there always enough magic power? "

Amisha said:

"This course on combat skills is to teach you how to protect your life to the greatest extent in extreme situations where you don't have a wand, can't fly, and don't have enough magic power.

We witches are good at magic, but we cannot only know magic.

Compared with other magical races, physical fitness has always been a shortcoming of our witches.

Although the witch magic of Vasida and Lilith now gives us the opportunity to make up for this shortcoming, we cannot ignore the training in this area. "

Moran nodded silently. To be honest, after learning so much magic, she still felt that strengthening her body was very important.

After all, the magic bar is limited, and the situation Ms. Amisha mentioned is not impossible to happen.

But Moran has card magic, and the gem coins she earns can be turned into energy in the energy storage card to quickly restore her magic power.

Magic cards can also be used as her attacks.

As long as there is still energy in the Purple Stone in the Book of Cards, she cannot fall into a situation where she has no magic to use and can only fight hand to hand.

This is not the case with other little witches.

“This course lasts for one month and has only one training item: water polo dodge training.

Use this to develop physical strength, endurance, reflexes, pain tolerance and combat training.

There are no skills. How far you can learn depends on your own ability.

Next, you can attack the water ball with any method other than magic, such as fists and weapons.

Each time a water ball is hit, it will be frozen for ten seconds.

Don't worry, I've prepared enough stamina potions for all of you to complete your daily training. "

After Ms. Amisha finished speaking, a large number of water balloons appeared on the field.

This time it’s not just like before, one person and one water polo, chasing each other around for fun.

Each little witch has at least three water balloons waiting on her when she comes up.

The faster and stronger the player, the more water balls will be allocated.

Vasida, Moran, and Sylph are the three richest, have strengthened their bodies the most, and received the most water polo.

Sylph has ten, Moran has twelve, and Vasida has eighteen.

Every water ball exudes a tooth-staining smell.

"Training begins!"

Following Ms. Amisha's order, the water balloons rushed over.

The little witches fled in all directions.

Moran had no idea that this fighting skills class would be taught like this!

It’s almost the same as a battle royale.

It's just that the punishment is not death, but a sour threat that makes people want to die.

As Moran ran, he took out the butcher knife from the {Mobile Kitchen Card}.

This knife has been with her for a long time in practicing the flying knife skills and sharpening skills. The feel is the one she is most familiar with, and it is also the most lethal knife in her hand.

While running, look for opportunities to stab the water balloon.

This open-air training ground is relatively flat, without any big obstacles, and the field of view is relatively wide.

But the ground was full of angular gravels, so it wasn't a big problem when running, but it would hurt if I fell.

If Moran hadn't had a vampire to heal quickly, he would have been bruised and swollen from the fall in front of him.

But when he fell, he felt no less painful.

So while she was running, she had to be careful not to fall due to the stones under her feet.

After all, he had consciously trained in close combat. Moran ran for a while, observed the pursuit route of the water polo, and then tried to fight back.

The effect is not bad.

Twelve water balloons didn't swarm up at once. If so, she wouldn't be able to stop them.

The pursuit speed of these water balls varied from fast to slow, and there was also a certain distance between them, giving her the opportunity to counterattack one by one.

For the first time, she chopped down all twelve water balloons.

"It seems that we still can't just run away, counterattack is the last word!"

Moran took advantage of the water polo to stand still and quickly distanced himself from them.

But before she could be happy, three more water balloons joined in ten seconds later.

Fifteen water balloons attacked her at once.

This time, we really did it together.

The speed was super fast and Moran was surrounded in no time.

Although they didn't hit her all at once, the attacks were very intensive.

Moran could no longer move as smoothly as before. She could only take one step at a time and take the lead in dealing with the water polo that posed the greatest threat to her.

Suddenly, he was hit in the back by a water balloon.

"Hiss!" Moran staggered and screamed in pain, and another water polo found an opportunity to take advantage of it. His left arm and right waist were both hit by the water polo.

All of a sudden, her attack rhythm was disrupted, and she made mistakes one after another.

The knife in his hand missed the mark.

He was surrounded by a group of stone-like water balloons and was beaten hard, making him howl.

However, the pain was painful, but it did not cause much harm to Moran. She panicked for a while before enduring the pain and breaking through.

Now she also discovered her weakness.

Her pain tolerance was so poor that once she was hit, she could no longer maintain her original offensive level.

In terms of spellcasting, once you get hurt, you can't focus on spellcasting?

This won't do!

After Moran broke through the siege, she didn't use her super speed to shake off the water ball, but took the initiative to fight back again.

She must overcome this weakness!

When Moran changed from coping to active training, screams of pain came from all corners of the training ground.

The other little witches had not learned any close combat skills, and they still mainly ran away and evaded, and occasionally fought back instinctively.

The water balls separated them on purpose, and each little witch had to deal with her own water ball.

It was very difficult for Vasida to deal with the pursuit of eighteen water balls.

She could only rely on physical strength and endurance to endure. Every time she tried to hit the water ball, she would always be taught a lesson by other water balls. It was better to keep running.

Sylph didn't have enough physical strength, and it was difficult to fight back. She could only run desperately.

Amisha didn't want to just watch them running around, so she reminded them, "Think about what you want to learn from this class!

Fight back! These water balls are the weak points of your future enemies, pierce them!

If you only know how to run away, you will be caught up in the end!"

There were also little witches who only cared about hiding, so Amisha directly ordered the water ball soldiers to block them in two directions, forcing them to fight hard.

The little witches were in chaos and miserable.

It can be said that today was the first time they were beaten so hard since they grew up.

The water balls could not be killed, and they could not escape no matter how they ran.

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