The Wizarding Age
Chapter 0123 Volcano Mission
Since the last mandatory mission was completed, the Swamp Tower was like a suddenly blocked waterway, and the living water outside naturally began to affect the internal life here.
Obviously, Wizard Anderson was not happy with this change, but facing the will of the entire Sandi Tallin, even the level 3 wizard of the Salupo family behind him did not dare to disobey, so what could he do!
Therefore, during the period when the trial apprentices returned one after another, the long-abandoned mission hall of the Swamp Tower was opened again. And the mission panel here is scrolling and refreshing countless instant tasks every day, from high-level tasks that only quasi-witches can participate in to encircle and suppress wild wizard-level monsters, to trivial tasks such as collecting resources, expelling monsters, investigating strange events, etc.
It can be said that even in the central part of the continent, which is the main settlement area of human society and has been developed, there are hundreds of astonishing strange events every day. Or maybe a monster was found near a border town, or a wilderness village was attacked inexplicably, or maybe a certain expedition team discovered a wild resource point...
For any such event, Sanditalin would include it in the internal system and issue limited-time tasks to wizard apprentices in the entire central continent. Using this method, the apprentice resources in the central continent were fully mobilized, which not only trained the apprentices, but also solved the hidden dangers of the border, and in disguise, also shared a considerable amount of guarding tasks for formal wizards.
Grimm was able to stay in his residence without moving out, consolidating his witchcraft foundation bit by bit. But Mary and Kirby couldn't do it, so during this period of time, they were like prisoners with red eyes, soaking in the task hall every day, silently selecting their favorite tasks.
After all, Mary was a blood wizard, and relying solely on the accumulation of witchcraft knowledge was undoubtedly too slow. Only by constantly devouring the blood of the strong was she able to quickly become stronger. Therefore, she was the most enthusiastic and diligent in selecting tasks. In less than a month, she had completed two tasks and earned 20 contribution points.
Unfortunately, the tasks she chose were all around the Swamp Tower. This place is already a well-developed place for human society. Even if there are monsters or beasts that occasionally break in, it is impossible for a lone quasi-witch monster to appear. Therefore, she had to look further.
Soon, a suitable task jumped into her eyes.
In the Woodmaw Fortress 7,000 miles away, a beastman camp that migrated from the depths of the forest suddenly appeared. Therefore, the local area also issued a task to recruit quasi-witch or senior apprentices to prepare to clear the camp.
When Mary enthusiastically invited Grimm to go with her, Grimm refused.
As an elemental wizard who was preparing to specialize in fire, Grimm felt that his task selection needed to be more targeted. The last time he soaked in the underground lava pool in the dark crypt, he benefited a lot, so he wanted to find a volcanic environment to continue the evolution of his body of fire.
He had a feeling that he wanted to advance to a wizard safely, and this body of fire was of great significance to him.
Fortunately, on the third day after Mary left excitedly, Kirby, who had been squatting in the mission hall, immediately ran back to find Grimm, and a mission suitable for him appeared!
This is a resource collection mission that is not very dangerous, and the mission is carried out inside a volcano that erupts regularly. Cotopaxi Volcano is located on the eastern edge of the Sidney area. It is rich in high-quality fire diamonds and is also a major source of income for local wizard families.
Cotopaxi Volcano is a powerful active volcano. In 12 months of each year, it is in an extremely dangerous active period for 9 months. At this time, even those wizards are unwilling to take the risk of going deep into it. Only during its short 3-month respite period, the Cotopaxi volcano will calm down a little, giving nearby wizard families the opportunity to enter and collect underground fire diamonds.
Although those 3 months are a respite period for volcanic activity, the temperature inside the volcano is still incredibly high. Moreover, most underground fire diamonds are on the edge of the lava pool or floating inside the lava pool. Ordinary people certainly cannot collect them. Only those high-level wizard apprentices with elemental resistance can do it.
Therefore, in order to increase the production rate of underground fire diamonds more efficiently during the volcanic respite period every year, the local wizard family not only sends their own family members to collect, but also issues collection tasks to the outside world. Any apprentice who enters the Cotopaxi volcano only needs to hand in a certain share of underground fire diamonds after the mission is completed, and the rest can be used as their own mission rewards.
So every year before the volcano enters the respite period, this mission is immediately released!
Grimm rushed to the mission hall and took on this underground fire diamond collection mission almost without thinking. According to the task prompt, this task only has 20 places available, and Grimm is the 19th apprentice to take the task. Almost at the same time he clicked the task, the task disappeared from the panel.
20 places are full!
The task requires that you must report to the task point in the Sidney area within 15 days, so time is tight, and Grimm immediately began to arrange related matters.
The first problem is how to place the goblin Kirby.
The goblin Kirby is timid and cowardly, not a qualified warrior, but rather interested in becoming a goblin merchant. For this reason, Grimm left Kirby in the swamp tower and placed all his temporarily unused resources there.
Such as those magic gems brought back from the dark crypt, such as the witchcraft equipment pulled from the corpse of the fallen apprentice, such as Greem's remaining 4 bottles of concentration potion... These things are no longer suitable for Greem's current situation. The chosen route, so simply give them to Kirby and become the treasure of his newly opened goblin store.
In the eyes of those quasi-witches from big families, these things may not really matter, but when placed in a swamp tower with limited resources, almost from the day the goblin shop opened, it became a fanatical pursuit of all middle and low-level apprentices. magical place.
Concentration potion? !
what is this? Why have you never heard of it? Drinking a bottle of potion can enhance 05-07's mental power. This... why is there such a magical witch potion in this world?
As for the so-called side effects of the concentration potion, in the eyes of this group of apprentices who have done anything to improve their strength, it is nothing at all! You know, in the swamp tower, the mental power that most wizard apprentices gain through meditation every day is usually 2 or 3 digits after the decimal point.
After all, there are only a few guys like Greem who can enter deep meditation every time, so the 05 mental power improvement means three months of hard meditation for them.
The gains that only took 3 months of hard meditation before can now be achieved with just one bottle of medicine. How could such a magical thing not cause them to go crazy!
Unfortunately, the high price discouraged them, and they could only watch with eager eyes as the eagle-eyed Clutha took all four bottles of medicine into his arms.
The effect of concentration potion on high-level apprentices is obviously not as obvious as that on intermediate apprentices, but for Clutha, any improvement in mental power is so precious to him. Because his current mental power is already 18 points, as long as he can improve it just a little bit more, maybe he can become a quasi-witch level existence.
High-end goods such as concentration potions are beyond the reach of most junior and intermediate apprentices, but the vast array of witchcraft resources and magic materials dazzled them. Greem may only care about the fire magic equipment that he can use, but Kirby the Goblin is never picky.
It used the first pot of gold it had accumulated to purchase a large number of local specialties in the dark crypt. As soon as they were displayed in its own goblin shop, it immediately triggered a frenzy of looting by the apprentices in the tower.
Iron branch trunk with 1 life recovery speed, intelligence cloak with 1 mental power recovery speed, ogre gloves with 1 strength, boots of speed with 1 agility, small antidote, true seeing gem that can detect invisible creatures...
Although these witchcraft equipment are not high-grade, they are extremely suitable for junior and intermediate apprentices to use, and the price is within the limit of what they can afford. Therefore, as soon as it was launched, it immediately set off a rush to buy in the swamp tower.
And the name of Goblin Kirby also quickly became popular!
A goblin possessing such "huge" wealth is of course particularly enviable. But anyone with a little bit of brains knows that behind this goblin is a quasi-witch and a senior apprentice. As long as their brains are not burned out, they will know that offending this goblin is tantamount to provoking the terrifying evil star of the Blood Queen.
So after settling the goblin Kirby, Greem packed his luggage and quietly left the swamp tower.
It's 7,000 miles. If you rely on walking or carriage alone, it would be good if Greem can get there before the end of the mission. So after Greem left the Magic Swamp, he quickly found a public flight spot in a nearby small city.
There is an airship you can ride on here!
The so-called airship is several grades worse than the flying ship belonging to the Wizards Association last time, but it is the most convenient mode of transportation in the central part of the continent. When Greem saw the airship for the first time, the muscles on his face couldn't help but twitch.
This...isn't this the large hot air balloon from Earth in the past life?
A huge long cigar-shaped sphere floated on it. The balloon was obviously sewn with special monster fur. Hanging below the balloon is a huge cabin, with cargo on the bottom and people living on the upper level. It has a somewhat magical and mystical feel.
Of course, taking an airship is expensive, and ordinary cargo cannot be boarded on an airship. And the same is true for people. Those who can book a room on the airship and enjoy a luxurious and romantic flight are either the nobles of human society, the wealthy businessmen who travel to various places, or the traveling wizard apprentices. chapter;
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