The Wizarding Age

Chapter 1655: Fierce Battle in the Ancient Castle

However, Grimm could not stop the rapid approach of the ‘must-hit arrow’ no matter how much he cursed...

Knowing the various characteristics of the ‘must-hit arrow’, he knew that escaping would not solve the problem, but would make the problem accumulate and become a big problem!

Therefore, Grimm could only choose to sacrifice those ‘flame illusions’ to block the knife for himself.

But when the ‘flame illusions’ were extinguished one by one, he could not escape the pain of being pierced by the sharp arrow. But fortunately, although it hurt, it was difficult to hurt Grimm’s soul.

Just when he thought that he could hedge against the artifact longbow in Mary’s hand with the ‘flame illusions’ that he kept summoning, Alice, who was hiding somewhere, suddenly appeared, smiled sweetly at Grimm, then raised her finger and pointed at him and said something.

"In my name, false illusions are prohibited here!"

After that, her figure disappeared silently again like a punctured bubble...

Fuck, don’t be so cruel...

Grimm’s face turned pale instantly.

He could clearly sense that the underlying rules of this strange space seemed to have undergone some unknown mysterious changes, and the "flame illusion" that was originally handy was actually "banned"!

And the direct consequence of this was... the "must-hit arrows" that had lost their targets turned their heads and stared directly at him, the "real owner".

With a bang, the flames exploded.

Grimm used the flames to jump and teleport for more than ten miles, and emerged at the other end of the horizon, pulling away from the "must-hit arrows". He looked at the rock-solid nightmare castle below, then looked at the "must-hit arrows" whistling in the distant sky, and glanced at Alice who had disappeared, and couldn't help sweating on his forehead...

Damn, Alice turned against me and wanted to fight two against one...

No, I can't be attacked by them in turns anymore, I must find a way to defeat them one by one...

By the way, which one should be dealt with first, Mary or Alice?

Alice is so mysterious, and her profession as a Word Spirit Master is a bit scary...

Is it the 'Word Spirit' she used just now? It can actually change the underlying rules of space directly...

And the Helen Elf beside her, I haven't figured out its ability characteristics yet...

Well, since Alice is the most troublesome and can't be found for a while, let's start with Mary...

Grimm's mind was spinning rapidly, and he made up his mind directly.

He didn't hesitate, and rushed into the Nightmare Castle with his body sinking.

Catch the thief first!

The key to today's battle is Mary!

No matter how strong Alice is, she is just an 'assistant'!

So, Mary must be taken down first...

The next second, Grimm just rushed into the Nightmare Castle, and the space in front of him suddenly changed. He unexpectedly appeared at the entrance of the castle. In front of him was a spacious and bright dance hall, and the stairs leading to the second floor were at the other end of the dance floor...

Grimm was not surprised by this change.

This is also one of the characteristics of the rules of the Nightmare Castle: no matter from which direction or position the enemy enters the Nightmare Castle, the location where they appear must be the entrance of the first floor hall... Unless the intruder has a spatial control ability far beyond the Nightmare Castle, otherwise this spatial law is an iron law and cannot be pried!

Grimm naturally has no spatial talent, so he can only honestly start from the first floor hall, and then find a way to fight all the way to the top floor of the castle before he is qualified to face Mary.

As soon as he stepped into the castle, the situation of entanglement of various mutant laws appeared.

Grimm only felt his body sink slightly, and various spatial teleportation abilities and spells were banned, and the flame jumping ability was compressed to the extreme. He could only move quickly in the visible space, and no longer had the freedom to do whatever he wanted in the past...

However, how could such a ban be difficult for Grimm!

He stood at the entrance of the first floor hall of the castle, not only did he not have the posture of breaking in, but he stayed there calmly.

Puff, puff, puff...

The remaining few "must-hit arrows" came from the air and pierced into Grimm's heart, but he resisted them without changing his expression, but his brows frowned a little tighter.

He took this opportunity to stomp his feet fiercely, and the huge flame energy condensed in his body seemed to have found an exit and was introduced into the floor under his feet along his legs.

If the nightmare castle was just an ordinary castle, then Grimm's action at this moment would at most blow up and overturn the entire foundation of the first floor.

But Keslin is not...

It is a living strange constructed life form!

The entire castle is its body, every wall foundation is its flesh and blood, and every beam is its bone...

Now, a huge amount of flame energy rushed in, running around wantonly, rushing around, and instantly made the demigod life Keslin unable to bear it.

The entire castle shook violently, and billowing smoke and bursting flames came out from every corner of the castle. Keslin coughed and shook violently as if he had just swallowed a mouthful of pepper water. He was vomiting and having diarrhea due to the swarming fire energy, and he was in great pain.

After all, a constructed life is just a constructed life. Although it has set many rules and restrictions for itself, it wants to confine the enemy in its chess game. But when it encounters a guy like Grimm who doesn't play by the rules, it can only grit its teeth and endure it.

As for the second powerful ability that Keslin possessed, the means of leading the enemy's soul into the nightmare space, it was also activated countless times, but every time the feedback was only failure, failure, and failure again...

Grimm, the demigod in front of him, seemed to have his soul and mind protected by some strange power. Keslin could not guide him at all, let alone cause fear and hallucinations in the other party!

Grimm walked in the castle.

Where he passed, he left behind a winding burning path, the flames were golden and never extinguished, and any living creature or material that touched the flames would be instantly burned to ashes...

Keslin roared and roared.

Waves of nightmare evil spirits swarmed out from the walls, from under the floor, and from the ceiling, trying to block or delay the other party's steps. It was a pity that their actions were like a mantis trying to stop a chariot. Most of the nightmare evil spirits would instantly turn into ashes as soon as they showed their heads and were illuminated by the golden light radiating from Grimm's body.

For a moment, the speed at which the evil spirits in the castle disappeared could not keep up with the speed of regeneration, and the entire evil spirit offensive seemed a little difficult to sustain!

Faced with such a terrible monster that he could not swallow, chew or spit out, Keslin was helpless and could only frantically call for help from Mary, the blood queen who was in harmony with his soul.

After letting Grimm toss around in his stomach, Keslin felt that he was about to be burned through...

Mary, who was originally waiting quietly on the top floor of the castle, suddenly became gloomy and her anger exploded. She quickly checked her equipment and made sure that everything was ready, then she suddenly flew out.

Her speed could no longer be described as faster than lightning, because even lightning could not catch up with her running figure.

The last second, she was still standing on the top floor as quiet as a virgin.

The next second, she had appeared at the end of the corridor of the castle and launched the most swift and fierce attack on Grimm.

She didn't need any powerful weapons, just her superb speed could cause terrible damage to the enemy, not to mention that she was holding two 4th-level legendary magic daggers.

The terrifying sonic boom caused by the raging was left far behind by Mary. She moved three times, and her figure quickly changed lines in the air, leaving behind a series of illusory afterimages that looked like real people.

When Grimm raised his head and captured the figure of Mary standing in the air at the end of the corridor, she had actually changed her position seven or eight times and rushed directly to his side.

The two magic daggers silently broke through the golden light of the body protection and stabbed hard at the most fleshy part of Grimm's thigh. The magic daggers and the golden light of the body protection collided, and actually splashed a series of dazzling sparks.

Oops, I was attacked...

Grimm realized that after Mary was promoted to a demigod, it was much more difficult for him to lock on to the opponent's figure than before. Many times, you think you have locked onto the opponent and launched an attack, but in the end you will find that what was destroyed was just an overly realistic afterimage!

Failure to lock onto the opponent means that it is difficult to control the opponent's position and attack direction.

In the past, Grimm could still suppress Mary with his higher status and use the range-type burning field to force the opponent to show up or retreat. But now, Mary and his human body are both demigods, and their magic resistance has been greatly enhanced. The range attack with too dispersed power can no longer contain the opponent's surprise attack.

Thinking of this, Grimm could only shake his head and sigh helplessly.

He helped Mary to equip this powerful equipment, but now she has to bear the consequences herself...

He shook his head and smiled bitterly and took out the soul weapon-the Book of Flame.

The appearance of the Book of Flame is a book-shaped artifact inlaid with brass, bound with dragon skin, and written in divine blood. As soon as it appeared, it blocked Mary's swift dagger without hesitation. The pages of the book rustled and stopped at a certain page without turning. Then the "fireball chain" magic on the page suddenly lit up and turned into a series of exploding fireballs that bombarded her head.

This is the automatic defense ability of the Book of Fire. The whole process does not require Grimm to control and dispatch it at all. It can defend and counterattack on its own!

The fireballs blasted by the Book of Fire contain the traces of fire laws that Grimm himself has comprehended. Not only are the attacks particularly sharp, but they also come with all kinds of elusive law characteristics...

Even if Mary is arrogant, she dare not be hit directly by such a fierce fireball.

Her figure changed rapidly in the air, and she shook off a series of fireballs by quickly dodging and changing lines. However, whenever she saw an opportunity to rush to Grimm's side, the Book of Fire would emerge from the void and summon fierce fire magic to force her back.

After this happened several times, Mary's anger grew even more violent...

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