The Wizarding Age

Chapter 0168 Plane Exploration

Three days later.

Grimm and the other two who went out to explore returned to the camp and brought back the information they had collected.

It had only been three days since we last saw it. Last time, it was a teleportation point with green grass. Now it has the initial scale of a small town.

A tall stone house rose from the ground, enclosing the human-shaped phantom and the void vortex. There were no doors or windows on all four sides, and only a witchcraft secret door was left on the front. Then, with this stone house as the center, rows of wooden houses and stone chambers were built, scattered around the periphery.

And now, a group of witch beasts are responsible for guarding the periphery of the outpost camp. There are lions, tigers, cheetahs and so on, but without exception, the bodies of all of them are rippling with special fluctuations of magic organs. These witch beasts with only the strength of intermediate apprentices may not be considered anything in the eyes of wizards, but they are very suitable for dealing with ordinary natives and wild beasts who have mistakenly entered the camp.

The security inside the camp relies on dense witch formations and a group of mechanical beasts with unique shapes. These mechanical beasts are obviously the best from the Sky City, and each of them has the strength of a senior apprentice. If you consider their well-resistant bodies and good cooperation, it is more than enough to surround and kill a quasi-witch.

In addition, there are several pterosaur knights.

Judging from the appearance, it should be that some kind of humanoid creatures are sewed to the back of the pterosaur by witchcraft transformation, so that they have the ability to fly and attack from a distance. Looking at their bloody bodies, they should be made of local materials and just completed the flesh and blood transformation.

Due to the rush of time, the lower body of the humanoid creature was completely cut off and then forcibly fused to the back of the pterosaur. The place where their flesh and blood joined was bloody, and the thick suture lines were clearly visible.

When Grimm just came back, a pterosaur knight flapped his flesh wings to block his way.

The humanoid creature on the back was a male, with a strong body, tight muscles, and a body, holding a spear-shaped witch weapon flashing with a light blue light. He leaned down and sniffed slightly. Perhaps he sensed the strong wizard aura on Grimm. After bowing and saluting, he flapped his wings and flew into the nearby forest.

Grimm strode in without a care. Behind him, more than 20 mud puppets dragged more than a dozen large jungle creatures and rushed into the camp with shrill howls.

Korgan, who came out after hearing the sound, had blood stains all over his wizard robe. Seeing the lively saber-toothed elephants, four-armed monkeys, swamp crocodiles, and griffins, he immediately showed an ecstatic look on his face.

"Hahaha... Great, I'm just short of materials! Send them all over here..."

Grimm realized that Korgan had such a strong talent in wizard beast transformation. I'm afraid that the new wizard beasts he just saw were all his masterpieces. You know, those pterosaur knights all have the strength of quasi-wizards!

Directing the clay puppets to send the "materials" into the huge bloody slaughterhouse, the temporary camp leader rubbed his hands excitedly, looking at the nimble puppets, and couldn't help saying: "I've heard that you have amazing talent in making elemental puppets, and now it seems to be true. If you knew this, you might as well go the route of the ultimate wizard directly, and being a puppeteer is also quite good."

Grimm stood beside Korgan, shook his head calmly, and said: "The foundation of a wizard lies in himself. The talent for puppet making may allow me to be rampant for a while, but it is not conducive to my own growth. A powerful 1st-level puppeteer and a weak 2nd-level elemental wizard, I would rather choose the latter!"

Korgan put away the smile on his face, narrowed his eyes slightly, and said in surprise: "I didn't expect you to have such an understanding just after the promotion! Very good... If Anderson had understood this truth 300 years earlier, he wouldn't have ended up like this..."

Grimm was silent.

Korgan immediately forced a smile and ordered, "Go and take a rest! We may need to have a meeting tonight!"

Grimm nodded, and the clay puppets came to his side one by one, dispersing the condensed earth elements and bound soil and sand, and the puppet crystal core gently fell into his hand.

Grimm put the crystal core back, and then walked to a row of simple stone chambers.

There were more than a dozen stone chambers of the same size and style. Some of the doors were closed, and the doors were etched with personal marks of magic light. Some of them were open, and the inside was empty.

Of course, there were people inside the doors with marks, so Grimm just picked a free one and walked in. A red light hit the stone door, and a burning iron fist pattern with its hand raised to the sky immediately appeared in the middle of the stone door. This was the personal mark that Grimm chose for himself, and it also showed his basic development direction.

When he came here just now, he had a brief look, but did not find the marks of Mary and Entik. It seemed that the two of them had not returned yet. Therefore, Grimm sat cross-legged on the stone bed, closed his eyes and began to communicate with the chip.

"Chip, how is the progress of the plane law analysis?"

"Ding, the current plane law analysis progress is 97.14%... Estimated remaining time: 3 hours, 27 minutes and 11 seconds..."

Grimm nodded with satisfaction, and his tense spirit finally relaxed a little.

People who have never entered the other world will never understand the horror of plane suppression. It's like throwing a lion into the sea. The change in the living environment will make every move of its daily life so uncomfortable.

After all, wizards are creatures whose power is rooted in rules. Once the rules change, their feelings and influence are undoubtedly the deepest and most intense!

Since Grimm entered this plane, his mouth and nose are like a thick layer of wet cloth, and even breathing has become so laborious. And the mental power that basically replaces the eyes is suppressed to the point that it is difficult to extend out of the body, and it is difficult to detect the subtle changes in the surroundings as before.

This has a great impact on his strength!

It may be difficult for the Xiong army to survive if it falls into the sea, but wizards are much smarter than them. As long as the source of the change in the plane law is analyzed, the wizards can adjust the rules to quickly adapt to the environment here and restore their strength.

…………

The wizard meeting was held with dinner.

A huge bonfire was lit in the center of the camp, and 7 wizards sat around it, enjoying the perfectly grilled golden ribs while listening to the intelligence summary of Grimm and the other two.

Wizards have always been a group of people with clear minds and profound knowledge!

Although Korgan did not assign them any specific tasks, Grimm and the other two had already spontaneously completed tasks such as sweeping the jungle, mapping the terrain, and exploring the power system of this plane.

It can be said responsibly that in just three days, there was no longer any large jungle beast or monster within a 50-mile radius around the camp. Grimm and the other two each condensed a cloud of smoke and threw it to Korgan. After he absorbed it into his body, he waved his hand and the flat land in front of him immediately undulated like waves.

When the misty earth element slowly dissipated, the topographic map around the camp was completely presented in front of everyone. There were mountains and peaks, dense jungles, flowing streams, deep caves, deep gullies... They could understand the surrounding terrain at a glance without stepping out of the camp.

The first person to speak was Entik, his voice was hoarse and low, and there was a hint of insect hissing.

"I didn't find much in the direction I was heading. After passing through a 30-mile jungle, there was a human settlement. I found a small human city there, with a small town and three or four villages around it.

I captured a few natives in the small village and tortured them into believing that this was a place in the east called the Greenland Forest. As for the strong men in their plane, they knew very little. They only tortured them into believing that an organization called Demon Hunter Knights was quite powerful. Apart from that, there was nothing else.

If you really want to understand the power system of this plane, you may have to enter that human city to find clues..."

The next is Mary's.

"The direction I'm heading should be the one leading to the depths of the forest. The further you go, the denser the trees are, and the more beasts and monsters there are. Some of them taste really good!" Mary licked her red lips: "Within 200 miles, I found several large monster gathering points. There is a tribe of ogres, about 20 adults, at this location... There is a group of venom dragons, about eleven, here... There is a nest of griffins, 5 adults and 3 cubs, here..."

Mary is indeed an agile wizard. In just three days, her reconnaissance range has reached 200 miles. And looking at her familiar appearance, it seems that she has personally stepped on every large monster gathering point, and I'm afraid she can't avoid a bite!

Next is Grimm's turn.

"The forest density on my side is relatively thin. There is only a 20-mile mountain road that leaves the jungle. There are three small human villages on the edge of the jungle. Here... this... and this... One of the small towns is developing well. I saw a lot of mercenaries and hunters in it. Their activities are relatively wide and they are likely to break into our camp.

I captured a mercenary and learned from him that the main strongmen in this plane are the group of demon hunters. From his description, it can be judged that ordinary demon hunters should be at the level of wizard apprentices, and the law-breaking knights they mentioned can basically reach the level of 1st-level wizards.

There are also glorious knights, dragon knights and holy knights above the law-breaking knights, which means that I am afraid that we may encounter a group of magic warriors who hate wizards very much in this plane."

The power systems of the two planes are different, and the true evaluation of each other's strength requires a real fight. However, the information feedback from Grimm alone shows that this plane is likely to have enemies with a strength of up to 4th level.

This is too powerful for their group of 1st-level wizards!

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