The Wizarding Age
Chapter 0452: Analyzing Runes
Bluestone tower.
Since this is just a very simple stone tower, it does not have the complete witchcraft facilities like the witch tower. Of course, it is even more impossible to have a sea of lava like the Throne of Fire for Greem to continue to temper his spirit.
The efficiency of meditating in such an environment is only 1/4 or 1/5 of that of the Throne of Fire, so every day spent here is endless suffering for Greem.
In order not to waste time, Greem could only spend most of the time stationed in the stone tower learning and mastering otherworldly runes.
After eleven years of exploration, the chip finally preliminarily analyzed the 173 special runes brought back from the knight plane. In addition to the 122 basic runes that are also common in the wizarding world, there are also 35 mutant runes and 16 rare runes.
Now that the rune forms have been determined, what needs to be done next is to conduct a more detailed and comprehensive analysis of each rune to explore the secrets and knowledge hidden within it.
It can be seriously said that in the knight plane, the most significant thing to Greem is these mutant runes and rare runes. Because this is the essence of advanced mystical knowledge on a small plane!
Although the knight plane is only a small plane, and mystical knowledge has not flourished due to the oppression of the knight's power, the power of a single rune has been pushed to the extreme by them.
To put it bluntly, if the green dragons who control the knight plane behind the scenes are not so partial and let go of the bloodline restrictions of rune power, then the Sarupo family wants to take the knight position with less than half a hundred first-level wizards. It's simply wishful thinking to get an interview.
But there are not so many ‘ifs’ in things in the world!
It is precisely because of the greed and stinginess of the green dragons that the power of the natives on the Knight Plane has become so deformed and weak. Facing the insidious wizard, the knights who lost their numerical advantage simply could not occupy an overwhelming advantage.
Therefore, it is inevitable for the green dragons to lose the knight plane!
Even if the back garden of the green dragon clan was not found by wizards but by other powerful races, the result was still doomed.
The mutated runes and rare runes that Greem obtained from the knight plane still retain some of the original forms of the world's rules because they have not evolved over a long period of time.
This is what Greem values most!
According to chip statistics, there are thousands of runes stored and created in the current rune system of the Wizarding World. These combinations of runes were spliced together to form the existing prosperous witchcraft civilization in the wizarding world.
But after drinking and pecking, with the continuous optimization, transformation and innovation of the rune system, the chaos runes that the ancient wizards copied naturally have evolved into the witchcraft runes that wizards can use now.
Most of the chaos runes in ancient times were the manifestation of the rules of the world in some powerful creatures before the will of the world was born. Therefore, they are not something that ordinary humans can master at all. Only those great people with extraordinary talents and talents can Only wizards can master some chaos runes and gain some extraordinary mysterious power.
It is precisely because of the characteristics of the Chaos Rune that it is extremely closely integrated with the origin of the world's rules. Therefore, the wizards who mastered the Chaos Runes in ancient times all possessed overwhelming and earth-shaking terrifying power!
However, the human race in Nuoda is too weak to be protected by only a few great witches. Therefore, during that period, many intelligent human wise men and sages devoted their energy to the research and analysis of chaos runes. middle.
Through repeated trials and groping year after year, someone finally became a new wizard by relying on the new runes mutated from the chaos runes.
Compared with the ancient wizards, the power of rules controlled by these new wizards is undoubtedly much weaker, but it has relaxed the threshold for humans to advance to wizards.
Therefore, relying on the accumulation from generation to generation, countless wizards devoted themselves to mastering and analyzing the runes, decomposing and mutating the chaos runes into countless new runes. Although this weakened the power of the runes themselves and made the power of the rules more and more obscure, it allowed humans to quickly become a large number of new wizards.
Later, as the rules of the world became more and more rigorous, there were fewer and fewer wizards who could directly master the runes of chaos, and instead there were more and more new wizards. Finally, as wizards became the rulers of the world, a new wizard civilization was born!
After tens of thousands of years of changes, what wizards today research, study, understand and master are basically new runes that were later analyzed. Those chaotic runes that few wizards can master have turned into the dust of history. It is not shown in front of others.
However, all elemental wizards know well that when their own strength and knowledge have accumulated to a certain level and they want to understand the power of rules better and faster, then the chaos runes will undoubtedly be hundreds or thousands of times stronger than the new runes. It's a pity that in today's wizarding world, it is simply more difficult to obtain a Chaos Rune from ancient times.
Those large wizarding organizations and forces may still have some Chaos Runes in their treasure troves of knowledge, but they will never selflessly take them out for all wizards to study and analyze. Instead, they will treasure them and hide them within the organization, so that only high-level wizards and core wizards can conduct necessary understanding and research.
According to many powerful wizards in their witchcraft notes, the research and analysis of these chaos runes is so difficult and takes a long time. Even if it is the same chaos rune, two wizards can analyze it at the same time, but the knowledge and experience they get are completely different and can only be used by themselves.
This also means that even if someone selflessly takes out the results of his research, others can only refer to it partially and cannot use it directly.
It is this special situation of the chaos rune that makes it abandoned by the majority of low-level wizards.
However, as long as any wizard has the ability to analyze part of the chaos rune, he can integrate the knowledge and experience he has gained into his own power system, thus forming a completely different and unique witchcraft.
Although wizards create a lot of new witchcraft every year, this kind of witchcraft that incorporates the power of chaos runes is undoubtedly known for its great power and amazing effect. There are even many wizards who have created a new school of wizards because of a powerful witchcraft!
Grimm has been a wizard for eleven years, but he has only collected 327 witchcraft runes so far, all of which are the most commonly used basic runes. So for him, these variant and rare runes collected from the Knight plane are very likely not to have undergone countless generations of evolution and transformation like the runes in the wizard world.
If they are studied thoroughly, perhaps the context of some world rules can be analyzed.
These 35 variant runes and 16 rare runes, after statistics and induction and sorting by the chip, are roughly divided into six major genealogies of earth, fire, water, wind, light and dark, and then further subdivided into branch genealogies such as strong acid, chaos, cold, darkness, death, electric shock, evil, fear, flame, force field, language, light, mind and sound waves.
If all these runes are studied, the time span given by the chip is an astonishing 67 years. This also means that if Grimm wants to study them thoroughly, he must spare 67 years to do nothing and concentrate on studying these runes from other worlds that are of no use to anyone.
With such a long time investment, if the runes analyzed in the future cannot be integrated into their own abilities, it will be an unbearable blow to any wizard!
So Grimm just thought about it and chose to prioritize the analysis of runes related to his innate energy.
Among them, there are 3 runes related to fire, 1 mutant rune and 2 rare runes.
It takes at least 41 days to analyze the mutant rune, and at least 78 days and 82 days to analyze the two rare runes. This is based on his fire talent and the chip, which is a killer weapon, to shorten the time to such a degree. If it were another wizard, it would probably take several years or even more than ten years to slowly try and explore.
Since he had nothing else to do in the stone tower, Grimm used the free time of the chip to analyze the mutant fire rune with all his strength.
He really wanted to know whether these runes he brought back from the other plane at the risk of his life could help him!
As soon as Grimm gave the order, a strange rune composed of red flames emerged from the depths of his mind and began to rotate slowly. Whenever Grimm's spiritual consciousness was invested in it, a vague and strange feeling would emerge in his mind.
In the previous life on Earth, any text built on the basis of symbols could only carry simple and primitive meanings. But in this mysterious high-magic world, when the text has energy, it becomes extraordinary. In addition to using complex symbols to carry information, it can also reveal some information hidden by the world through the strange distribution and changes of energy...
For example, this mutant flame rune floating in Grimm's mind is just some strange twisted lines he drew based on the basic form of the runes in the other world, but it inexplicably touched the flame rules of this world, making its surface flash with golden luster, giving everyone who looks at it a warm feeling.
This feeling comes from the heart, not from the outside!
When Grimm looked at this rune, he could naturally feel a warm feeling in his heart, not a kind of witchcraft effect imposed on him by the outside world.
This magical power intoxicated him, and he couldn't help but immerse himself in it, silently experiencing and understanding the changes in the flame aura.
While he was slowly experiencing it with the power of his mind, the chip projected a strong blue light, shining on the flame mutation rune, and comprehensively analyzed, counted, and summarized every change in it...
However, at this moment, the stone tower defense witch formation continuously sent him warning information through a special frequency.
An outsider broke into the stone tower! chapter;
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