The Wizarding Age

Chapter 0510 Magical Weapons

Nearly a hundred combat machines were lost before the battle even started, which was a real pain for the goblins.

Of course, they were not worried about the combat machines, but the goblin mechanics hiding in them.

Seriously speaking, the hundred combat machines that fell from the sky could be put into battle again after being towed back to the repair shop for simple repairs, but the goblin mechanics who were poisoned to death were a real loss.

When the goblins fled in a panic, the happiest and most excited person was not the poisonous woman Endor, but the mechanical girl Sabrina.

Since she activated the mechanical core in her body, she also had the ability to assimilate alchemical machines. Looking around, the nearly a hundred combat machines that were smashed to pieces around her meant that there were nearly a hundred miniature treasure houses waiting for her to come and favor.

Sabrina was like a little girl who accidentally entered a mysterious treasure house. She was so excited that it was hard to describe. The mechanical eye hidden under the silver mask emitted a gorgeous detection light wave visible to the naked eye. While wandering among the battle magic machines that were broken into strange shapes, she kept scanning the mechanical devices in them.

It can be seen that the Goblin Empire has not yet had the concept of process-based mass production. All the battle magic machines are exquisite works of art. Nearly a hundred battle magic machines have nearly a hundred styles and creativity. You can tell at a glance that they are from different masters.

It is precisely because the Goblin Empire adopts the craftsman system that a goblin engineer will be responsible for all the mechanical parts of a battle magic machine, inside and outside, as well as the metal ratio of the alloy material. Even as small as a metal screw, it is all done by this goblin engineer!

The advantage of this is that each battle magic machine has a dedicated person in charge, and it is qualified to be a great work.

So the mechanical girl Sabrina wandered among the treasures, and was even more determined to find mechanical components that would benefit her.

As the most basic weapon of the goblin combat magic machine, the goblin musket was directly abandoned by Sabrina.

No other reason, the attack power is too low!

Even if the barrage attack is adopted, it still cannot change the fact that the goblin musket is a low-level weapon. Of course, if Grim can take the trouble to etch the burst rune and penetration rune on each metal bullet, then it is still worth having it as a long-range auxiliary weapon.

Goblin flamethrower, this is also a weapon commonly used by goblin combat magic machines for medium and short-range large-scale suppression. The flame it sprays does not contain elemental components, but a combustion reaction formed when the sprayed alchemical powder encounters the air.

Such alchemical flames have their upper limit of combustion. Even if they are stacked desperately, the real temperature can only reach 2500 degrees. Converted to the energy intensity that wizards are used to, it is only 20 degrees. This strength may be enough to threaten a level 1 wizard, but it is the funniest joke to use it against a level 2 wizard, especially a fire wizard like Grimm who is immune to fire!

So after playing with the goblin flamethrowers removed from several combat magic machines for a while, Sabrina regretfully gave up. However, she did collect a lot of the flamethrower stones hidden in the flamethrowers.

After dismantling seven or eight combat magic machines in one go, Sabrina was attracted by many of their exquisite mechanical devices.

XD-57 center-guided rocket set...

GG-7 micro rocket backpack...

Magic power area...

Magic ray gun...

Goblin self-balancing gyroscope...

Goblin energy spectrometer...

There are too many strange devices, almost every one of which has its own unique use. Just when Sabrina was dazzled by the choices, Grimm had nothing to do and came to help her.

First of all, if you want to enhance Sabrina's combat power, it is necessary to diversify the means of attack.

Then the XD-57 center-guided rocket set is her best choice for ultra-long-range attack.

The XD-57 center-guided rocket set stores 5 miniaturized goblin rockets, with an attack range of about meters. Such an attack distance is more than 3-4 times that of witchcraft, almost reaching the limit of line-of-sight attack.

Of course, the blasting damage of the goblin rockets in it can only reach 70 degrees, and it is pure physical damage relying only on broken shrapnel, which can be easily blocked by the wizard's defensive witchcraft.

Since the goblins do not have the so-called long-range guidance and do not use mental power to guide rockets, the center-guided guidance they come up with is purely a rough guess. Within 500 meters, the deviation rate of the goblin rocket center-guided is 30 meters, the deviation of the rocket within 000 meters is 00 meters, and the target within 2000 meters can only be hit wherever it is pointed...

The reason for this is completely subject to the personal physical fitness of the goblin mechanics. Even with the help of goblin engineering enhanced goggles, the visual range of ordinary goblins is only about 500 meters. Beyond this range, even if the goblin weapons can reach this distance, the mechanics who control the goblin weapons will become blind.

Whether you can hit the enemy, whether you can hit the enemy accurately, this... has become a problem that only the God of Goblins can solve!

Compared with the goblins, Sabrina certainly does not have this problem.

Even without the help of witchcraft, Sabrina can easily control the movements within a radius of one kilometer with her mental power and mechanical eyes. If the witchcraft eye is used, the scene of any area within 5,000 meters can be presented to her at a glance.

With this ultra-long sight range, if the goblin rocket is modified, Sabrina can completely launch ultra-long-range attacks on the goblins outside their sight. More importantly, this attack does not require her own magic power at all.

As for the limit on the number of ammunition, the goblins cannot solve this problem, and can only rely on their own magic machinery to carry as much as possible. Once it is used up, this suit will become a useless iron lump. But Sabrina, as a mechanical wizard, has a large storage ring, so the supply of ammunition is not a problem at all.

When Grimm analyzed this situation to Sabrina, she immediately got excited.

There is no way, even if she is now in the goblin plane, when it comes to combat analysis, Sabrina's first imaginary enemy is still the wizard of the same level. All weapons that cannot pose a fatal threat to wizards of the same level will be automatically discarded by her brain.

But now in the goblin plane, these equipment may not be so useful against wizards, but they are just right for dealing with goblins.

In addition to the XD-57 center-guided rocket set, the GG-7 micro rocket backpack is also very helpful to Sabrina.

With just a few small changes, the GG-7 micro rocket backpack can become a local flash weapon. Using the micro rocket jet, Sabrina can move forward, backward, or move left and right as she pleases in battle, and her movement trajectory has no rules at all, making it difficult to capture where she might be in the next second.

The magic power area, after all, is just a transformation of the magic power battery into one, creating magic turbulence within a 20-meter radius, which can effectively interfere with the loss of the energy shield to protect the magic machine core. Of course, it is also effective against wizards.

At least if a wizard is entangled by the rioting magic energy, it is also a heavy burden on his own elemental balance. Before using his own stored elemental energy to annihilate the riot energy, the wizard basically loses the ability to cast witchcraft!

The principle of the magic ray gun is similar to that of magic energy, but its attack method is stimulated in the form of energy rays. Its range is only 20-30 meters, and the energy attack intensity reaches 35 degrees. If the range is further, the magic energy velocity flow it stimulates will be destroyed by the trace elements in the air and will no longer cause any damage.

After figuring out the principles of these magic weapons, Grimm couldn't help frowning.

In the last war, the opponent didn't seem to have such similar magic weapons, but only 6 days later, they had developed mature magic weapons. This terrible scientific research ability made Grimm a little worried.

To be honest, if Grimm and others didn't know the changes of the opponent and still used the last method to fight those combat magic machines, I'm afraid the opponent would leave them with a huge pain that they will never forget.

Fortunately, this time there was the poisonous woman Endor, and a super-large-scale poisonous aura actually wiped out an entire magic machine army. Such a change must have surprised the Prince Gazlowe behind the scenes!

Even without thinking, just standing up and looking at the groups of magic machines that were almost deformed, Grimm could imagine the ridiculous look of the other party's mastermind behind the scenes. No matter who it was, it would not be in a good mood if the invincible magic machine army that was bought with mountains of gold and silver was quietly killed by an ugly and extremely old witch.

Even with the powerful strength of the Goblin Empire controlling a plane, such a magic machine army is only a thousand people. Now that one-tenth of them were killed by the poisonous woman Endor in one breath, anyone would have the fate of spitting blood!

Since so many useful things were found, the three of them would certainly not be polite.

Sabrina took the lead, and the three of them immediately turned into a demolition team, sweeping through one by one, dismantling all the things and parts inside the combat magic machine and stuffing them into the storage ring.

None of the three had received qualified training in disassembling combat magic machines, so the process of doing it could not be so gentle, and it was all the wildest and violent disassembly.

So after they swept through, this place instantly became a graveyard for combat magic machines, with metal baffles, bolts, bronze gears, conduits and metal shells thrown everywhere. All the metal components and strange devices with magic energy inside the magic machines became their spoils of war and were packed up and driven away.

For this, the combat magic machines hiding in the distant hills and watching from afar were furious, and they were so angry that their teeth itched, but they could do nothing.

However, Grimm obviously underestimated the revengeful mentality of the goblins. Just when he was having fun dismantling the magic machines, frequent space fluctuations suddenly overflowed in the void above his head.

With his knowledge, of course he could judge that something was being transmitted from somewhere else.

Goblins can teleport?

As soon as this stupid question came to his mind, Grimm remembered the inter-dimensional teleporter that Kirby had obtained.

"I have sensed an abnormal space transmission wave. Please stay alert. The countdown begins. 5...4...3...2..."

As the chip prompted, a hole the size of a human head suddenly opened at the core of the space wave, and then a pure metal alchemical chicken emerged from it.

The next second, the alchemical chicken suddenly made a strange clucking sound.

"Self-destruction begins..."

Grimm's face changed slightly as a terrible explosion that had been intensified layer by layer occurred less than five meters above his head...chapter;

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