There is a Problem with This Online Game Planning
Chapter 515 The more you play, the better
"When it comes to pinching faces, who can compare to me!? I can play with a broken flower like Dark Soul [picture]."
"Look, is the portrait of Lin Yao I made? Does it make sense?"
"Like a ghost, without any charm."
"What are women? Look at the masculine Lin Yao I made!"
"Ouch! It's too ugly, are you a hunk? Are you an evil god?"
"I think I look alike, I don't care, the ID is Lin Yao, I'm excited just thinking about it, manipulating Lin Yao to hunt..."
"Damn it! Upstairs, you have no heart, and you let such a girl hunt!... By the way, will you scream like "Dark Soul" when you get beaten in Monster Hunter?"
"Big brothers, are you guys playing games or pinching your face?"
"..."
Domestic game forums.
After "Monster Hunter" was unlocked, a bunch of face pinching posts appeared.
And probably because of the Forest Carnival.
Lin Yao has become a popular candidate for pinching her face...
certainly.
Most of the players are messing around, and those who don't mess around don't look like it, but there are such a part, which really shows a bit or two of charm.
The whole forum was like a crowd of demons dancing wildly.
Actually don't blame them.
Although Linmu Studio has produced many games.
But there are not many games with a face pinching system.
Moreover, most of the games with the face pinching system have a European and American style of painting, and Linmu Studio has never launched a game similar to the greasy style of Korean online games.
This leads to a lot of players.
Generally, it's fine to play with it by yourself, and it's up to you to see if it's good or not.
But this time "Monster Hunter" has an oriental style, and although the characters are not the greasy style of Korean online games, they are indeed in line with the aesthetics.
Therefore, the freshness and the enthusiasm of the forest carnival still exist.
When one player takes the lead, the other players get excited and immediately follow.
In the end it became this situation.
Even some forums, seeing how enthusiastic the players are, quickly held a face-pinching selection event. Although they didn't explicitly say who they were going to pinch, the players were basically pinching the same person...
It's outrageous!
These sand sculpture players started discussing face pinching with others before they played the game.
This made Lin Yao, who wanted to pay attention to the player's comments, very angry.
are you crazy……
But it's okay.
This situation did not last long.
soon.
An hour later, the enthusiasm for pinching faces has basically passed. After all, the game has been unlocked and hasn't been played yet.
Except for some bewildered people who claim to have ten years of face pinching skills, they are still adjusting the pinch face value little by little.
Most of the players were pinching out a similar character, and after posting the post, they entered the game.
And some players, after entering the game, like Marco and Siblon, were paralyzed by the complicated system and amount of information in the novice tutorial.
but.
China is not Europe and America after all.
Before the rise of Linmu Studio, online games were very popular.
After the rise of Linmu Studio, MMORPG and turn-based games are also the most popular types.
So, basically every player in China... has experienced similar complicated teaching more or less.
The tutorial of "Monster Hunter" is no stranger to them.
On the contrary, it is very familiar.
This is much easier to accept.
Many players even check the attributes of each weapon at the processor with great interest.
No resistance at all.
Instead, I am eager to try because of the vastness of the game village and the many gameplay systems.
"Dogs, worms, cats, dogs... Fuck, fourteen kinds of weapons!"
an apartment.
Wang Ang nestled on the chair, holding the handle, while familiarizing himself with the various NPCs in the village, while running around according to the novice tutorial.
Then, he came to a place called the training ground.
Follow the prompts.
Here you can confirm the action of the weapon, and try to change other weapon types one by one.
Tell the truth.
Wang Ang was really shocked when he saw two lines and fourteen weapons in the list.
The game does not allow players to gradually become familiar with various weapons according to the game flow.
Instead, put them all up!
For a while, she didn't know which one to try.
Wang Ang glanced at it, and what he was most interested in was the weapon called 'Fucking Insect Stick'.
As for why...well, probably because of the name.
Although he knew it didn't mean that, it was really easy to associate.
but.
So many types of weapons inspired Wang Ang's difficulty in choosing.
In the end, he still didn't choose other weapons, but planned to use the default tachi to fight first.
He closed the list that popped up, then came to the training mechanical monster, and tried it out.
walk fast.
Just press X.
Originally, he just wanted to draw his weapon.
But by mistake, he directly pressed the Step Slash.
The character he controlled pulled out the knife directly, and then slashed at the front with a knife.
There is a certain lag when the character swings the knife.
The action isn't too fancy.
But whether it is watching or operating.
All very comfortable.
I feel that the movements of Linmu Studio have been tuned better...
Wang Ang somehow felt this way.
Wang Ang has already cleared the previous "Dark Soul" with strong action elements in Linmu Studio.
The two weeks have been cleared.
So he has a deep understanding of the action system of Linmu Studio's games.
But for the game "Monster Hunter", Linmu Studio seems to have evolved again.
But he wasn't sure yet.
So I tried a lot of moves.
What are cassock chopping, air blade chopping, saber cutting...
According to the tutorial, Wang Ang basically tried all the movements.
Then confirmed.
The movements of Linmu Studio have really evolved!
The action is rigid.
The impact is really strong!
"Awesome."
Wang Ang tried the saber for the last time, and stopped, admiring it.
It has indeed evolved.
And compared to the slightly monotonous attack method of "Dark Soul".
There are more tricks!
And more importantly, become more handsome!
After all, the current "Dark Soul" launched by Linmu Studio is based on the basis of Dark Soul 1.
Not too many fancy moves.
If it's Dark Souls 3, he probably won't feel that way.
Of course, the currently launched game is "Monster Hunter", which is a good thing for Wang Ang and other players that the action system has improved visible to the naked eye.
Especially after discovering that Xiang Chong can also cooperate with the attack.
Wang Ang directly retracted the words that the action was not gorgeous.
Really handsome!
I don't know if it's because of the sword.
I did a ten-minute training session.
Wang Ang played a few beautiful combos that he had figured out, and nodded with satisfaction.
I feel like I'm useless!
As for other weapons.
He doesn't want to try it for now.
He couldn't wait to go hunting, and then used the moves he had trained!
"Leave."
Wang Ang controlled the character to run to Kanban Niang, and then patiently completed the pre-tasks of the first hunting mission.
Then finally received the first hunting mission.
【Sickle Weasel Dragon King】
And received this task.
After walking out of the map.
What follows is a piece of CG...
night.
In the bamboo forest.
The moonlight shines through the bamboo leaves, casting mottled moon shadows.
A marudori fled forward in panic, and behind it, a weasel dragon that was a little smaller than him, with red eyes shining, was chasing after it.
Marutori is in front.
Sickle Weasel Dragon is behind.
Running and running.
Suddenly, another weasel dragon sprang out from the side, biting at Marutori.
Marutori jumped to the side abruptly, narrowly dodging.
The two sickle weasel dragons surrounded and continued to pursue.
at the same time.
A narration spoken in a sung tune.
It rang.
【Sickle Wind Trembling Eyelashes】
【Attack again to】
brush.
There was a flash of cold light.
Several bamboos were chopped off.
In slow motion, the camera was fixed on the tail of the weasel dragon. The cold light just now was the tail of the weasel dragon. It was as sharp as a sickle and shone with a gloomy cold light.
Sickle-shaped tail.
The chopped bamboo fell down, blocking Marutori's path.
And behind it.
A larger weasel dragon stepped out of the shadows and appeared between the two smaller weasel dragons.
It is the Dragon King Sickle Weasel.
It approaches the prey that is waiting to die step by step.
【Bursts without stopping】
【The string of life and death】
It was as if he had received an order.
The two small weasel dragons spun around and waved their sickle-like tails, rushing towards the prey, blocking the opponent's retreat.
The sound of the scythe breaking through the air could be heard faintly.
then.
The Weasel Dragon King stepped forward and jumped up violently.
Sweep the tail.
A cold light flashed.
The prey was killed instantly.
The camera was aimed at the Dragon King Kamaitachi, who walked slowly forward under the moonlight.
The screen freezes.
【Trinity Sickle Wind】
【Sickle Weasel Dragon King】
CG finished.
This is the first monster that Wang Ang needs to hunt.
Wang Ang watched as the words that the mission started appeared.
The characters I pinched appear on the new map.
He breathed a sigh of relief.
I feel it.
Dark Souls feeling.
Although, it doesn't feel as shocking as the CG performance of the Dark Soul BOSS.
But after all, it was only the first monster, so it was understandable.
Handsome is still handsome.
"bring it on!"
Wang Ang manipulated the character to turn over and mount the hound, and began to move forward.
Monster Hunter's map is kind of weird.
It's not an ordinary map.
The entire map is marked with Arabic numerals.
He doesn't yet know what it's for.
but.
never mind.
Wang Ang couldn't wait to try the combo he just learned on the monster!
bring it on!
Right now!
Wang Ang confidently controlled the hound to run forward.
Then.
A few minutes later.
Wang Ang found the Weasel Dragon King on the partition with the Arabic numeral 10 written on it.
He got off the hounds.
Then move forward quickly.
Murderous.
Slash!
hack!
The hit is awesome!
Cut the cassock!
good.
so handsome!
Take the knife.
Was chopped off by a tail!
good.
Xiang Chong pulled away!
Hiding beautifully.
Sickle Weasel Dragon King caught up.
That Nadao...
Nadao...
Nadao...
ah……
【Fall down】
With such prompts out.
The screen goes dark.
Pushing the stroller, the two cats ran all the way back to the camp, then jumped forward and threw the character lying on it to the ground.
Wang Ang: "..."
Fuck!
This is the first monster.
How did you die!
In fact, the attack frequency of Kamaitachi Dragon King is not high, and it is not as exaggerated as the range attack of many bosses in "Dark Soul".
But Wang Ang himself had just learned a waste move.
Very difficult to use.
I didn't feel much in the training just now, but in actual combat, the feeling is quite obvious.
It feels like a real monster.
The movements are well-organized, and the training is cool, but the consequence is... the actual combat is easily interrupted, and it is easy to not know what to press.
In the end, Wang Ang was in a hurry, and he forgot everything, and he only knew how to take the knife...
Then one didn't drink the medicine in time, and was swept away by a tail.
Pushed back by the cat cart.
but.
Wang Ang was not discouraged.
He is very clear.
This monster can fight by itself, just need to get used to it.
Besides, that feeling really came back...
The feeling of "Dark Soul" that as the game progresses, the player gradually becomes stronger!
It is clear.
This game is not a Kirby-style game that everyone can play happily.
After all, the Kamaitachi Dragon King was only the first monster.
There should be quite a few large monsters behind! The difficulty should also increase a lot!
And speaking of this.
Wang Ang, who cleared the black soul in the second week, is not sleepy...
Not only is it not sleepy, but the eyes are bright.
Faintly excited.
He quickly regrouped, practiced the moves again on the spot, and then remounted the hound, with light in his eyes, manipulating the characters to continue hunting.
Then……
"Fuck, the moves are too easy to be interrupted, Xiang Chong!"
"Blade? I see! I understand!"
"No, I don't understand... Isn't this the hit? Why did the status disappear again?"
"No, I can't think about this forced knife anymore, I'm about to be beaten to death."
"Aha, I will!"
"Fuck, you can't beat and run away."
"..."
in the room.
Wang Ang's excited voices came and went.
It didn't stop for a long time.
And at the same time.
Many players are playing the game.
The state is similar to that of Wang Ang.
I don't know if it's because of being handsome, most players choose Taidao to open up wasteland.
Taidao has many advantages, but its disadvantages are also obvious. This weapon is not suitable for novice players. Its moves are too easy to be interrupted, and it requires skill to accumulate and use the training tank.
So most players don't use it very well.
But at the same time, most players are not discouraged, but are becoming more and more interested in the game.
Because as long as you go through the previous tutorials, you have a general understanding of the entire game system.
The fun of the game starts multiplying!
Three-dimensional maps, extremely rich different types of monsters, strong sense of attack, different experiences brought by the diversity of weapons, and the flying insect system that has raised the upper and lower limits of weapons...
As long as you play a few more times, as your proficiency improves, your movements will be smooth and refreshing.
And the difficulty of hunting commissions will gradually increase.
Get familiar with it slowly, and then get stronger and stronger, and then go to collect materials to fight monsters with higher difficulty.
This is the core buying point of the game "Monster Hunter"!
And this selling point.
As long as you like this type of player, you can hardly resist it!
Not only domestic players can't resist...
Japan.
"So handsome!!" A man who looked like a high school student was sitting on the tatami, holding a Switch, exclaimed.
"That's right, I said it must be right to buy this game."
Another high school student replied without raising his head.
A little proud.
In the game, he is manipulating the characters to run around the village, and he is familiar with the related gameplay system.
He had a hunch that the game he was playing now would become the hottest game topic in the class!
He needs to seize the time to familiarize himself with this game.
He can't wait to discuss the game with other students.
"Yes, yes, yes." The high school student who spoke first nodded vigorously in agreement.
Essentially.
"Monster Hunter" is actually a development game, which contains a lot of prop materials and RPG-style character development elements.
While action is the core element, the type is ACT.
But it really cannot be ignored, the proportion of game development elements.
And this is indeed very familiar to Japanese players...
RPG elements, handsome action system, plus advertising bombing during this period.
"Monster Hunter" was successfully accepted by most Japanese players on the first day the game was unlocked.
soon.
The first night of the game's release.
And so it passed.
domestic.
The enthusiasm for face pinching has receded, and related posts have also begun to decrease.
Because many players who entered the game couldn't care less about pinching their faces.
but.
There are not many other related game posts.
They are playing games after all.
until……
The appearance of a new post opened the prelude to the discussion again—["Monster Hunter": An RPG without the concept of levels! An ACT game that combines various elements! ! fun! ! ! 】
...
"Damn it, it was too late yesterday."
Sibulon got up from the bed, then looked at the time, turned over and picked up the cup on the table, and drank the overnight coffee in the cup.
Bitterness spread in the mouth.
He woke up and rubbed the center of his brow.
Get up and get ready to put some water.
yesterday.
He and his good brother Marco played the unlocked "Monster Hunter" for the first time, but unfortunately, the complicated and cumbersome system of the game dissuaded them, and the two irritated went to play "Breakout".
It doesn't matter this game.
The two played directly all day and into the night.
Finally, Mark couldn't stand it anymore and went back to the room first.
But West Brom played alone for an extra hour.
So I got up a little late.
Fortunately, it's the weekend.
Otherwise it's choking...
"call out……"
Sibulon thought that today was the weekend, and the depression he had just woken up instantly disappeared, and he even whistled happily.
He opened the door.
Going straight to the toilet.
But just two steps away, he stopped suddenly.
Because Mark is sitting on the sofa, holding the handle at the moment, looking at the screen intently.
And the game on the screen is "Monster Hunter".
"You got up so early? Didn't you say it's not suitable yesterday... What The Fuck!"
Seeing this scene, Siblon immediately became interested.
He knew that due to work reasons, even if the game was not suitable for him, Mark would still play it, and it was impossible not to play it.
So I'm not surprised by this situation, but just curious that he got up so early to suffer.
But walk over.
Mark turned his head when he heard the voice.
Sibron was taken aback.
Intense dark circles.
Haggard face.
Mark obviously hadn't slept all night.
This is not curiosity.
This is too dedicated, right?
Stay up all night with a game you don't like?
"..."
When Mark heard what his friend said, he was silent for a moment, and said: "After finishing the breakout yesterday and taking a shower, I suddenly felt no sleepiness, so I said I would try to play Monster Hunter for a while. This game, when the time comes, just give an ambiguous evaluation, and give a moderate rating."
"And then?" Sibulon asked curiously, "Why did you stay up late? You looked like you were going to die?"
"Then...I didn't expect this game, after getting through the early stage...to be so interesting!"
Mark hesitated for a moment, and said, "The more you play, the better you get."
Sibulon: "..."
...
at the same time.
"Shhhhh..."
Peria headquarters.
Deputy He whistled happily as he came to his office.
Then, he sat down in front of the computer.
Then impatiently turned on the screen and searched out the forum.
Prepare to witness the moment when Woodworkshop's golden body is completely shattered.
Europe and the United States are the most important stand-alone player warehouses, and "Monster Hunter" is not well evaluated there.
Basically, Linmu Studio was declared to be the death sentence.
After all, looking at their games, the style tends to be more European and American.
Europe and the United States are not cold, the probability of failure of "Monster Hunter" this time is very high!
It is estimated that the player's evaluation has been completely fermented, right?
He can't wait to see the players' disappointed words!
This is the thought of Fufu He.
The forum page also jumped out.
but.
Just opened the forum and saw the first post.
The smile on Deputy He's face froze.
[Monster Hunter is great, the huge monsters are alive and full of realism, and it seems like you can feel their body temperature during the game... So, I couldn’t help but draw a girly image of a Sleeping Dog Dragon when I played until late at night yesterday Image, how is it? surprise? The character is arrogant! 】
Deputy He: "?????"
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